Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.
©2006 Mattel, Inc. All Rights Reserved. ® and ™ designate U.S. trademarks of Mattel, Inc.
PRINTED IN CHINA
H4088c-0920
Hint:
You can also race your cars on any smooth,
flat surface. Shake the car, set it down and let it go.
It races up to 20 feet!
• Lift the two starting gates on the track.
Race to Win!
• Set your cars on the arrows behind the starting gates.
• Wait for the announcer to give you the go, then hit the
pedal and you're off.
• The anouncer tells you who's in the lead as lights on
the start sign count down the laps of the race.
• When your car stops, pick it up, shake it and set it down
again to rejoin the race.
• When you're finished playing, slide the Power switches
on the car and the start sign to the off position.
Note:
If cars have not driven on the track for a few
minutes, the start sign "goes to sleep" automatically.
Press the reset button on top of the sign to "wake it up."
Bottom View
• Locate the On/Off switch on the bottom of the car.
• Slide the switch to the position to turn the toy on.
1
• Locate the On/Off switch on the side of the start sign.
• Slide the switch to the
position to turn the toy on.
2
3
• Lift the car and shake it to start the "engine" and the
sound effects.
Hint:
For maximum distance, shake the car 7 or 8
times. Shaking more than this does not increase the
distance it will travel.
4
5