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Version: 010622

                  SUPERSLIDE INSTRUCTION MANUAL                                       Page 11 of 19

3. 

 

Select the clip on the menu display and tap LOAD CLIP.

4. 

 

Tap AUTO and PLAY to test play the clip.

5. 

 

Tap AUTO to re-cue the clip, 100% should still show on the status display.

6. 

 

Reenter the gang to go back to looking for replay action as usual (except less one channel).

7. 

 

Whenever the T.D. takes the channel on-air, it will roll without you having to do anything.

This allows you to keep your attention on the action, provides the Director with a still frame view of the first frame of
the preloaded clip, and gives the T.D. absolute control over when to play it.  All other channels are still available for
replay functions.

There are several habits that should be avoided:
1. 

 

To avoid clogging up the system with too many child clips, don’t tap MAKE CHILD until you are sure you have
seen something worthy.  Since there is a lead time, you don’t have to anticipate when something might happen
and keep marking it.  As you hit MAKE CHILD, it operates retroactively, with the first frame marked two
seconds ago (the two seconds can be changed in the CHILD SETTINGS, MARK REACTION menu).

2. 

 

Avoid stopping recording, ever, it wastes disk space.  Because looping record clips that minimize disk usage
are used, there is never an advantage to stop recording.  A nice side benefit of this is that you will never miss
anything that happens when you least expect it; and you can make one or more child clips to preserve it.

3. 

 

If you have GPI interface from the switcher tallies, avoid rolling clips manually on-air.  Roll them manually to
check, trim, and decide on an appropriate speed, then tap AUTO to recue them and let the Technical Director
roll them simply by punching them up.  This avoids accidentally rolling the wrong channel, allows in synch split
screen playback, and insures perfect timing of the first frame you trimmed being the first frame on-air.

TRIMMING IN AND OUT POINTS

The TRIM IN and TRIM OUT keys change the loaded clip’s first and last frames, respectively, to the current
playback position.  The IN point is the frame that is output after a LOAD CLIP or CUE operation; the OUT point
defines where normal or slow speed playback comes to a still frame.  Usually, the clip is not actually changed,
instead, offset values are stored with the clip in the VR300 that tell the SUPERSLIDE where the “virtual” IN and
OUT points are.  The exception to this is when trimming a child clip that is still a subset of its parent.  In this case,
the child is actually trimmed (smaller or larger), but the default handles (which can be changed in the CHILD
SETTINGS menu) are preserved for subsequent trimming after the child is no longer a subset of the parent.

SETTING IN AND OUT POINTS

IN and OUT points can be set explicitly, but affect the clip shown on the menu (left) display rather than the loaded
clip (shown on the status display) as do TRIM IN and TRIM OUT.  You can select the loaded clip into the menu
display by tapping HOME, ENTER.  Tap HOME, then IN (UP arrow) to set the IN point, OUT (down arrow) to set
the OUT point, or OUT again to set the OUT point by duration.  When setting IN and OUT points, only the offset
pointers are actually changed as described in TRIMMING IN AND OUT POINTS, so the amount the numbers can
be changed is limited.  If you want to change IN and OUT points by large amounts, it is better to make a child, and
then set the IN and OUT points of the child.  Whenever you want to change an IN or OUT point of a child clip by a
large amount, use this method rather than TRIM IN or TRIM OUT.

SETTING TIMECODE NUMBERS

All timecode values in the system are set the same way using the numeric keypad.  When you first begin setting a
register, its existing value is shown on the display.  As you enter the first digit, the display is reset to zeros and the
key’s value shows as units of frames (or as units of seconds when setting registers that do not use frames).  Each
digit entered shifts the displayed digits to the left.  The HOME, SETUP, UP arrow, DOWN arrow and MAKE CHILD
keys cancel the operation, leaving the register unchanged.  The ENTER key replaces the register with the
displayed timecode numbers.  The RIGHT/LEFT arrow keys act the same as ENTER except they “trim” the register
value instead.  The RIGHT arrow key (trim up) adds the displayed timecode numbers to the existing register value.
The LEFT arrow key (trim down) subtracts the displayed timecode numbers from the existing register value.

