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The Fretboard/Edit Splits Area

The lower portion of the Perform window is a virtual fretboard that depicts each note you play in real time.

A. Virtual fretboard. 

The graphic is oriented with the lowest string at the bottom, as if you were peering 

over your guitar’s neck at the fretboard (assuming you’re right-handed). The moving dots depict each note you 
play on the fretboard.

B. Show Splits button.

 Click to open the Edit Splits view.

C. Fretboard display toggle.

 Clicking the pickup image toggles between three fretboard appearances: 

rosewood fretboard (pictured), rosewood humbucker fretboard, and maple fretboard.

When the Edit Splits View is selected, a set of adjustable “handles” appears over the fretboard graphic. Each of 
the color-coded zones corresponds to one of TriplePlay’s synth channels. In other words, you can assign up to four 

sounds to four user-defi nable quadrants of the fretboard, and choose which sounds are heard according to where 

you play on the neck. (This only applies when you’ve selected Mono mode in the TriplePlay Parameters panel. In 
Poly mode, the sound assigned to Synth 1 is heard across the entire fretboard, regardless of Edit Split settings.)

A. Synth 1 split zone.

 Notes played in this zone trigger sound from the VI assigned to the Synth 1 channel. 

If a plug-in is assigned to Synth 1, its name appears here. 

B. Synth 2 split zone. 

Notes played in this zone trigger sound from the VI assigned to the Synth 2 channel. 

If a plug-in is assigned to Synth 2, its name appears here.

C. Synth 3 split zone.

 Notes played in this zone trigger sound from the VI assigned to the Synth 3 channel. 

If a plug-in is assigned to Synth 3, its name appears here.

D. Synth 4 split zone.

 Notes played in this zone trigger sound from the VI assigned to the Synth 4 channel. 

If a plug-in is assigned to Synth 4, its name appears here.

E. Neck split handle.

 Click-drag to set the upper fret limit of the Synth 1 and Synth 2 split zones, or the 

lower fret limit of the Synth 3 and Synth 4 split zones. Clicking on one of these zone pairs highlights it, mak-
ing its controls active. Neck split cannot be set independently for the Synth 1 and Synth 2 split zones, nor for 
the Synth 3 and Synth 4 split zones, but the Synth 1 and 2 zones can overlap Synths 3 and 4 zones, with notes 
played in shared areas triggering sound from multiple channels.

F. String split handle.

 This works like the Neck Split handle, except that it assigns synth channels to specifi c 

strings rather than to specifi c frets. String splits cannot be set independently for Synth 1 and Synth 3, or for 

Synth 2 and Synth 4. But you can specify different string splits for the Synth 1/Synth 2 pair and the Synth 3/
Synth 4 pair.

A

B

C

A

B

C

D

E

F

Содержание OEM TRIPLEPLAY

Страница 1: ...1 USER GUIDE OEM TRIPLEPLAY www fishman com ...

Страница 2: ...____________________ Hardware Only Functionality Basic Mode and Optional Controller Boot Functions ____________________ Basic Mode System Reinitialize Boot in Hardware Mode Hardware Mode _________________________________________________________________________ Hardware Mode Patches Load Controller Loading Hardware Mode Patches from TriplePlay Standalone Software The Menu Tree _____________________...

Страница 3: ...turing stunning collections of sounds and virtual instruments You need no addi tional music software and no music software experience to get started But if you are an experienced computer musician you ll appreciate how well TriplePlay performs with your favorite music software including synths samplers drum machines and digital DJ rigs TriplePlay also integrates well with most popular DAW software...

Страница 4: ...ot wirelessly transmit your traditional guitar sound You still need to use a cable to connect your guitar to a computer amp or other device The best way to do this is by plugging into the computer through a dedicated audio interface This allows the user to combine traditional guitar and MIDI inside the TriplePlay software While it isw possible to connect directly to most computers via their audio ...

Страница 5: ...ns that come with the program and any others you ve installed on your computer TriplePlay can also run as a plug in AU or VST formats within any compatible recording software including the powerful program Fishman provides with TriplePlay TriplePlay receiver Audio out to headphones or speakers Computer or device running MIDI compatible applications Typical TriplePlay Setups TriplePlay hardware can...

Страница 6: ...nnection If your computer has an internal sound card you can also connect your guitar s output directly to your computer s audio input using a simple audio connector This is an easy way to explore TriplePlay though most users eventually opt for the improved sound and performance of a dedicated audio interface TriplePlay wirelessly transmits MIDI data Audio signal sent to computer via audio interfa...

