4.4
Sequence Mode
The sequencer modes work primarily as ’step time’ sequencers where each sequencer step (or
clock tick) advances automatically as note, rest or hold information is input. Sequences can
be any length (up to 128 steps).
To begin inputing a sequence, first make sure playback is inactive (LED not lit, if so deactivate
by clicking
Play
), then press the
Store
button. This will clear any current sequence and prepare
the sequencer for step input (only for the selected mode).
Each note step is entered via the mechanical note keys. The octave buttons can be used to set
the octave offset of the keyboard. Pressing the Hold or Rest buttons will add a hold (extends
the last entered note to the next) or rest step. Holding down a note key whilst pressing another
will add a slide between the notes.
A red LED on the bottom row of 8 white note keys will indicate the current length of the inputted
sequence.
Once the sequence is input, press the
Store
button again to end input. Pressing
Play
will now
start playback of the input sequence (note if you have an external clock patched make sure it
is running!)
During playback, the current playback position (within current 8 steps) is shown via a white
key’s red LED. A note key with the green led lit shows the currently playing note.
Whilst playback is happening, the sequence can be transposed by pressing any note key.
Pressing the lowest C will remove the transposition.
The playback speed of each sequence can be divided down by holding
Rest
and pressing any
black note key with C# being x1, D# /2, etc. (see below for divisions).
The length of the pattern can be changed by holding
Hold
and using the octave buttons to
increase the number steps by increments of 8. The octave LEDs show the total length with
each octave LED representing 8 steps.
As the number of pages increases, the rightmost LED will light to rep32 steps and the
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