Halex 22-Q Electronic Dartboard _ 12
Meanwhile, player 1 attempts to score as many points as possible during this first round.
Doubles and triples count 2x and 3x their respective values. However, to score points,
player 1 must score over 40 points in each turn (3 throws) to amass points against player 2.
Only those points over 40 are counted toward the cumulative score. Player 1 must also
exhibit precision dart throwing and avoid hitting any bullseyes during this first round because
any hits scored by player 1 in the bullseye area will be subtracted from player 2’s needed
total of 9 bullseyes. Once player 2 reaches the objective of getting 9 bullseyes, the roles
are reversed for round two.
Advanced Cricket
(G06)
This difficult version of cricket was developed for the advanced player. Players must close
out the segments (20,19,18,17,16,15 and bullseye)
by using only triples and doubles
! In
this challenging game, doubles segments count as 1x the number, and triple segments
count as 2x the number. The bullseye scoring is the same as in standard cricket. The first
player to close out the numbers with the most points is the winner.
Shooter
(G07)
This challenging game tests the players ability to “group together” darts within a segment
during each round of play. The computer will randomly select the segment the players must
shoot for at the start of each round – indicated by a flashing number in the display.
Scoring is as follows: Single segment = 1 Point Double segment = 2 Points
Triple segment = 3 Points Single Bullseye= 4 Points.
When the computer selects players to hit double Bullseye, the outer bull scores 2 points and
the inner Bull scores 4 points. The player with the most points at the end of the rounds is the
winner.
Big Six
(G08)
This game allows players to challenge their opponents to hit the targets of their choice.
However, players must
earn
the chance of picking the next target for their opponent by
making a hit on the current target first.
Single 6 is the first target to hit when the game begins. Before the game starts, players
must agree on how many lives will be used by pressing
SELECT
button. Within the three
throws, player 1 must hit a 6 to “save” their life. After the current target is hit, the next dart
thrown will determine the opponents target. If player 1 fails to hit the current target within 3
darts, they will lose a life and a chance to determine the next target for player 2. Player 2
will shoot for the single 6 that player 1 missed. Singles, doubles and triples are all separate
targets for this game.
The object of the game is to force your opponent into losing lives by selecting tough targets
for your opponent to hit such as “Double Bullseye” or “triple 20” The last player with a life left
is the winner.
Overs
(G09)
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