Страница 7: ...est results TriplePlay wirelessly transmits MIDI data Audio signal sent to computer via audio interface Synth sampler or other MIDI sound generator TriplePlay receiver Computer running TriplePlay software Audio out to headphones or speakers TriplePlay wirelessly transmits MIDI data Audio signal sent to computer via audio interface TriplePlay receiver MIDI interface Synth sampler or other MIDI soun...

Страница 8: ...itar and plug into one of your computer s USB ports or into a wall socket using the included adapter figure 1 A small LED on the back plate of your guitar glows green while the unit is charging and turns off once the charge is complete Allow 90 min utes for the controller to be fully charged You can expect about 20 hours of battery life from your charged instrument We recommend fully charging the T...

Страница 9: ...ou re using to get sound in and out of your computer The most common configuration options are covered in Typical TriplePlay Setups To reveal these settings click Options near the upper left corner of the main window and then Preferences The Preferences window appears figure 3 If you don t intend to use traditional guitar select your preferred built in audio drivers for input and output If you re si...

Страница 10: ...rences dialog window allows the user to control overall volume expression post master volume with use of an external MIDI device Calibrating TriplePlay One of TriplePlay s coolest features is the way you can fine tune it to suit your individual playing style Here s how 1 Once you ve linked your controller and receiver as detailed on page 9 locate the TriplePlay program on your computer and open it ...

Страница 11: ...one for the Synth channels First the Guitar channel In TriplePlay s mixer section click hold the gray box in the lower portion of the Guitar channel figure 8 will appear Click Scan for effects TriplePlay searches your computer for com patible plug ins figure 9 This process may take a few minutes depending on the number of plug ins the scan detects Once the scan is complete all available plug ins app...

Страница 12: ...connected to your computer select its input port via the Preferences menu under Options from the pull down menus The Foot pedal MIDI input allows you to select your MIDI input device The TP application has five possible externally controlled functions These should be sent via MIDI channel one 1 Hold Loop Send CC 66 value 127 0 on release for hold loop 2 Patch up CC 68 value 128 0 on release for pat...

Страница 13: ...ink and the LED resumes flashing at its faster rate C Charge indicator LED Glows green while the controller is being charged The light goes out when the controller is fully charged D Power switch Turns the controller on and off E USB power jack Attach the included USB A to Micro USB B cable to charge the controller via the included adapter or most computer USB ports F Receiver LED button status lig...

Страница 14: ... Switch On while D Pad UP Button is engaged Hardware Mode This will boot the device into Hardware Mode with the unit on hardware patch 1 See the description in the Hardware Mode section for more infor mation on Hardware Mode patches and functionality Hardware Mode Fishman s TriplePlay hardware can be used to directly control any MIDI USB compliant device with a type A USB receptacle capable of pro...

Страница 15: ...y notes occupied by the region in purple in your fingerboard splits will have the parameter settings you save in this parameter menu once the patch is loaded into your controller and is activated This includes the corresponding program change and other MIDI commands created in the bottom of the menu These parameter settings can be made for each region if you wish or you can have only a single regio...

Страница 16: ...trol at its default setting of 12 since that s the setting that works best with TriplePlay s factory library 3 Patch Parameters Poly Mode Can be set On or Off with Off signifying Mono mode In Poly mode all neck and fret splits are disabled and the plug in on Synth 1 is the only instrument heard In Mono Mode all Synth channels are available and you can assign each one to a specific part of the neck ...

Страница 17: ...ounds the bent pitch to the nearest half step If for example you bend C up to D flat you hear the note C slide up to D flat without a second note attack and the D flat will be perfectly in tune even if your bend is not Transpose You can transpose each Synth channel independently Adjustable by 1 24 with 1 represent ing a half step and 24 representing the maximum transposition of two octaves You might ...

Страница 18: ...reate splits patches that assign different sounds to different parts of the fretboard More details in Fretboard Edit Splits area page 23 E Pull Down Menus Here you set your TriplePlay preferences check for software updates and call up various views and windows The specific menus are detailed in the Pull Down menus section of this document page 24 25 The Patch Readout Area Here you preview select mo...

Страница 19: ...re 2 Save As New Patch dialog figure 16 This appears when you click the Patch Readout area s Save button while editing a factory patch You can t overwrite TriplePlay s factory patches so TriplePlay prompts you to save the patch to a user memory location Since you can t save a patch whose name is identical to a factory patch TriplePlay automatically appends the words Copy 1 though you can enter any ...

Страница 20: ...te volume of all your guitar and synth sounds A B C D The Sensitivity Tuner Area This is where you calibrate TriplePlay s response to suit your personal playing style This area doubles as a digital tuner A String name Identifies each string by pitch in standard tuning only B Sensitivity meters Displays of the sensitivity level for each string C Sensitivity increment decrement buttons These appear w...

