Data East Batman Скачать руководство пользователя страница 3

 

BATMAN 

TABLE OF CONTENTS 

GAME SPECIFICATIONS ...................  

Power Requlrements ...........................  

 ...........................................................................................................  

Major Assembly and Fuse Locations. 

Circuit Board PROM Locations ............  

1



 ....................................................................................................................  
ASSEMBLY PROCEDURES   .................................................................................................... 
GAME OPERATION .............................  

Standard Features .................................  
Manual Percentaging ............................  
Game Speclfic Features .......................................  

AUDIT FUNCTIONS .............................  

Generai ..................................................  
‘Qulck Look’ Functlons ..........................  
Expanded Functions ..............................  
Game Specific Functions .....................................  

GAME ADJUSTMENTS ........................  

Generai ...................................................  
Replay and Generic Features ................  
Single-Functlon Difficulty Adjustments 

 ......................................................................................................  

Novelty/5-Ball/Add-A-Ball Rules ............  
Game Pricing .........................................  
Additlonal Generic Features ...................  

 ...................................................................................................................................  

Game Specific Features .........................  

DIAGNOSTIC PROCEDURES ..............  

Entering Dlagnostics ..............................  
Servlce Credits ......................................  
Tech Alert ...............................................  
Burn In Minutes .....................................  
Sound Tests ...........................................  
Digital Display Tests ..............................  
Museum Motor Test ...............................  
Switch Tests ...........................................  
Lamp Tests ............................................  
Coll/Flash Lamp Tests ...........................  
Return to Game Over ............................  

 

PARTS IDENTIFICATION   .....................................................................................................  

 .................................................................................................  
 ...............................................................................................................  

 ..............................................................................................................  

Cabinet Parts   ................................................................................................................................................  

 ..............................................................................................................................................  

Playfleld - Major Assemblles

2

.2

Playfield Top Parts

8

 

 ................................................................................................................................................. 

 ................................................................................................................................................... 

Super Vertical Up Kicker(Museum), 
Super Vertical Up Kicker(l_eft Side). 
Flipper Assembly ...............................  
Slingshot Assembly ...........................  
Trough Eject Assembly .....................  
Outhole Ball Return Assembly ..........  
Turbo Bumper ....................................  
Knocker \ Klckback Assembly ...........  
Turboboost Klcker Assembly..............  
Diverter Parts ....................................  
VUK Chute (used on Museum VUK)   ............................................................................................................  

Continued on next page

 

O

C

D

C

D

O

O

C

O

^

^

S

U

IU

I

 

© Copyright Data East PinbalIJnc. 1991 

i

Содержание Batman

Страница 1: ...DATA EAST DATA EAST Melrose Park IL 60160 708 345 7700 FAX 708 345 7718 1 800 KICKERS PINBALL Copyright Data East Pinball Ine 1991 780 5011 00 ...

Страница 2: ...5D Version 2 has an 8K RAM whlch is a 28 pin IC at location 5D Power up CPU Self Tests Upon power up thè CPU board performs a series of self tests of major components Turn thè game on whlle observlng thè LEDS on thè CPU board Tests of thè PIAs RAM and EPROMs are performed automatlcally and results of thè test are indicated by thè PIA LED With all tests passed thè LEDs illuminate in thè following s...

Страница 3: ...eric Features Game Specific Features DIAGNOSTIC PROCEDURES Entering Dlagnostics Servlce Credits Tech Alert Burn In Minutes Sound Tests Digital Display Tests Museum Motor Test Switch Tests Lamp Tests Coll Flash Lamp Tests Return to Game Over PARTS IDENTIFICATION Cabinet Parts Playfleld Major Assemblles 2 1 2 Playfield Top Parts 8 Super Vertical Up Kicker Museum Super Vertical Up Kicker l_eft Side F...

Страница 4: ...ned Display Connections 43 Power Wiring Diagram 44 Backbox Wiring Diagram 45 Playfield Coil Flash Lamp Wiring Diagram 46 Playfield Special Coil Diagram 47 Playfield Switch Wiring Diagram 48 Playfield Lamp Wiring Diagram 49 CPU Board 50 Power Supply Board 55 Digital Stereo Sound Board 56 Display Board 58 PPB Board 60 Solid State Flipper 61 ...

Страница 5: ...hè game within thè transporting vehicle GAME ASSEMBLY PROCEDURES Refer to thè Game lllustration on page 2 1 Open thè top of thè carton and lay it on its side with thè bottoni of thè cabinet down Using thè plastic bandlng strip as a handle slide thè game out of thè carton 2 Remove all packing material Locate cabinet legs in filler packing Inserts and assembly parts package In thè cashbox There shou...

Страница 6: ... backglass Set thè backglass aside 8 Carefully remove thè playfield glass and set it aside 9 Check all connectors in thè backbox for loose wire terminations Reseat any loose wire by pushing in on thè terminal 10 Push on all connectors plugged intothe CPU board Sound Board Power Supply Boards and on Inserì board Display board to check that they are properly seated 11 Check that thè fuses on thè Pow...

