ONE-TIME ASSEMBLY
ONE-TIME ASSEMBLY
For proper lift off, be
sure to fit a figure in the
copter backpack.
For flight, make sure
the ready light is ON.
After about 3 minutes of
inactivity, the copter will
enter sleep mode and the
ready light will turn off. To
turn back on, press the
reset button on the flight
tower arm.
Load a disk into the launcher inside
Wayne Tower. Then, turn the Power Pad to
transform the tower and launch the disk!
Tips and Hints
• You can adjust copter speed. Turn the Power Pad slightly
clockwise for slower, more controlled lift off and landings.
Turn the Power Pad all the way clockwise for faster speed!
• This toy works best if you have a clear path between Wayne
Tower and the copter. The maximum range is approximately
5 meters (16,4 feet).
• Bright sunlight or fluorescent lights may affect the range of
Wayne Tower and the copter. Try dimming the lights in the
room you are playing in.
WARNING
Do not aim at eyes or face.
Only use projectiles supplied
with this toy. Do not fire at
point blank range.
HIGH FLYING ADVENTURE!
HIGH FLYING ADVENTURE!
Turn the Power Pad on Wayne
Tower clockwise and watch
the copter spin and fly!
Slide the power switch
on the flight tower arm
ON
or OFF
.
The flight tower arm includes a flight adjuster
for high flying action or low flying action. Start
with it in the center of the arm. If the copter
does not lift off, move the flight adjuster away
from the copter. You can move the flight adjuster
toward the copter or away from the copter
depending upon how low or high you'd like to fly!
1
3
2
This product comes with one extra
copter blade. If you need to replace
your copter blade, pull to remove the
old copter blade and snap the new one
onto the copter back pack.
Reset Button
Reset Button
Ready
Light
Be sure the ridged end of the connector on
the flight tower arm connector is
opposite
the tall end of the flight tower.
4
Ridged End
Tall End