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MVX Plus 128 VGA Matrix Switchers • Programmer’s Guide
PRELIMINAR
Y
Command/response table for SIS commands (continued)
Command
ASCII command
(host to switcher)
Response
(switcher to host)
Additional
description
Save, recall, and directly write presets
N
•
If you try to recall a preset that is not saved, the matrix switcher responds with the error code
E11
.
•
If a room is not defi ned (does not exist in the switcher), the matrix switcher responds with the error code
E21
.
•
The following characters are invalid in preset names:
+ - , ` @ = [ ] { } ‘ “ ; : | \ and ?
.
Save current confi guration
as a global preset
X1!
,
Spr
X1!]
Command character is a
comma.
Example:
9
,
Spr9
]
Save current ties as preset 9.
Recall a global preset
X1!
.
Rpr
X1!]
Command character is a
period.
Example:
5
.
Rpr05
]
Recall preset 5, which
becomes the current
confi guration.
Save current ties for a room
X*
*
X1@
,
Rmm
X*•
Spr
X1@]
Command character is a
comma.
Example:
3*9,
Rmm03
•
Spr09
]
Save current ties as preset 9
for room 3.
Direct write process —
N
The
direct
write
of a global preset
should always be preceded by a
clear
global preset ties
command of that same
preset number, as shown below. In a directly-written preset, each output position’s tied input (or no tied input) remains
unchanged unless overwritten or cleared.
If you do not
clear
the ties in a global preset number before you directly
write
a global preset to that number, ties that
are part of the previous version of the specifi ed preset with the same number can unexpectedly become part of the newly-
created preset.
Clear a global preset’s ties
E
+
X1!
P0*!
}
Spr
X1!]
Clear all ties in preset
X1!
.
Directly write a global preset
E
+
X1!
P
X@
*
X#
!
X@
*
X#
%
X@
*
X#
$ ...
X@
*
X#
&
}
The tie all (
!
), tie RGBHV (
&
),
tie video (
%
), and tie audio (
$
)
commands are all valid.
Spr
X1!]
Example:
E
+27P0*!
}
Spr27
]
Clear all ties in preset 27.
+27P12*5!10*09%3*2$3*8&
Esc
Brackets are shown to separate
ties for clarity only. Create
global preset 27, which ties
video and audio input 12 to
output 5, RGBHV input 10
to output 9, video input 3 to
output 2, and audio input 3
to output 8.
Spr27
]
Write room outputs
EX*
,
Y!
,
Y@
,
...
Y/
MR
}
Mpr
X*
,
Y!
,
Y@
, ...
Y/]
See notes.
N
•
Each
Y`
is an output.
•
A room can contain a maximum of 16 outputs.
•
An output can belong to only one room.
•
The maximum number of rooms (
X*
) is 10.
Example:
E
8
,
3
,
04
,
5
,
6MR
}
Mpr8
,
03
,
04
,
05
,
06
]
Outputs 3, 4, 5, and 6 are
assigned to room 8.
Read room outputs
EX*
MR
}
X2#
,
Y!
,
Y@
, ...
Y/]
E
3MR
}
Class 1,01,02,08,09
]
Outputs 1, 2, 8, and 9 are
assigned to room 3, which
named “Class 1”.
Recall room preset
X*
*
X1@
.
Rmm
X*•
Rpr
X1@]
Command character is a
period.
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