fi gure will be a complete rectangle.
For example, in the above picture,
touch the second fi gure position on
the fi rst line to select the correct
answer after all the fi gures disappear.
MODE 3: SNAP TRAINING
GAME 1: COUNT THE SHAPE
The objective of this game is to
remember the different fi gures and
give a total count of a specifi ed fi gure.
For example, in the previous
picture, different fi gures will appear
on the screen and then disappear.
A question will be displayed as in the
following picture. You can simply touch
the number 3 to select the correct answer.
GAME 2: CONCENTRATION
The
objective
of
this
game
is
to
snap
the
picture.
First, picture A will appear and disappear.
Then picture B will appear and disappear.
Finally, either picture A or picture B
will be displayed and you will be asked
which picture it is: A or B. Touch the
corresponding letter to select your answer.
If you select the wrong answer the correct
answer will be displayed. Touch any button
to view picture A, B and the correct answer.
For example, in the top picture, the
picture A appears on the screen for 0.5
seconds and disappears after which
picture B appears on the screen for
0.5 seconds and disappears. You must
select which picture is shown, A or B.
8
Содержание Eye Trainer
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