Страница 7: ... of thè plumb bob tilt switch tilts thè ball in play Closure of thè slam tilt swltch In thè coin door ends thè current game s At thè end of each ball earned bonuses are collected At thè end of thè last ball for thè last player and after bonuses are collected thè System produces a random 2 digit number a multiple of 10 00 to 90 for a Match feature adjustable Matchlng thè last two dlgits of a player...

Страница 8: ...ll Drop Shoot a ball Into thè Museum 4 and a second ball will be automatlcally Into play The ball in thè Museum 4 will be shot back Into play 2 Ball Shooting both balls Into thè Museum will cause a third ball to come Into Play One shot Into thè Fugelheim Target 3 will lite thè Museum 4 for Jackpot Award See Backglass for Values Thè Left Return Lane 12 to Fugelheim Target 3 Spots two Lettere in BAT...

Страница 9: ...s 7 scores 1 000 000 or 2 000 000 Points 2 000 000 for completlng thè last target by striklng it wlth a ball 1 000 000 by shooting thè thè uni It Ramp to complete thè last Target See Ramp o MuJìlplter Completing thè top three rollovers 8 increases thè Players Bonus Multiplier For Bonus Status see thè llghts 9 located above thè Flippers Game Feature Specifications 5 ...

Страница 10: ...an collect 50K per switch by shooting any hole 5 or 6 when Fast Money Is Ut Instant 2 Ball 1 Million Plus Shoot Ramp 14 1 st Shot awards 1 Million 2nd shot 2 Million etc until thè countdown timer runs out Maximum X Value Thè Multipller 9 wlll be set to Maximum for thè current Ball in Play Mystery Hole Rlght Return lane 10 to Hole 11 awards Mystery Value Shooting Hole 11 Spots one of seven Ramp Val...

Страница 11: ...rate thè STEP push button switch To access expanded audits operate thè step push button until AU09 EXPAND AUDITS is displayed Set thè cholce to ON as indicated In thè Player 4 display by depressing thè Game Start push button and then depress thè step push button Thè request is installed and E AU10 is displayed When you exit audits and adjustments thè AU09 setting Is returned to off for thè next ti...

Страница 12: ... Multiball EAU 15 Replay 3 Awards EAU 52 Jackpot Ut EAU 16 Replay 4 Awards EAU 53 Jackpot Award EAU 17 Total Replays EAU 54 Million Award EAU 18 Replay Percent EAU 55 Super Bumps Award EAU 19 Total Specials EAU 56 XBall Award EAU 20 Special Percent EAU 57 Fast Money Award E Al 21 Total Matches EAU 58 Multiball Award EAU 22 Hi Score Wins EAU 59 Loop Award EAU 23 High Score Percent EAU 60 Mon 10X Aw...

Страница 13: ...otal Free Plays E AU24 is thè total free credits for replays high score to date specials and match Total Games E AU25 is thè sum of Total Paid Credits AU01 and Free Total E AU24 Note that free credits are not recorded in thè audits until they are actually used 0 0 0 9 Million E AU26 provides thè total number of games thè Player s final score was between 0 and 999 990 polnts 1 0 4 9 Million E AU27 ...

Страница 14: ...ovides thè total number of times one of thè Jack Targets were Spotted by thè Ramp Shot 2 Ball Multiball E AU50 provides thè total number of times 2 Ball Multiball was acheived 3 Ball Multiball E AU51 provides thè total number of times 3 Ball Multiball was achieved Jackpot Lit E AU52 provldes thè total number of times thè Jackpot feature was active during Multiball Jackpot Award E AU53 provides thè...

Страница 15: ...thè Outlane Special was lit by completing thè shot from thè right flipper return lane to thè Left VUK during thè 2nd or 3rd ball Outlane Special Made E AU70 provides thè total number of times thè Lit Outlane awarded a Special Rerace Award E AU71 provides thè total number of times thè Multiball Feature was re enabled by thè program Note In thè early stages of Multiball a safety timer Is used to re ...

Страница 16: ...Notes 12 Audits ...

Страница 17: ...E switch up thè value Increases with It down thè value decreases When thè STEP switch is depressed thè Player 1 and 2 displays Indicate REQUESTINSTALLED REPLAY AND GENERIC FEATURES Replays may be adjusted either for fixed levels or for a system adjusted manual percentage of replay awards Four levels may be selected Adjustments allow awarding of a credit or an extra ball as each level Is exceeded W...

Страница 18: ...score 2 Awards 01 E Ad 22 Hlscore 3 Awards 00 E Ad 23 Hlscore 4 Awards 00 E Ad 24 Backup World Record 30 000 000 E Ad 25 Backup Hiscore 1 25 000 000 E Ad 26 Backup Hiscore 2 20 000 000 E Ad 27 Backup Hiscore 3 18 000 000 E Ad 28 Backup Hiscore 4 16 000 000 E Ad 29 Backup Hiscore 5 14 000 000 E Ad 30 Reset H S T D Every 700 E Ad 31 Clean Game Every 1500 E Ad 32 Free Play NO E Ad 33 Custom Mesage ON...

