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out, that your pet associates this game with a positive result: when your pet 
succeeds in pressing the button, he or she receives a reward. In fact, when 
starting out, it can be a good idea to give your pet a reward just for trying the 
device. Above all, be patient! Once your pet fully realizes that this is a “food 
game,” he or she will begin to understand and enjoy the puzzle.

6.  If your pet doesn’t accomplish a task, make sure to motivate him or her with 

praise and petting (or belly rubs). If your pet struggles with reaching the next 
target (for example: moving the remote somewhere new), it is better to take a 
break or take a step back in the training process. Don’t scold or punish your 
pet when he or she reaches these tough spots in training. This is designed to 
be a fun and enjoyable activity—for both of you!

7.  To arouse your pet’s interest, you should fill the food container up with treats 

or food in the presence of the pet. To increase the difficulty of this game later, 
you can fill it while your pet is not present.

8.  Choose an ideal starting time for good results. After regular feedings, it’s best 

to wait around an hour and a half (90 minutes) before starting to play, so your 
pet has time to digest and feel excited about food again. You can also feed 
your pet while playing by substituting regular food in place of treats in the 
food container. Please do not use this toy in place of regular feeding.

9.  It’s best to try the toy yourself at first, without your pet around, to test the 

amount of treats being dispensed and adjust the window until you’re satisfied 
with how many treats it releases. 

10.  As the food container runs low on treats or your pet’s regular food, you may 

need to open the adjustable treat window a little wider, or it may take several 
rotations to dispense the remaining treats. If you notice that the container is 
struggling to dispense treats, you may need to refill it or open the dispensing 
window a little further.

11.  Always let your pet know that playtime with this toy has started with a verbal 

signal (e.g., “Let’s play!”) and finish with a break-off signal (e.g., “Playtime’s 
over!”) immediately after your pet has retrieved all of the treats, or when you 
are ending your play session. When your pet obeys these verbal signals, 
it’s a good idea to reward him with a treat or belly rub to ensure a calm and 
positive ending to your training sessions.

12.  Training sessions with this toy should always be finished with a feeling of 

success for both you and your pet. 

Note:

 Neither “right” nor “wrong” exists in this game. Each pet, like each person, 

is an individual who is fully capable of finding solutions in his or her own way. Let 
your pet make the choice of whether to press the button with his or her snout or 
paws. Your pet may not respond to some of the tips and guidelines in this manual, 
and that’s okay! They’re just recommendations for some possible ways to work 

Содержание APTDT

Страница 1: ...1 ARF PETS MEMORY TRAINING PUZZLE TOY USER GUIDE SKU APTDT ...

Страница 2: ... product is intended for household use only This product is covered by a limited one year warranty Coverage is subject to limits and exclusions See warranty for details PLEASE THOROUGHLY READ ALL SAFETY PRECAUTIONS ON PAGE 8 BEFORE USING THIS PRODUCT Package Contents Memory Training Puzzle and Lid Food Container Remote Release Button Scoop Suction Cup Attachment Rubber Button Holder Peg USB Cable ...

Страница 3: ...reat Dispensing Window Food Container Lock Connector for Remote Controller Battery Cover Speaker Mounting Slot Sound Effect Off Switch Release Button Connector for Main Body LED Light ON OFF Button Food Container Food Measurements Main Body Treat Tray Remote Controller ...

Страница 4: ...ly the button emits one of two exciting sounds controlled by a switch on the bottom of the remote 3 Reward As a reward for pressing the button the food container inside rotates and releases your pet s favorite treats or food into the feeding tray at the bottom You can even move the button into other rooms to encourage your pet to exercise more while returning to the tray to fetch his or her treats...

Страница 5: ...d container Please do not use this toy in place of regular feeding 9 It s best to try the toy yourself at first without your pet around to test the amount of treats being dispensed and adjust the window until you re satisfied with how many treats it releases 10 As the food container runs low on treats or your pet s regular food you may need to open the adjustable treat window a little wider or it ...

Страница 6: ...cessful action 1 At first you should practice with the remote controller only without the treat dispensing device On the bottom of the remote control there is a switch marked 1 OFF 2 This lets you choose between the two sound effects Choose a sound effect and use the same one every time These sounds tell your pet Good job If you have two pets using the device which again we recommend doing at sepa...

Страница 7: ...tep 3 again a few times with the button next to the dispenser until your pet becomes reacquainted with the process of the treats dispensing automatically 7 Once your pet has figured out how to press the button themselves and receive treats from the dispenser you can start to move the remote control button further away from the dispenser We recommend doing this in small increments move it one foot ...

Страница 8: ...n your own 6 Remove all batteries when storing the device for an extended period of time Do not use batteries of different brands or types in the battery compartment at the same time 7 Do not attempt to submerge the device in water to clean Wipe it with a warm damp cloth The device and its accessories are not dishwasher safe Technical Specifications DIMENSIONS Memory Training Puzzle 7 8 x 7 8 x 9 ...

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