12
Ba
sic O
per
at
ion
If you are an advanced player, try the fixed time
levels, sudden death levels, tournament levels, ply
levels, or mate solver levels.
±
$GIKPPGT
"
.GXGNU
The beginner levels are designed especially for
beginning players. Repeatedly press
NEXT PIECE
and
LAST PIECE
to select the amount of time you
want the computer to think about its move. You can
select any of the following levels.
.GXGN
&KHHKEWNV[ 6KOG
"
2GT
"
/QXG
80;&0&'
80;&0&'
80;&0&'
80;&0&'
Easy
1 Second
80;&0&(
80;&0&(
80;&0&(
80;&0&(
Easy
2 Seconds
80;&0&)
80;&0&)
80;&0&)
80;&0&)
Easy
3 Seconds
80;&0&*
80;&0&*
80;&0&*
80;&0&*
Easy
4 Seconds
80;&0&+
80;&0&+
80;&0&+
80;&0&+
Easy
5 Seconds
80;&0&-
80;&0&-
80;&0&-
80;&0&-
Easy
7 Seconds
80;&0'&
80;&0'&
80;&0'&
80;&0'&
Easy
10 Seconds
80;&0'+
80;&0'+
80;&0'+
80;&0'+
Easy
15 Seconds
807&0&'
807&0&'
807&0&'
807&0&'
Average
1 Second
807&0&(
807&0&(
807&0&(
807&0&(
Average
2 Seconds
807&0&)
807&0&)
807&0&)
807&0&)
Average
3 Seconds
807&0&*
807&0&*
807&0&*
807&0&*
Average
4 Seconds
807&0&+
807&0&+
807&0&+
807&0&+
Average
5 Seconds
807&0&-
807&0&-
807&0&-
807&0&-
Average
7 Seconds
807&0'&
807&0'&
807&0'&
807&0'&
Average
10 Seconds
807&0'+
807&0'+
807&0'+
807&0'+
Average
15 Seconds
80>&0&'
80>&0&'
80>&0&'
80>&0&'
Hard
1 Second
80>&0&(
80>&0&(
80>&0&(
80>&0&(
Hard
2 Seconds
80>&0&)
80>&0&)
80>&0&)
80>&0&)
Hard
3 Seconds
80>&0&*
80>&0&*
80>&0&*
80>&0&*
Hard
4 Seconds
80>&0&+
80>&0&+
80>&0&+
80>&0&+
Hard
5 Seconds
±
"
016'
"
±
"
When you set the level,
keep in mind that the more
time the computer has to
think about its moves, the
better it plays.
60-2846.fm Page 12 Wednesday, July 3, 2002 5:07 PM
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