Страница 19: ... EASY FACTORY HARD EXHARD NOVELTY 5 BALL ADD A BALL SETTINGS Thè following three combinations are recomended for situations where locai laws restrict certain game features regarding thè use of replays or thè number of balls per game Novelty Play Rules Set to establish recommended settings for no free play or extra balls Ad 01 Manual Replay Fixed Ad 02 Start Replay 00 Ad 03 Levels Replay None Ad 04...

Страница 20: ...ns In thè left slot and two credits for thè fourth coin Standard Custom Pricing Set for thè desired pricing scheme from thè Standard Pricing Table as indicated in thè Player 1 and 2 displays For Custom Pricing setto CUSTOM When setto CUSTOM thè followingadjustments are utilized to tailor each individuai coin chute Left Coin Switch Pulses Set thè number of pulses registered for closure of thè left ...

Страница 21: ...50P 1 1 PLAY 3COIN 2 PLAY 1 COIN 5 PLAY 1 COIN SWISS 1 SWISS 2 1 SFR 2 SFR 5 SFR Same as German 1 Same as German 2 BELGIUM COINAGE 20 50 20 1 PLAY 1 COIN 3 PLAY 1 COIN 1 PLAY 1 COIN HERMAN 5DM 7PLAYS 1 1DM 2DM 5DM 1 PLAY 1 COIN 2 PLAY 1 COIN 7 PLAY 1 COIN 3ERMAN 5DM 9PLAYS 2 1DM 2DM 5DM 1 PLAY 1 COIN 3PLAY 2COIN 5PLAY 3COIN 7PLAY 4COIN 9PLAY 5COIN 3 PLAY 1 COIN 7PLAY 2COIN 10PLAY 3COIN 14PLAY 4COI...

Страница 22: ...level will equal thè player s final score when thè replay was awarded for each followlng game untll thè replays have all been played At this time thè prevlous level Is resumed E Ad 18 Credits Limit Adjust thè maximum number of credits that may be posted 4 to 50 HIGH SCORE LEVELS E Ad 19 through 30 There are four of thè six high score levels with associated player inltlals that are displayed during...

Страница 23: ...thè normal pulse rate These adjustments are provided to compensate for Low Line or High Line voltage condltions where thè solenolds appear to kicking too weak or too hard E Ad 37 Level Adjust by When set to OPERATOR thè Manual Percentage Replay Adjustment can only be altered with thè front door open see manual page 3 When set to ANY thè Manual Percentage Replay Adjustment wlll display thè message ...

Страница 24: ...player game thè higher scoring player will be hlghlighted on thè display and receive an additional 20 seconds of unllmlted balls Thls will allow thè player to bulld up hls score and attempt to gain replays etc When set to NO thè game will end normally E Ad 44 Million Plus Loop Timer Set to EXEASY EASY FACTORY HARD or EXHARD Determines how long thè Millions Plus Loop feature remains enabled In seco...

Страница 25: ...witch number shown In thè Player 4 display BLK Black BRN Brown RED Red ORN Orange YEL Yellow GRN Green BLU Blue VIO Violet GRY Grey WHT Whlte ENTERING DIAGNOSTICS Wlth thè game In thè game over mode open thè coln door and make sure that thè FORWARD REVERSE push button switch Is set to REVERSE down and depress thè STEP push button switch Thè Player displays will show thè tollfree Customer Service n...

Страница 26: ...è devll in thè pale moonllght Who are you Level 1 Through Level 4 Music Speaker Phase Testing Connections to each of thè three speakers are polarized and each must be connected appropriately for thè best quality sound If one speaker has thè positive and negative connections reversed with respect to thè other two bass frequencies will not be produced properly and thè overall sound quality wlll be p...

Страница 27: ...every other dot lit in both thè rows and columns These dots then go out and thè unlit dots light resulting in an alternatlng checkerboard pattern Thè test concludes with thè words DOT MATRIX LIVES Please Note these tests may be interrupted at any time by operating thè STEP push button switch to advance to thè next test Museum Motor Test Thls Game has a feature which lowers a Target Switch Museum t...

Страница 28: ...leared or until thè STEP push button switch Is depresseci SWITCH MATRIX CHART SsC0LUMN ROU X 1 Q55 GRN BRN CN8 1 2 Q54 GRN RED CN8 2 3 Q53 GRN 0RN CN8 3 4 Q52 GRN YEL CN8 4 5 Q51 GRN BLK CN8 5 6 Q50 GRN BLU CN8 7 7 Q49 GRN VIO CN8 8 8 Q48 GRN GRY CN8 9 1 UHT BRN CN10 9 Plunb Tilt Not Used 9 Left Top Lane 17 Not Used 25 Left 3 Bank Top 33 Right 3 Bank TOP 41 Bat _ Bar Standup4g Not Used 57 2 UHT RE...

Страница 29: ... Bank Top Left Bank Middle Left Bank Bottoni Joker Left Eye Joker Right Eye Joker Mouth Left VUK Not Used Right 3 Bank Top Right 3 Bank Middle Right 3 Bank Bottom Not Used Not Used Not Used Left Slingshot Sw 2 Right Slingshot Sw 2 Bat Bar StandupTarget Museum Motor Up Museum Motor Down Right VUK Top Right VUK Bottom Bumper Left Bumper Center Bumper Right Not Used Through 64 Indicates Cabinet Switc...