SETTING THE CLIP DESCRIPTION

A 24 character description of each clip is shown on the lower line of the menu display after using the HOME key.
Since the display line is 16 characters long, only the first 16 characters are shown; hold HOME to show the last 16
characters.  The description also appears on VR300 workstations to help identify clip contents.  Ten preset words

Содержание SuperSlide

Страница 1: ... W o r l d T r a d e D r i v e S u i t e 1 1 S a n D i e g o C A 9 2 1 2 8 T e l e p h o n e 8 5 8 4 5 1 1 3 5 0 w w w b u f t e k c o m F a x 8 5 8 4 5 1 6 5 8 9 SuperSlide Instant Replay Control System Instruction Manual VERSION 010622 ...

Страница 2: ...TIMECODE NUMBERS 11 SETTING THE CLIP DESCRIPTION 11 PERSONALITY REGISTERS 12 COLD BOOT 12 MENU 13 CLIP MANAGEMENT 13 IN AND OUT POINT HANDLES 13 CLIP DATA STORAGE 13 MENU ITEMS 14 CLIP UTILITIES 14 SCROLL CLIPS 14 FKEY DESC WORDS 14 DELETE CLIP 14 RELOAD CLIPS 15 SORT CLIPS 15 RECORD SETTINGS 15 RECORD CLIP 15 TIME OF DAY REC 15 RECORD START TC 15 RECORD DURATION 15 REC CH ID CHARS 15 CHILD SETTIN...

Страница 3: ...MANUAL Page 3 of 19 QTY OF DÉTENTES 18 MAX FWD SPEED 18 MAX REV SPEED 18 MISCELLANEOUS MENU ITEMS 18 VERSION AND TEST 18 GPI ROLL DELAY 18 SET TIME OF DAY 18 LED BRIGHTNESS 18 MENU DISPLAY ANGLE 18 STATUS DISPLAY ANGLE 18 INITIALIZE UNIT 19 ...

Страница 4: ...H is not liable for any consequential damages OVERVIEW The SUPERSLIDE Instant Replay Control System is designed specifically to control Leitch ASC VR300 Video Audio Server Systems that use shared media such as a Fibre Channel disk array Up to ten channels can be controlled usually configured as five full time record channels and five matching playback channels The Platform 1 VR300 has one channel ...

Страница 5: ... VR300 is normally configured to control a VTR rather than be controlled and must be reconfigured a by changing jumper links inside the unit this is a difficult task due to mechanical issues or b by crossing pins 2 8 and 3 7 in the cabling Only conductors 2 3 4 7 and 8 are used The DB15F GPI connector connects to production switcher vision mixer tally outputs These tallies allow playback to be rol...

Страница 6: ... CONNECT TALLIES FOR PLAYBACK CH S 1 5 TO PINS 1 5 ON DB15M CONNECTOR FOR GPI GND TO PIN 15 GPI HIGHLIGHTS EDITING STATION SLO MO OPERATOR MONITORS FIBRE CHANNEL DISK ARRAY RS422 PORTS 1 R1 R2 R3 R4 R5 P1 P2 P3 P4 P5 2 3 4 5 6 7 8 9 10 PRODUCTION SWITCHER VISION MIXER VR300 1 VR300 2 VR300 3 VR300 4 VR300 5 VR300 6 IN A OUT IN A OUT IN A OUT IN A OUT IN A OUT IN A OUT B OUT B OUT B OUT B OUT B OUT...

Страница 7: ...R To recall the selected channel s currently loaded clip into the menu display tap HOME then ENTER The index number used to call up a clip randomly is set arbitrarily based on the order that they are reported by the VR300 The CLIP UTILITIES SORT CLIPS menu item sorts them alphabetically otherwise the numbers never change and can be noted to facilitate quick recall at any time If an icon of a child...

Страница 8: ... workstations Whenever a child clip is shown on the menu display and the system is in gang mode siblings are searched for and are loaded into the same channels that created them This allows simultaneous loading of different views of the same action Siblings are child clips that have the same first seven characters of their names the last character identifies the channel that made the parent the fi...