Страница 21: ...annels H Mute buttons Clicking a Mute button temporarily silences a channel Multiple Mute buttons may be simultaneously active However the Guitar channel s mute status is independent from mute settings on the other mixer channels Plug In Select Window Click hold any of the mixer s plug in buttons to open a list of available virtual instru ment plug ins Until you ve performed the plug in scan proce...

Страница 22: ...ntly for each patch Even after you ve set your perfect string sensitivity via the Menu Tree you may choose to vary the response from patch to patch The further you move the slider to ward the right the greater the touch sensitivity Pick Fingerstyle selector Optimizes the touch response for pick or fingerstyle playing Sustain Pedal If you ve configured a MIDI controller as a sustain pedal checking th...

Страница 23: ...flat mirrors the pitch of the note you produce even if it s not perfectly in tune iv Stepped Here TriplePlay rounds off every note to the nearest half step It interprets bent notes as pitch bends rather than newly plucked notes and rounds the bent pitch to the nearest half step If for example you bend C up to D flat you hear the note C slide up to D flat without a second note attack and the D flat wil...

Страница 24: ...st Significant Byte values Different hardware instruments interpret these messages differently so consult the documen tation for your particular instrument Use the up and down arrows to scroll the values TriplePlay Parameters panel External Synth as Pedal Channel Finally when using the Pedal channel to control an external synth the Parameters tab includes both the hardware controls and the pedal mo...

Страница 25: ...signed to the Synth 1 channel If a plug in is assigned to Synth 1 its name appears here B Synth 2 split zone Notes played in this zone trigger sound from the VI assigned to the Synth 2 channel If a plug in is assigned to Synth 2 its name appears here C Synth 3 split zone Notes played in this zone trigger sound from the VI assigned to the Synth 3 channel If a plug in is assigned to Synth 3 its name...

Страница 26: ... played between the fifth and tenth fret on the middle two strings play Synth 1 and Synth 4 And notes played between the fifth and tenth fret on the lower two strings play Synth 2 and Synth 4 Plug In Version of TriplePlay When you use TriplePlay as a plug in within a DAW program such as Presonus s Studio One the TriplePlay Perform window appears much like it does when using the program in standalone...

Страница 27: ... more latency that is the slight lag between the instant when you play a note and the instant you hear the sounds through your speakers or headphones o The results you get from your Sample Rate and Audio Buffer Size settings vary according to the power and speed of your computer You may need to experiment to find the right sweet spot between optimal performance and minimal latency o The Foot Pedal ...

Страница 28: ...ser Patch column into the Current Song column You can also drag a user patch directly from the leftmost column onto a song in the rightmost column even if it s not the currently active song o You can also reorder patches here via click drag or delete patches from a song by selecting them and clicking Remove Patch o You can add multiple copies of the same patch to a song which may be useful for sel...

Страница 29: ...of a foot pedal or foot switch The Pedal channel in the TriplePlay Mixer lets you use a controller pedal not included to sustain notes and alternate synth sounds DAW Short for digital audio workstation DAWs which can be dedicated hardware devices or software pro grams allow you to record edit mix and perform other music production tasks TriplePlay is not a DAW since it doesn t record music But it ...

Страница 30: ... but in optimal conditions latency is so minimal as to be imperceptible Latency is largely dependent on computer speed and audio buffer settings See Audio buffer MIDI Acronym for Musical Instrument Digital Interface Since the early 1980s MIDI has been the standard language musical devices use to communicate with each other TriplePlay s controller translates your guitar performance into MIDI data w...

Страница 31: ...ou want an organ sound across the entire range of the guitar you might use Poly mode But if you want an organ sound for the upper strings and a bass sound for the lower ones you must use Mono mode In Poly mode splits are not available and only sounds assigned to the mixer s Synth 1 channel are heard Receiver TriplePlay s dongle like component which wirelessly receives musical information transmitt...

Страница 32: ...ups are transducers because they translate the energy of your vibrating strings into electrical signals that get sent to your amp or computer The TriplePlay hexaphonic pickup is another type of transducer one that converts the vibrating string energy into a MIDI signal See hexaphonic pickup T ranspose To shift a piece or passage of music up or down by a specific interval In TriplePlay you can speci...

Страница 33: ...tions may cause harmful interference to radio communications However there is no guarantee that interference will not occur in a particular installation If this equipment does cause harmful interference to radio or television reception which can be determined by turning the equipment off and on the user is encouraged to try to correct the interference by one or more of the following measures Reori...

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