Страница 30: ...ld tight With thè FORWARD REVERSE push button switch in thè FORWARD up posltion operating thè Game Start push button switch selects hlgher numbered lamps with it in thè REVERSE down position Game Start selects lower numbered lamps LAMP MATRIX CHART SfflLUMN ROLJ 1 Q71 VEL BRN CN7 1 2 670 VEL REO CN7 2 3 Q69 YEL ORN CN7 3 4 Q68 VEL BLK CN7 4 5 667 YEL GRN CN7 6 6 666 YEL BLU CN7 7 7 565 YEL UIO CN7...

Страница 31: ...Lane Left Outlane Right Outlane Backpanel Left Backpanel Center Backpanel Right Backpanel 500K Backpanel XBall Doublé Score Under Ramp XBall 3 Million Left 3 BankTop Left 3 Bank Middle Left 3 Bank Bottom Joker Left Eye Joker Right Eye Joker 2 Million Left VUK Extra Ball Left 3 Bank Done Right 3 BankTop Right 3 Bank Middle Right 3 Bank Bottom Left Bumper Center Bumper Right Bumper Spot Bat Monitor ...

Страница 32: ...COIL and then thè name of 1 st drive thè wire colors are Indlcated In thè Player 3 and 4 displays Operate either Flipper push button swltch to select thè coll or flash lamp to be tested Wlth thè desired drive number indlcated In thè Player 4 display depress thè START push button swltch to cause it to be pulsed repeatedly RETURN TO GAME OVER From thè Select Coil test depress thè STEP push button sw...

Страница 33: ...i 3 Z O P O PPB BOARD p o CPU BOARO CN 11 i CRY 3 PLFD 1 INSERT 4 NO 89 VIO BLK BLX V10 NO COIL AT THIS LOCATION NOT USED P O PPB BOARO 8 8 P O PPB BOARD 2 INSERT 2 PLFD 2 NO 09 2 NO 906 3 INSERT 1 PLFD P O CPU BOARO 09 TWI 4 11 raffi 4 12 rem s 13 SS 8 14 raffi 7 15 raffi 18 0Ì3J 9 1 12 4 NO 89 tìRNYEL J d j o PP8 aow i w R 11 r 3 INSERT 1 PLFD CX 4 NO 89 4 INSERT 4 NO 89 W1 VK 2 INSERT 2 PUD a s...

Страница 34: ...or Left 21 Recessed cup for Line cord 22 Servlce Switch Not Shown 23 Front Moldlng Lockdown Assy 24 Front Molding Black Not Shown 25 S S Flipper P C B 26 Roto Lock Bottom 27 28 29 500 5409 06 04 500 5026 16 231 5000 01 545 5090 00 180 5001 00 535 5020 30 535 5215 00 515 5360 00 10 010 5003 00 031 5000 00 535 5010 31 180 5000 00 535 5225 01 500 5407 06 180 5048 01 535 5013 01 500 5023 00 123 5000 0...

Страница 35: ...ssy Plastlc Ramp Assy Joker Ramp Assy Ball Trough Assy Ball Diverter Bottom Arch Turbo Kicker Pari Number 500 5386 00 11 500 5227 00 500 5226 00 500 5116 04 545 5281 00 500 5384 03 500 5116 03 500 5177 71 500 5177 72 500 5012 01 500 5082 00 535 5929 00 515 5400 00 500 5385 00 11 500 5388 00 11 500 5044 00 535 6116 00 545 5170 00 500 5406 00 Individuai part breakdowns for most of these assemblies c...

Страница 36: ...1 04 Dot Matrix Display Bd 520 5042 001 Display Rlbbon Cable 036 5000 24 10 Speaker Housing 500 5416 00 10 Speakers 2 031 5004 00 Speaker Grill 2 830 5604 00 Back Box Glass 830 5211 00 Roto Lock Top 355 5006 02 Not Shown t When ordering PC Boards wlth ROMs please specify game name Pari Rubber Post Long 8 545 5260 00 Flipper 2 545 5277 00 3 i6 2 545 5025 01 5 i6 8 545 5025 02 1 2 3 545 5025 07 2 72...

Страница 37: ... Light Hood Single Coìnage Card Instruction Card Decal Sheet Playfield Mylar Screened Playfield Screened Plastics SB Mini Hat Mars Amber SB Mini Mars Amber SB Mini Mars SB Mini Mars Clear Scoop Pari Number 234 5001 02 254 5000 02 254 5000 06 254 5000 07 254 5008 03 254 5008 10 270 5002 00 500 5314 00 11 500 5328 00 11 517 0111 07 11 517 0111 08 11 530 5007 00 530 5010 01 530 5012 02 530 5035 01 53...

Страница 38: ... teUoTS A55 V 2 x X Oc l Yl R t A OUS ANC UNUZSS CTrtì wiSg S EC 53 MO l a 4 0 X u g fi 10 O i S M X n X 4 A t VNiìK 11 7 S S27c 450 t t RsTA VWi P vX 1 2 70 se l oe S t ùzX SO S H 7 4 24Z O lZ O Hiv Hiv4 a rè 1 ze ff t a co 2 A t K A a Ali I S 5 SZ 3 2 L Srs L c sx L 1 pei sc e e i Z l t7A MC Lt 2S 0 gOO C X X I rr ho vs 1 u o i I s B s raa r PO i EI BSCKTPTI Q M lz a j o zrlg Y w o r r m i 1 u o...

