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General Operation
How Slam-A-Winner plays
A player can insert as many tokens as he wishes before he starts dropping balls. Most players
prefer this feature.
A player tries to time a ball drop to go thru a desired hole on the rotating wheel.
Note: A player can play as fast as he wants. He will never lose any ticket values because of 3 or
4 balls on wheel at one time.
Halogen ball lamp turns on when there is 1 or more credits. 10 seconds after the last credit is
used, the ball lamp turns off (in standby the lamp is off).
How the wheel scores
A magnet is located under the wheel at the home position. When this magnet passes over the
wheel hall effect sensor the home position is identified. When a ball falls thru a hole in the wheel
it triggers the ball opto sensor. Since we know the position of the wheel at all times, we know
the value of that hole the ball fell through and pay tickets accordingly.
Note: There is a ball opto sensor for the outside row of holes and a sensor for the inside row.
How ball lift works
5 balls are installed at the factory, more than 5 may jam ball lift.
When a ball is dropped, the ball drop switch closes telling the ball lift motor to run until another
ball opens the ball drop switch.
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