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23
CHASES
RECORDING CHASES (continued)
After you have finished adding channels or presets to the step, press “enter”. Note: (The
“fixture” LED must be turned off before pressing “enter”.) The step indicator on the display will
automatically increment to the next step. Repeat the previous actions to record up to 256 steps.
You can also enter empty steps by pressing “enter” before changing any channels. These empty
steps can be used to lengthen the time between steps. You can record something into these
empty steps later if needed.
As you are recording you can move from step to step by using data wheel #1. You can change
or add more channels to each recorded step at any time during chase record.
Pressing “enter” when at the last recorded step of the chase will always add an additional step
to the end. If you press “enter” while the step number is at a lower step you will advance to
the next step number, the same as when you increment data wheel #1. After recording the last step
of your chase, don’t press “enter” as this will add an extra empty step at the end.
If you make a mistake while recording a chase step, press “erase” and you will be prompted whether
or not to erase the contents of the chase step. Press “yes” to clear the step of all channel and preset
data. If you press “erase” a second time, you will be prompted whether or not to remove the empty
step from the chase. This will shorten the chase by one step.
While recording the chase you can enter a speed value, a fade value and a name for the chase.
Use the cursor switches to move the cursor on the display under the item to be changed then use
the + or - switch or a data wheel to modify it. To get to the name, continue to move the cursor to the
right, past the speed lock setting and the screen will change to show the name. To edit the name,
move the cursor under each character then use the + and - switches or the data wheel to select the
letters. You can also use an external keyboard to enter the name.
The chase speed you select will be the default speed for the entire chase. This is the speed that
it will run at when you call it. You will be able to change the speed while it is running, and the new
speed can be recorded as part of a scene. This allows you to use the same chase in several scenes
but at different speeds. The speed is displayed as BPM (beats per minute) and seconds (time
between steps) side by side. Only the BPM field can be changed.
The fade value is displayed as a percentage and is the same for every step in the chase. You cannot
set a separate fade time for each step. This controls the amount of fade time between steps. If set it
to 100% the crossfade time will be equal to the full time between each step giving a smooth
continuous motion between steps. If the fade time is set to 0% the steps will be called with no fade
and each step will snap to the new settings. Any settings between 0% and 100% will give varying
amounts of fade time depending on the speed of the chase. As with speed, this is only the default
value. It can be changed when adding the chase to a scene.
The speed lock and unlock lets you tell the chase whether or not to ignore the audio or beat
switches. When set to “No Beat” the chase will only run at the programmed speed and will not be
affected by the beat or audio switches. This is useful when you have a chase that must always run at
a high speed to create a certain effect.
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