Страница 39: ...Plunger Assy 16 280 5003 00 Bumper 17 270 5010 00 Compression Ring 3 Item Part Description 1 545 5193 00 Sw lnsulator 2 180 5064 00 Micro Switch 3 266 5025 00 Cap Spring 4 535 5298 00 Ball Kickup Mtg Brkt 5 535 6047 00 Ball Guide Brkt 6 232 5201 00 6 32X3 8 SEMS 2 7 545 5227 00 Vert Kick Cap 8 535 5111 00 Pin 3 32 x 7 i 6 9 535 5203 01 Coil Retainer Brkt 2 10 090 5001 00 Coil 23 800 11 112 5003 00...

Страница 40: ...RIGHT FLIPPER BASE 5154077 01 RIGHT 02 LEFT o 125400240 DELRIN SWTICH LIF7ER 54540M 00 ACTUATORCAP 9454084 00 ENDOFSTROKE 180401840 180 5026 00 FLIPPER BAT SlSStM t QtKLXJDESSHAFT EUPPOIRUBBER 545582442 SWTICH tt BRACKET ASS Y NOTUSEDWITH SCHJD STATE FLIPPER ASS Y 10 32 x 11 4 SOCKET HEAD SCREW SOCKET HEAD SCREW 234401046 LINKNUT 238441440 Univ Munger Link Pawl Ass y 515 5051 00 BUSHING 545 5070 0...

Страница 41: ...w 2 535 5203 01 9 232 5300 00 10 Slingshot Switch 2 180 5054 00 11 Tension Piate 2 535 5846 00 12 4 40X1 2 Screw 4 237 5837 00 13 Diode 1N4004 2 112 5004 00 14 Link Plunger 545 5062 00 a 00 545 5062 00 FIBERLINK SPRING 265 5017 00 515 5338 00 PLUNGER COMPLETE ASSEMBLY 515 5008 00 EJECT CAM ASS Y 266 5000 00 SPRING 090 5005 00 AE 23 840 COIL 535 5203 01 COIL RETAINER BRACKET SCREW 8 32X 3 8 SEMS 2 ...

Страница 42: ...38 Unìque Parts ...

Страница 43: ...0 KICKBACK ASSEMBLY 500 5080 00 COIL LUGS ON THÈ SIDE KNOCKER ASSEMBLY 500 5081 00 PICTURED E Ring 270 5004 0 Kicker Arm 515 5467 Link 545 5062 0 _ Spring 266 5000 00 _ E Ring 270 5004 00 Brkt Stop Ass y 515 5351 00 22 600 Coil 090 5023 00 Plunger Ass y 515 5338 00 8 32x3 8 S E M S 2 Coil Mtg Brkt 535 5201 00 lurboboost Kicker 500 5406 00 Kicker Pivot 515 6140 00 Diode 1N4004 Unique Parts 39 ...

Страница 44: ...5015 00 515 5088 00 Coil Stop 535 5203 02 Coil Retata Brkt 27 1400 w 0 V 0 K 232 5200 00 6 32x1 4 Screws 515 5338 00 Pianger Ass y X 535 6026 00 Mtg Brkt 270 5002 00 Retaining Ring Diverter Plunger Crank Arm Assy 515 5453 00 d ì Diverter Shaft Assembly 515 5443 00 40 Unique Parts ...

Страница 45: ...37 5503 00 6 32 x 5 8 4 o Co IQ 515 5262 00 545 5137 00 Rect Target Ass y Hirget Back Piate 500 5386 00 Up Down Switch Ass y 232 5200 00 6 32 x 1 4 SEMS 2 515 Diode ia L 15 5203 00 Motor Piate n I _515 5256 0 Motor Ass 515 5202 00 Cam Ass y 180 5052 00 Switch 2 237 5832 004 40 x 5 8 SEMS Q P 7 515 5224 00 Tàrget Mtr Cam Brkt Assy Unique Parts 41 ...

Страница 46: ... KCXD G Ot WD ri PPT S FROM SOUND BOARD CENTER CENTER k A z CW 3 A A i8 J 20 23 4 2f 5 c T 1 NC tr fC wr A A A A A A t R OUT 2 A r R l Ol T M 1 r 5 SMCLD kk oim tfr Lf r r SVITO tu wo NC YEL WMT YEL BLK r A f O V COCK Jir FC Vx X x 4 X X X l r r cc Y X X Y 1 X r fftGHT Si rLff Cft S ìTCH C t T MOMO __J MQOB NIDO Àlu ms 42 Cabinet Wiring Diagram strato VOLUVF CO YROt fOtt LOOAMfTtMttC ...