Страница 9: ...ted for the least perceivable temporal distortion a k a judder The number of détentes can be changed using the OPER PREFS QTY OF DÉTENTES menu Eventually SUPERSLIDE operators subliminally count détentes and always know by feel what speed they are at The PLAY key rolls the loaded clip at 100 play speed and moves The Slide to the play breakpoint position The STOP key brings playback to a still frame...

Страница 10: ...rd channel monitors and when you see action worthy of replay count two seconds and tap MAKE CHILD then tap LOAD CLIP Five different camera angles of the same moment in time appear on the replay channel monitors If you don t think the moment shown is a good place to start the replay turn the KNOB to a better point and tap TRIM IN then LOAD CLIP Tap the AUTO key and set The Slide to a good speed Opt...

Страница 11: ...R300 that tell the SUPERSLIDE where the virtual IN and OUT points are The exception to this is when trimming a child clip that is still a subset of its parent In this case the child is actually trimmed smaller or larger but the default handles which can be changed in the CHILD SETTINGS menu are preserved for subsequent trimming after the child is no longer a subset of the parent SETTING IN AND OUT...

Страница 12: ...y registers There are many user adjustable settings in the system most of which can be stored in personality registers Saved personality configuration data are protected by an error detection value When the unit is reset even if a Cold Boot see below is performed Any personality registers that check out OK are preserved Once you have configured the unit for how you like to work you can store the c...

Страница 13: ...fset number is adjusted in the VR300 database that points into the clip This allows trimmed material to be reclaimed later Loading clips cueing and playback at the SUPERSLIDE use these points as though they were the actual IN and OUT points but jogging with the KNOB while in still mode will enter into the handles allowing a clip to be trimmed longer When a clip is used by VR300 software the entire...

Страница 14: ...in MENU ITEMS are CLIP UTILITIES RECORD SETTINGS CHILD SETTINGS PERSONALITY REGS OPER PREFS MISCELLANEOUS MENU ITEMS CLIP UTILITIES A submenu containing these items SCROLL CLIPS FKEY DESC WORDS DELETE CLIP RELOAD CLIPS SORT CLIPS SCROLL CLIPS Scrolls through all loaded clips using the KNOB FKEY DESC WORDS Sets words of up to eight characters in length into each of the ten F keys for use in setting...

Страница 15: ... CLIP TIME OF DAY REC RECORD START TC RECORD DURATION REC CH ID CHARS RECORD CLIP Sets the base name that will be used for future record operations See RECORDING for important information regarding the way record clip names are used See FKEY DESC WORDS for instructions on setting alphanumeric entries TIME OF DAY REC Enables disables the use of time of day timecode for record operations If enabled ...

Страница 16: ...nnel whose loaded clip the currently selected channel will use as the parent clip when a child clip is made Normally child clips are made from matching in record channel clips so these settings default to channels 6 10 record channels used to make children for channels 1 5 playback channels Sometimes it is desirable to make a child clip from the clip loaded on the same channel this is done by hold...

Страница 17: ...PEED MAX REV SPEED ADJUST SLIDE Allows the operator to adjust the location of The Slide s play still and reverse play breakpoints and its détente speeds When The Slide is at a breakpoint and this menu item is selected holding ENTER while moving The Slide changes the position of the breakpoint The Slide moves freely within the breakpoint s allowable range and mechanical resistance is felt when tryi...

Страница 18: ...unused stack space MEM FREE is also displayed and should be a non zero number if not please call the factory Tap any key to start the LED and keyboard test All 24 LED indicators light and characters are written to the STATUS display as each keyboard key is tapped Turn the KNOB to end the keyboard test GPI ROLL DELAY Delays transmission to the VR300 of a play or variable play command when a GPI goe...

Страница 19: ... parameters All ten personality registers are set back to the factory default configuration Before initialization occurs ENTER must be tapped to verify Factory defaults can be recalled in the PERSONALITY REGS RECALL DEFAULTS menu without erasing personality registers Warning Enemies might be made by erasing the personality registers ...

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