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11100B–ATARM–31-Jul-12
SAM4S Series [Preliminary]
Halfword
A 16-bit data item.
Illegal instruction
An instruction that is architecturally Undefined.
Implementation-defined
The behavior is not architecturally defined, but is defined and documented by individual
implementations.
Implementation-specific
The behavior is not architecturally defined, and does not have to be documented by individual
implementations. Used when there are a number of implementation options available and the option
chosen does not affect software compatibility.
Index register
In some load and store instruction descriptions, the value of this register is used as an offset to be
added to or subtracted from the base register value to form the address that is sent to memory. Some
addressing modes optionally enable the index register value to be shifted prior to the addition or
subtraction.
See also
Instruction cycle count
The number of cycles that an instruction occupies the Execute stage of the pipeline.
Interrupt handler
A program that control of the processor is passed to when an interrupt occurs.
Interrupt vector
One of a number of fixed addresses in low memory, or in high memory if high vectors are configured,
that contains the first instruction of the corresponding interrupt handler.
Little-endian (LE)
Byte ordering scheme in which bytes of increasing significance in a data word are stored at increasing
addresses in memory.
See also
,
Little-endian memory
Memory in which:
a byte or halfword at a word-aligned address is the least significant byte or halfword within the word at
that address,
a byte at a halfword-aligned address is the least significant byte within the halfword at that address.
See also
Load/store architecture
A processor architecture where data-processing operations only operate on register contents, not
directly on memory contents.
Memory Protection Unit
(MPU)
Hardware that controls access permissions to blocks of memory. An MPU does not perform any
address translation.
Prefetching
In pipelined processors, the process of fetching instructions from memory to fill up the pipeline before
the preceding instructions have finished executing. Prefetching an instruction does not mean that the
instruction has to be executed.
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