Страница 47: ...KEY BLK RED DOT MATRIX DISPLAY J1 ho RIBBON CABLE 0 0 Ground Not Used 0 0 Busy Status 0 0 Not Used Not Used 0 0 Not Used Not Used o 0 Not Used Not Used 0 0 Data 0 Data 1 0 0 Data 2 Data 3 0 0 Data 4 Data 5 0 0 Data 6 Data 7 0 0 Clock Reset 0 0 Not Used Not Used 0 0 Not Used Not Used 0 0 Not Used Not Used Combined Display Connections 43 ...

Страница 48: ... sto ato IVI 273V VARtSTOR IVI I30V VARtSTOR FI FI BLK AJ 206 V I IN A A A A À Ut U 9tK r RRT 9 wr FCRLOGK TO BRIDGE RECTiFrEPS TO PO ER SURRLY BOARO 90 VAC FOR ALPHA NUMERIC DISPLAY 100 VAC FOR DOT MATRIX DISPLAY 1 3 FOR LJUARS j 25 AK r roasotrwQOS 4RY z fiwr wwr 2 GPT CRW WWT X WHT GflN 2 z BLK RED X z 0LU WWT z WHT RFO z QwHr aro z 9LK VEL X atr vrt z I rrt rm CNA IF M3 2F2 A4 VAC FOR FLIPPFRS...

Страница 49: ...rnr CPU 2SVACF0RÌ SOLENOIDS I FR0M PO R P0 EI WHT RED WHT RED BLU WHT BLU WHT snssinsi 2 i T fili PLÀYFIELD r I SÌ si Ì g _______ r H l H H M ig H H H H b PS POWER SUPPLY 58 i 5 5 i C 1 T J E S I 5 Backbox Wiring Diagram 45 ...

Страница 50: ...T 2 PLFD 4 N0 89 VIO BLU WHT GRY BRN D 18 1N4004 R 16 220 A I VIO GRN VlO VEL D 17 1N4004 A J2 1 23456789 VIO RED L EFT A SIDE R ÌGHT B SIDE R 15 220 A 010 7 J 01 D22 1 SOL 10 01 R9 R10 R11 GRY YEL ViO TP BLK WHT R12 R13 FLIPPER 50VDCL 50DC NORMALLY CLOSED o 50VDCR Z NORMALLY OPEN 1 INSERT 3 PLFD 4 NO 89 C INSERT 4 PLFD 4 NO 89 J1 1 2 3 5 6 8 GRY BRN GRY RED GRY ORN GRY YEL GRY GRN GRY BLU GRY V10...

Страница 51: ...NGSHO T SP2 23 800 CENTER THUMPE R BUMPER 23 800 RIGHT THUMPE R BUMPER BLU RED BUJ BRN BLU GRN BLU RED POWER r FSUPPLY CPU BOARD 3 SWSOL 4 SW OL 8 SW OL 7 SW SOL 8 SWSOL 9 SWSOL HHH Playfield Special Coil Diagram 47 ...

Страница 52: ...ce 43 Right 3 Bank Bottom 29 Ramp Exit 44 Not Used 30 Not Used 45 Not Used CD f p p co co 50 51 52 53 Tt LO CD r m LO m io Not Used Leti Slingshot Sw 2 Right Slingshot Sw 2 Bat Bar StandupTarget Museum Motor Up Museum Motor Down Right VUK Top Right VUKBottom Bumper Left Bumper Center Bumper Right Not Used Through 64 Indicates cabinet switches GRN RED GRN ORG GRN YEL GRN BLK GRN BLU GRN VIP GRN GRY...

Страница 53: ...Diverter 50 Insert Moon 2 51 lnsert 5 Million 52 lnsert 15 Million 53 lnsert 10 Million 54 Cab Start Button 55 Museum Bat Symbol 56 Jackpot Lit 57 BATMAN 58 BATMAN 59 BATMAN BATMAN BATMAN BATMAN Look Ball 1 Look Ball 2 2 8 8 2 YEL BRN YEL RED YEL ORN YEL BLK YEL GRN YEL BLU YEL VIP YEL GRY LAMP DRIVE LAMP DRIVE 2 LAMP DRIVE 3 LAMP DRIVE 4 LAMP DRIVE 5 LAMP DRIVP 6 LAMP DRIVE 7 LAMP DRIVE 8 LB9 LBI...

Страница 54: ... DATA BUS TRAlfsCEtvEri ICtOCK S DIVIDERE I I COILS j 9 16 DRIVE COILS 9 16 DR VE ADDRESS DRIVERS LSOO 4020 COILS 1 8 DRIVE RAIO z SWITCH RETURN SWITCH PIA M2I È NREptEXIV NOID CONTROL i II III LAMP PIA 6621 LS08 LS08 1 LAMr W1VE 22 7406 f 7406 f L AM P RETURN V XOII an SI EC C IL D IIVES F G JPPER c t 22 FLIPPER GRQUI D LAMP f 39 VA aeif LWIP 40 0 _ ru o RJOWS DIO 41 OH 012 42 013 SWTTCH COLUMNSJ...

