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In  the  table,  each  square  is  identified  by  the  letter  of  its  rank  and  the 
number  of  its  file.  Looking  at  the  board  from  White's  end,  the files  range 
from "A"  on  the  left  to  "H"  on  the  right;  the  ranks  range  from 

"1" 

at  the 

bottom  to 

"8" 

at the top. 

Notice  that  as  long  as  the  LEVEL  light  is  on,  the  current  level  will  be 
indicated by  the  lights  at the edge of the board. 

When  you  have  pressed  the  right  square,  so  that  the  lights  indicate  the 

required  level,  re-press  the  LEVEL  Key.  The  LEVEL  light  goes  out,  and 
play  may continue. 

The  level  can  be  altered  as  often  as  you  like  in  the  course  of  a  game. 
When  you  first  switch  on  after  installing  the  batteries,  the  computer 
automatically  selects  level  G 

1. 

Of course, 

if 

you  simply  want to check the 

current  level,  press  LEVEL  and  then  re-press  the  same  key,  without 

pressing any  square. 

On  any  level,  the  computer  is  likely  to  take  more  time  in  a  complicated 
position  - with  queens  and  many  other  pieces  on  the  board  - than  in  a 

relatively  simple  one.  On  the  other  hand,  the  program  is  equipped  with 
knowledge of several standard  chess openings - so  the  first  few moves of a 
game are likely to be played fast,  irrespective of the level 

10. 

TAKING  BACK  MOVES 

If  you  have  completed  a  move  but  then  want  to  take  it  back,  this  is  easily 
done.  If  the  computer  is  already  indicating  its  reply,  you  must  carry  out 
this  move  in  the  usual  way.  Then  press  the  TAKE  BACK  key.  THE 
"rank"  and  "file"  lights  come  on,  pointing  towards  the  piece  that  was 
moved.  Press  down  with  this  piece,  and  the  lights  change  to  indicate  the 
square  where  it came from.  Move the piece back,  and press  it down again. 
Now press  TAKE BACK a  second  time,  and  retract  your  own  last  move  in 
the  same way.  Don't forget to put back any pieces that were  captured. 

Содержание Sphinx

Страница 1: ...User Manual X SPI11nx Mode D emploi Bedienungsanleitimg Manual De Instrucciones CiebruiksaanvrljzUng copyright 1992 National Telecommunication System Ltd...

Страница 2: ......

Страница 3: ...OVES 4 6 WARNINGS OF THREATS 4 7 CHECKMATE STALEMATE NEW GAME 5 8 INTERRUPTING THE COMPUTER CHANGING SIDES 5 9 LEVELS OF PLAY 6 10 TAKING BACK MOVES 9 11 PLAYING BOTH SIDES 10 12 CHECKING THE POSITION...

Страница 4: ...batteries in their compartment making sure that the polarity is correct Set up the pieces in the starting position White should be playing up the board i e with the control panel on his right Turn th...

Страница 5: ...in which this piece is to be found Press down with the piece indicated The lights change and point towards a new square Move the computer s piece to this square and press it down The light at your end...

Страница 6: ...g only Carry out the moves of both piece pressing down with the king but not with the rook c Promotion of Pawns Whenever a pawn reaches the far end of the board the computer assumes it is being promot...

Страница 7: ...puting it will cut short its calculations and make the move which is best according to its analysis so far Note that special operations such as changing the level checking the locations of the pieces...

Страница 8: ...This is explained by the table on Pages 6 to 7 On some levels as indicated in the table the computer will warn you of attacks on your pieces as described in Section 6 On other levels it will only war...

Страница 9: ...no 7 G1 yes yes 8 Hl yes yes 9 A2 no no 10 B2 no no 11 C2 no yes 12 D2 no yes lS E2 yes no 14 F2 yes no 15 G2 yes yes 16 H2 yes yes 17 As no no 18 Bs no no 19 Cs no yes 20 Ds no yes 21 Es yes no 22 Fs...

Страница 10: ...no S9 G5 yes yes 40 H5 yes yes 41 A6 no no 42 B6 no no 4S C6 no yes 44 D6 no yes 45 E6 yes no 46 F6 yes no 47 G6 yes yes 48 H6 yes yes 49 A7 no no 50 B7 no no 51 C7 no yes 52 D7 no yes 58 E7 yes no 5...

Страница 11: ...e press the same key without pressing any square On any level the computer is likely to take more time in a complicated position with queens and many other pieces on the board than in a relatively sim...

Страница 12: ...PLAYING BOTH SIDES In the table in Section 9 s ome of levels were marked no in the column headed AUTOMATIC RESPONSE By selecting one of these levels you enable yourself to make a continuous sequence o...

Страница 13: ...awns on it At the same time to show which squares on this rank the pawns should be occupying the light comes on at the bottom of the D and G files the fourth and seventh columns from the left Now pres...

Страница 14: ...black piece the file lights blink Of course if you press the queen bishop or knight keys no squares will be indicated since there are no such pieces on the board When you ve checked as many pieces as...

Страница 15: ...SET UP proceed as follows Press once on every square that currently contains a black piece and remove the piece from the board Make sure each time that the lights are no longer indicating a piece on t...

Страница 16: ...the entire chessboard before constructing the position anew At other times you may just want to modify a position by adding or removing one or two pieces For example suppose you want White to give odd...

Страница 17: ...the move which permits the capture b GAME RECORD Once you press the SET UP key the clocks are set to zero and the computer s memory of all moves that were played previously is erased Those moves cann...

Страница 18: ...off the computer is when it is your turn to make a move You cannot switch off the computer until the computer s move has been entered and it is your turn to move Also the computer cannot be switched o...

Страница 19: ...ML0815900440 8...

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