3
OPTIONS & SETTINGS
#
OPTION
RANGE
(DEFAULT)
COMMENTS
1 CREDITS
PER
GAME
START
1-20
(
4
)
SETS # OF CREDITS REQUIRED TO PLAY ONE
GAME.
NOTE: MUST BE SET TO “1” WHEN
A CARD SWIPE SYSTEM IS INSTALLED.
2 CREDITS
PER
COIN 1-10
(
1
)
SETS # OF CREDITS GIVEN PER COIN
INSERTED (
OR CARD SWIPED
).
3
GAME TIME
5-60
(
30
)
SETS NUMBER OF SECONDS BEFORE
ARROWS STOP AUTOMATICALLY.
4 POINT
DIVISOR
1-5
(
1
)
NUMBER OF POINTS NEEDED FOR EACH
TICKET TO BE DISPENSED. (
POINTS/POINT
DIVISOR = # OF TICKETS DISPENSED
)
5
DEMO MODE
ON/OFF
(
OFF
)
METERS AND COIN ERRORS DISABLED. 4
TICKETS PAID REGARDLESS OF OUTCOME.
(
FOR DEMONSTRATION PURPOSES ONLY)
.
6
ATTENDANT PAY
OFF, 50-9950
(
OFF
)
MAX. # OF TICKETS PAID DIRECTLY BY
GAME. ALL TICKETS IN EXCESS OF
SETRTING MUST BE PAID MANUALLY BY
THE ATENDANT. SETTING INCREMENTS BY
50.
7
SOUND IN ATTRACT
ON/OFF
(
ON
)
ELIMINATES SOUND WHEN GAME IS NOT
BEING PLAYED.
SOUND STILL ACTIVE
DURING GAME PLAY
.
8
“JACKPOT” PHRASE IN
ATTRACT
ON/OFF
(
ON
)
DETERMINES WHETHER OR NOT THE WORD
“JACKPOT” WILL PLAY IN ATTRACT;
WORD
STILL ACTIVE IN GAME PLAY
9
SPIN HANDS IN
ATTRACT
ON/OFF
(
ON
)
CONTROLS THE HANDS SPINNING IN
ATTRACT TO SIMULATE GAME PLAY
10
PRICE PER PLAY
25-500
[$0.25 to $5.00]
($1.00)
COST OF ONE PLAY (IN CENTS);
INCREMENTS BY 5 CENTS.
VALUE MUST BE SET FOR ACCURATE
BOOKKEEPING STATISTICS. (SEE BELOW)
11 TICKET
VALUE
40-500
[$0.004 to $0.05]
($0.01)
VALUE OF A TICKET (IN HUNDREDTHS OF A
CENT)
INCREMENTS BY 5 (HUNDREDTHS)
12 PERCENTAGE
SETTING
20% - 50%
(40%)
SELECT DESIRED PAYOUT PERCENTAGE.
INCREMENTS BY 5.
OPTIONS 10 & 11 MUST BE SET
ACCURATELY FOR PERCENTAGE SETTING
TO OPERATE PROPERLY.