Страница 55: ... 1 9 x r H A sry t 2 r LZ y 38 I9_ fgj Bit A v Ìjwt WIH A0 CEDN W Jn tf NI T CD JWW L 5 V3 WZ O Ì W7 pspl 1 31 2 ZFS7 m oi s VJd ji jn 8tfr AOOl Y rri tr 9V _w V7ià l7l 9 2 H gl rm F S4 i U gi t A 4 L 7 V U S 9 WS7 8 oso j WH 41 tì WI 31 2 Z S W 1 ir 5 S7 LQ va fi JI zr E V S7 9089 fi H L 3 fi iVg x v J r i 7 l 88si r OTS7 V i nr 2 3 b H TCC o stnai tì 91 r VM WVWfcl 1 5 SVtfllV g X 2 LP V T 1331 ...

Страница 56: ...i A H j H J f J LL i X r 23 22 il 21 J 4 S l J iì9 ìM8 A AFO l M 2CM O l IA PB O n nwBw lrtf E a ufi JKÈT L bl2t 3M D BLANDO Il 12 Ih T66 z3 4 6 J L 341K 8 lì lì li li b 7 4 25 3029 27 26 8J 6821 a 8 Ci 7 Oi 4 CD CMS CO CNJ9 I 03 Obli KEYQO 7 H 3 7 7 7 8 3 i u il 2 VvO 7 8 2 7 r b 3 18 8 y i 3 li 3 2 2C W C7 E KVT CN8 CT3 SWITCH DRV 2 018 CO SWITCH DRV 3 CJi8 oo t EOD CA8 CO SWITCH DRV 7 CO 33 23 ...

Страница 57: ...11 CH11 CRII CN11 X A TIP122 CN11 CL LS273 80 80 1D 10 7D 7Q 20 2Q 60 6Q 3D 3Q 50 5Q 40 4Q 1 __ 0 2 ì ló X 5 jX uF X t 5 12 X T 11C xi xL L XL XL XL XL 052 IR TRGÀ RESET E R W 5F 6921 RSO RS1 PBO PB1 DO PB2 D1 PB3 D2 PB4 D3 PB5 D4 P96 D5 PB7 06 D7 CB2 1 1F EH 1 120 7 Z TO P 39 6921 98 2 W 7K R129 lf 2 5 TTP122 11C _________ I1R122 ai ss 2N4401 2 7K R20 RA24 CN11 CN11 OLAiF 4 90 SWITOED SOL DRV 1 c...

Страница 58: ... ci i l 7fa 7 fa x cW FLIPPER G D w orFuprEt C z3 OMP L à Àw 4n 3 2NMM EBI V 4 3 1 Mi 2C LAMP RET 2 CV6 TP LAMP RET 3 a AV i Q 2 Jl c 7 CZD LAMP DRV 3 cj 2 C O LAMP DRV 4 CN7 LAMP DRV 5 CO CQ LAMP DRV 6 7 Q LAMP DRV 7 2WK7 Q z GV7 ZO LAMP DRV I LAMP DRV 2 é 7N5Sb np 2f fyz IAAA wy ballili LAMP RET 4 c 6 C Q LAMP RET 5 LAMP RET 7 C 6 CC LAMP RET 6 LAMP RET 8 CPU BOARD SHT 4 0F4 54 CPU Board Logic D...

Страница 59: ... Servicing Diagrams 55 1 C2 lOOuf 25V F2 7A S B 250 CI iqoouf 25V 77 C10 100uf 200V 1 5K 1 2W TR3 MJE340 C13 F 1M4760B 68V 0 1 300V CN9X4 CN7X3 RY1 24VDC 10A 1N4001 H C11 100uf 200V TR2 1N5379B W MPSA42 110V C12_ o r 500V VA R10 330K 1 2W D11 W4742A 12V D3 1N4001 NOTES 6 4 13 _1 C7 330uf 25V 77 ALL RESISTOR VALUES ARE IN 0 6 5X 1 4W UNLESS OTFERWISE SPECIFIED ALL CAPACITOR VALUES ARE IN MICROFARAD...

Страница 60: ... E E 8 o TDA1543 r so o oc S S o o oc 74LS74 m n 8 01 6 CM z i o 74LS374 S o 8 S 74LS74 74LS373 o 74LS74 in 2 5 74LS374 7705 O 5 3 co 5 74LS165 PAL16L8 5 74LS374 io 5 74LS240 8 5 74LS165 s PAL16L8 J 74LS374 M3 5 2 o 0 74LS273 z 4020 g U A 24MHZ ___________ J 90 8 U 68B09E 74LS163 S 27512 zs 6116 6264 zs U Sound Board Assembly Drawing ...

Страница 61: ... W6 IS JAPERED PR 0 U25A JCP 5 CLR 74LS74Ayi s VPP 00 01 02 03 04 05 06 07 ss lei OWW SJFT LD 74LS165 H Kkf MV TANT TDAW U26 AGM VCC R17 C I I 2200pF 8 É 3 S ___ a e M M 66B09E WiiWi iW S S cse C60 470UF 2 5V IN FB BP MB37X R19 r W 22K C56 0 1uF 0 1uF si SO L H 85S8388 ih I s 6 gWHg 85gg388S SOUND BOARD SQHEMATIC DATA EAST PINBALL 85 4 a a g s g ri a a u J H G 57 ...

