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Thus this section will concentrate on the documentation and use cases of the Alacron Imaging
and the Alacron Stretch/Nexperia OCXs.
A
LACRON
I
MAGING
OCX
ALP
ICTURE
OCX
I
NTRODUCTION
The Alacron Picture OCX (Alpicture.ocx) provides an easy way for a user to display an image
from his application. It is not intended to be a high performance display object, but rather a load
and examine the image tool. It can display several images a second, and is depends on the
speed of the processor to do this. It does not take advantage of DirectX or OpenGL.
D
EFINITION
The Alpicture.ocx can be defined by it Interfaces Description which we present in the IDL used
to describe it. This OCX uses the MFC class library to leverage the predefined classes in MFC.
It can not claim to be a light weight control, but rather a multipurpose control.
ALPICTURE
T
YPE
L
IBRARY
IDL
[uuid(F3D73419-0BEE-438C-BA84-264B37A829C5),
version
(2.0),
helpfile
("ALPicture.hlp"),
helpstring
("ALPicture 2.0 ActiveX Control module"),
control
]
[
uuid
(B6C7F46D-FF0B-4B3B-9FD0-5CD704A74493),
helpstring
("Dispatch interface for ALPicture Control 2.0"),
hidden
]
dispinterface
_DALPicture
{
properties
:
[id(DISPID_HWND)]
OLE_HANDLE
hWnd;
[id(DISPID_READYSTATE),
readonly]
long
ReadyState;
[id(0),
readonly]
long
_ReadyState;
[id(1)]
float
Zoom;
[id(2)]
long
XOrigin;
[id(3)]
long
YOrigin;
[id(4)]
boolean
RedEnable;
[id(5)]
boolean
BluEnable;
[id(6)]
boolean
GrnEnable;
[id(7)]
boolean
AutoZoomAndPan;
[id(14)]
boolean
Rotated;
// 2.0 feature
[id(18),
readonly]
float
Compression;
methods
:
[id(8)]
SCODE
Update(long*
Image,
short
Shift);
Содержание FAST-UXGA
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