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first short row with pin 1 contains pins 1 and 2. The next short row has pin 3 (directly next to pin 1) and pin 4
(directly next to pin 2). Another way to think about this is that the odd numbered pins are all on the long row
with pin 1 and the even numbered pins are all on the other long row with pin 2 directly below pin 1.
The connector along the edge (JP1+JP2 counts as one connector with pins 1 to 40) contains all the GP3 signals
as seen in the table below.
GPMPU40 Edge Connector
Pin
Function
1
Reset
2
Analog #0
3
Analog #1
4
Analog #2
5
Analog #3
6
NOT USED
7
Analog #4
8
Ground
9 and 10
Must be disconnected (clock pins)
11
Hardware counter
12
Program/run jumper (wired to JP8/JP7)
13
Hardware PWM output
14
Onboard LED output
27
Digital I/O #1
28
Digital I/O #2
29-30
Must be disconnected (serial I/O)
31
Ground
32
+5V
33
Digital I/O #0
34-35
Must be disconnected (serial I/O)
36
Digital I/O #3
37
Digital I/O #4
38
Digital I/O #5
39
Digital I/O #6
40
Digital I/O #7
You can use the extra pins in the IC2 foot print to mount an op-amp (MCP602 is optionally supplied; note the
MCP602 is designed to operate off 5V so do
NOT
connect Vin to this particular op amp). You can also use this
spare area to connect more LEDs, transistors, or any other small device or circuit. The connections will be
available at the board edge:
8 pin socket
(mounted with pin 1 at IC1's pin 17)
40 pin connector (J1+J2)
Pin 1
Pin 17
Pin 2
Pin 18
Pin 3
Pin 19
Pin 4
Pin 20
Pin 5
Pin 21
Pin 6
Pin 22
Pin 7
Pin 23
Pin 8
Pin 24
You could also fit a USB daughterboard in this socket. Refer to the GP3X instructions for more on how this
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