GV-R9000 PRO II Graphics Accelerator
- 28 -
English
The base mipmap is the highest quality texture, and all subsequent mipmaps are smaller sized textures
of the same image. Moving the slider to the right selects a higher quality base mipmap, delivering the
highest quality application experience. Moving the slider to the left selects a lower quality mipmap,
delivering the highest application performance.
n
Wait for Vertical Sync
This will lower the frame rate of full screen games but reduce the image tearing that can occur with the
higher frame rate. Selecting
Application Preference
allows the application to decide whether or not
it should display its frames at the refresh rate of the monitor. Selecting
Always Off
allows the
application to run at its highest possible frame rate, regardless of the monitor’s refresh rate which is
typically less than the frame rate at which the application will run.
n
Compatibility Settings button
This button allows you to access advanced settings that can solve compatibility issues for a few
specific Direct 3D applications.
l
Support W-buffer
l
Support 32bit Z-buffer dephth
l
Alphe dithering method
l
Support DTX texture formats
allows applications to use this
kind of texture format. There are a few applications that can only
support a limited number of texture formats. By selecting
Disabled
, the driver will not support DTX texture formats, thus
reducing the number of texture formats supported.
l
Alternate pixel center
This may eliminate problems with some
Direct 3D games which display vertical and horizontal lines around textures, or text that appears
incorrect. However, this setting should only be used if you are experiencing the symptoms mentioned,
as it may cause problems with other games.
l
Defaults button
allows you to reset the Direct 3D Compatibility Settings to default values.
n
Defaults button
This button allows you to reset the Direct 3D Settings to default values.