Страница 62: ... 2s_ BSO BSl 8 S H B 3 B 8 6 S S i i 66 8 8 g a i a s Ì i A 15 14 SU 26 A YO 8 Yl U6 Y2 G Y3 0 2 5 D 4 4 D 6 3 A 0 R 1 14 DI 1 10 D 3 11 D 5 12 0 7 13 12 fio POO POI CCCL K 10BU a 1 D 4 1 13 0 fl 1 6 0 6 19 IKZ 6264 61 j 6 1 sou inr 12 D 0 RESET fì 1 L_ fi 5 S fì 6 4 A 7 3 aia _ gs A 9 ff A lO si fì 12 2 0 2 2 0 7 3 A 14 A YO B Yl U6 Y2 G Y3 H 139 12U 13 15 A 3 ___ 1 __A _4J __ 2 3 14 4 5 6 7 BS2 ...

Страница 63: ...0U R91 1K 1 40 1 40 2N5401 3 5R101 A 270 OHM 1 4U R94 270 OHM 1 4U R95 R95 _ 33K 1 20 108U R105 3 9K 03 3 ìoeu R103 3 9K 1 40 3 6B0 OHM VA 1 40 2N39ÒT I 1200 R99 3 9K RIGO 3 9K 108U CrL P Y ELECTRICAL PRODUCTS LECTRONICS DIUISION EfìST DOT MATRIX DISPLAY D I 0120 4152 I SHEET 2 of 2 I REU 2 Dot Matrix Display 59 ...

Страница 64: ... 13 1 H PPB 1 D8 D16 D7 D15 ZI D6 DK DO D5 D13 co ZI D12 OZI D3 DII zie ZJ D2 DIO ZI OZI DI D9 zi OZI MDATAEAST 5 G REO A 520 5021 00 J2 1 2 3 4 5 6 7 8 ì ì d G J3 GND A Rie wv 02 J 220 5 NV 03 K Tipaec R17 220 05 T1P3OC R1 wv 220 D1B R15 1N4OO4 220 4_ C1 iR A W 3 M C hMX 7 H H Hi MDATA EAST A PRO LOGIC LTD 1 1 ...

Страница 65: ...W DRV 2 5 CPU CN10 2 WHT VTO SW RET 7 6 CPU CN5 7 BLK GND 7 CPU CN5 9 BLK GND 8 PS CN6 10 GRY WHT 5 VDC 9 Lft Flipper Sw BLU GRY LFT FLIP ENABLE Connector CN 2 Pin f Goes To Wire Color It IS 1 2 3 4 5 6 7 8 9 Lft Flip Coil Rgt Flip Coil PS CN1 11 PS CN1 10 PPB J7 1 PPB J7 5 GRY YEL BLU YEL GRY GRY GRN BLK WHT BLK WHT LFT FLIP POWER KEY RGT FLIP POWER 9 VAC 9 VAC 50 VDC 50 VDC LEFT FLIP SW PS CNó 1...

Страница 66: ...VO c RIO ANO R26 VALUES CHANGED 11 30 89 E CIÒ AM CTI DELETED RESISTOR VALUES CHANGED 06 k 012 CHANGED 3 13 90 F REMOVE C4 C J 1ZR13J 28 ANO R29 COWECT PIN 5 A 8 OF U1 AH 112 6 18 90 I SUE SWET 1 Of G F E D 1 C 62 Solid State Flipper ...

Страница 67: ...E P LT 4 237 55IO 00 lì SCR PHP 32 i 242 50 7 00 7 WSHR PLAJ G 240 5005 00 3 WLOC 4 32 5 7 5025 02 3 RuBBERRlNG 550 5033 03 3 5 7 x X O0 __ 237 5202 00 2 SCRTHP 4 7z 40 SooS oo HVLoC é 32 2 TOST BtK z A 530 5071 00 niNi FtosT MO 5103 OO 10 32 STOP N UT 545 5015 9 3fyO T 4U8BER RIH6 ì 0 1 500 53 4 00 GATE SW TCH ASSY l OB 54 SC J O SPACCA 737 003 00 SCKE fA 237 5202 00 2 SCR PHPTR 240 OOS c o 7 A P...

Страница 68: ...P 49 5007 00 2 RIVET a x EAMP 112 5001 00 2 DIO E E IM400I 011 5008 00 E STAME UP SOCKET 105 5000 44 BULB 44 545 5014 04 BULB COVER GRfiJ DWN S s 9 DIM X X 05 X XXX 005 X XX 015 X XXXX AHGULAR HUCTIOHAtt 1A4 XX t S MAT H T FIN CH KD FULL TITLE JOKER RAMP ASSY DATA EAST PINBALL INC 1990 JANICE AVE MELROSE PARK IL 60160 PARINO 500 5383 00 64 ...

Страница 69: ...on In no event shall thè Seller be liable for any anticlpated proflts loss of proflts loss of use accidental or consequentlal damages or any other losses Incurred by thè customer in connection with thè purchase of a Data East USA product WARRANTY DISCLAIMER EXCEPT AS SPECIFICALLY PROVIDED IN A WRITTEN CONTRACT BETWEEN SELLER AND PURCHASER THERE ARE NO OTHER WARRANTIES EXPRESS OR IMPUED INCLUDING A...

Страница 70: ......

Отзывы: