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PLAYING THE GAME

• To start a swing, you must press the ON/HIT

button to activate the back swing.  Then, 
press the ON/HIT button again to terminate 
the back swing and swing the club forward 
to hit the ball. 

• Once you land on the green, the screen will 

briefly display the distance the ball was hit 
and then show the updated distance to the 
pin (based on the new ball position).  Your 
score will be updated to reflect the number 
of strokes it took you to reach the green.  
Now you must putt.  The computer will 
choose the best putter for you automatically 
and display how far it can putt.  To putt the 
ball, follow the above instruction.  When the 
ball goes into the hole, you will see an 
update of your score.  

Hint: When swinging the putter, be sure to 
check the icons indicating direction to pin 
and putter index. These two factors will help 
you to determine at which level on the swing 
meter should be reached to get the perfect 
putt.

• Now you will see the "SCROLL" icon

prompting you to scroll the film to the next
hole.  NOTE: The game will not respond to
any player inputs unless it is on the correct
background frame.

SCORING

Your score will count the number of strokes for
the current hole.  After the hole is completed,
your score will show the score against par (+
or -).

CLUB DISTANCE BREAKDOWN

BATTERY INSTALLATION

This game is powered by two (2) AA batteries.
The battery compartment is located on the bot-
tom of the game. 

• Using a screwdriver, loosen the screw until

the battery compartment door can be
removed. 

• Insert two AA batteries (we recommend alka-

line) as indicated inside the battery compart-
ment. 

• Replace the battery compartment door and

tighten the screw with a screwdriver.  Do not
over-tighten.

Adult supervision is recommended when
changing batteries.

CAUTION

• As with all small batteries, the bat-

teries used with this game should
be kept away from small children
who might still put things in their
mouths.  If a battery is swallowed,
consult a physician immediately. 

• Be sure you insert the battery cor-

rectly and always follow the game
and battery manufacturer’s instruc-
tions. 

• Do not dispose of batteries in fire,

batteries might leak if improperly
installed, or explode if recharged,
disassembled or heated.

MAINTENANCE

• Handle this game carefully.

• Store this game away from dusty or dirty

areas.

• Keep this game away from moisture or tem-

perature extremes.

• Do not disassemble this game.  If a problem

occurs, press the Reset button or remove
and replace the batteries to reset the com-
puter, or try new batteries.  If problems per-
sist, consult your warranty card for replace-
ment instructions.

• Only batteries of the same or equivalent type

as recommended are to be used. 

• Do not mix old and new batteries.

• Do not mix alkaline, standard (carbon-zinc)

or rechargeable (nickel-cadmium) batteries. 

• Do not use rechargeable batteries.

• Do not attempt to recharge non-rechargeable

batteries.

• Remove any exhausted batteries from the

game.

• The supply terminals are not to be short-cir-

cuited.

• Batteries are to be inserted with the correct

polarity.

Keep this manual because it contains 
important information.

This device complies with Part 15 of the FCC
Rules.  Operation is subject to the following
two conditions:  (1) this device may not cause
harmful interference and (2) this device must
accept any interference received, including
interference that may cause undesired opera-
tion.

WARNING: Changes or modifications to this
unit not expressly approved by the party
responsible for compliance could void the
user’s authority to operate the equipment.

NOTE: This equipment has been tested and
found to comply with the limits for a Class B
digital device, pursuant to Part 15 of the FCC
Rules.  These limits are designed to provide
reasonable protection against harmful interfer-
ence in a residential installation.  This equip-
ment generates, uses and can radiate radio
frequency energy and if not installed and used
in accordance with the instructions, may cause
harmful interference to radio communications.
However, there is no guarantee that interfer-
ence will not occur in a particular installation.
If this equipment does cause harmful interfer-
ence to radio or television reception, which can
be determined by turning the equipment off
and on, the user is encouraged to try to correct
the interference by one or more of the follow-
ing measures:  

• Reorient or relocate the receiving antenna.

• Increase the separation between the 

equipment and receiver.

• Connect the equipment into an outlet on a 

circuit different from that to which the 
receiver is connected.

• Consult the dealer or an experienced radio 

TV technician for help.

CLUB               DISTANCE HIT (100% NO WIND)

FAIRWAY

ROUGH

BUNKER

1 WOOD

275

248

220

3 WOOD

250

225

200

3 IRON

205

185

164

4 IRON

195

176

156

5 IRON

185

167

148

6 IRON

172

155

138

7 IRON

160

144

128

8 IRON

148

133

118

9 IRON

135

122

108

P WEDGE

120

108

96

S WEDGE

90

80

72

RADICA:

®

ULTIMATE 18 IS A TRADEMARK OF RADICA CHINA LTD.
© 2000 RADICA CHINA LTD.
PRODUCT SHAPE™
ALL RIGHTS RESERVED

THE NAME, LIKENESS AND OTHER ATTRIBUTES OF
TIGER WOODS, THE "TIGER WOODS" LOGO, AND THE
NAME, LOGOS, AND OTHER INDICIA OF NIKE, INC.
REPRODUCED ON THIS PRODUCT ARE THE 
TRADEMARKS AND COPYRIGHTED DESIGNS, AND/OR
OTHER FORMS OF INTELLECTUAL PROPERTY, THAT 
ARE THE EXCLUSIVE PROPERTY OF TIGER WOODS,
ETW CORP., AND/OR NIKE, INC. AND MAY NOT BE USED
IN WHOLE OR IN PART, WITHOUT THEIR RESPECTIVE
WRITTEN CONSENTS.

EA SPORTS, THE EA SPORTS LOGO ARE TRADEMARKS
OR REGISTERED TRADEMARKS OF ELECTRONIC ARTS,
INC. IN THE U.S. AND/OR OTHER COUNTRIES. ALL
RIGHTS RESERVED. EA SPORTS™ IS AN ELECTRONIC
ARTS™ BRAND. ALL OTHER TRADEMARKS ARE 
PROPERTY OF THEIR RESPECTIVE OWNERS.

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