Menu and Option Descriptions
7-2
STK100 Starter Kit User Guide
7.3
Programmer
Menu
7.3.1
Options
Dialog box for port selection. You must choose parallel or serial port operation and the
correct product (STK100) first, using the drop-down list at the top right of the screen.
7.3.2
Information
Shows information about the programmer state (e.g. hardware detected), which port,
etc.
7.4
View Menu
7.4.1
Flash
The Flash Memory buffer window is displayed.
7.4.2
EEPROM
The EEPROM Memory buffer window is displayed.
7.4.3
Status
The Status window is displayed. This lists all operations, error messages, and status
information that have been posted during this session.
7.5
Help Menu
7.5.1
About
Version and program information
7.6
Other Controls
7.6.1
Device Selector
Located at the top left of the screen, this drop-down list is used to select the required
device. Make sure that this selection matches the device you have plugged into the
board. Obtain upgrades to support new devices as they are released.
7.6.2
Security
Located in the center of the screen, security is used to select type of access to the
device once it has been programmed. This is done by programming the lockbits, so
ensure that the lockbits are checked in the “Device - Auto Program Options” if you want
security set on the device, or choose “Device - Program - Lockbits” for manual
programming.
7.6.3
Hardware Selection
Located at the top right of the screen, the hardware selection must be set to one of the
STK100 options – serial or parallel port. Which serial or parallel port is used is set in the
“Programmer - Options” menu. Ensure that the STK100 board is connected to the cor-
rect port.
7.6.4
Window Selection
Located below the device selector, these three buttons indicate which display is visible –
Flash buffer window, EEPROM buffer window or the Status window. Whichever display
is active can also be selected using the “View” menu.
7.6.5
Flash Buffer Window
Displays the Flash memory in a buffer window. The code to be programmed into the
device is loaded into this buffer by the “File - Load - Flash” option, or read from the
device by the “Device - Read - Flash” option. The size of the buffer changes to mirror the
Flash memory size on the selected device. If “Device - Verify - Flash” is used, the con-
tents of this buffer are compared with the contents of the Flash (code) memory on the
device. Locations that match are shown in green, mis-matches are shown in red. The
data in this buffer window can be changed or entered as either hexadecimal numbers or
Содержание AVR STK100
Страница 1: ...R STK100 Starter Kit User Guide December 1999...
Страница 5: ...Introduction 1 2 STK100 Starter Kit User Guide...
Страница 15: ...Device and Jumper Information 4 6 STK100 Starter Kit User Guide...
Страница 17: ...Installing the Software 5 2 STK100 Starter Kit User Guide...
Страница 21: ...How to Use the Software 6 4 STK100 Starter Kit User Guide...
Страница 25: ...Menu and Option Descriptions 7 4 STK100 Starter Kit User Guide...
Страница 32: ...Appendix A STK100 Schematics STK100 Starter Kit User Guide 9 5...
Страница 33: ...Appendix A STK100 Schematics 9 6 STK100 Starter Kit User Guide...