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DeltaSphere-3000 3D Scene Digitizer 

 

9/23/05 

VIII

 

 Creating Advanced Annotations with SceneVision-3D 

You have a completed, edited model you want to enhance or prepare for a presentation. This guide will discuss a 
few of the more advanced annotations. SceneVision is running with the scene loaded. 

 

Create a Hotspot. 

o

 

Align the photo (see quick guide to color alignment), but only up to step 

3:Apply

. Do not do 

4:Color

. Do save the scene. 

o

 

Select the photo file in the scene tree. Then select 

Make Hotspot from Photo

 in the Edit menu. The hotspot will appear in all 

aligned data – models, range data, and photos. Double-click on the outline to make the photo appear. 

o

 

Select the arrow button to drag the endpoints of the outline if you would like to make it smaller. 

 

Create a High-res Inset. 

o

 

Align the photo (see quick guide to color alignment), but only up to step 

3:Apply

. Do not do 

4:Color

. Do save the scene. 

o

 

Select 

Slice 3D Data

. Select the region of the model which you want to replace with the hi-res photo. It can be all or part of 

the photo. 

Note: Sometimes it is easy to identify the area in the photo you wish to insert, but difficult to identify the part of the 
model. To solve this, use the 

Draw Outline

 button to outline the area in the photo. Because it is aligned, this outline 

will appear in the model. Use that as a guide for the 

Slice 3D Data

 function above. 

o

 

Select

 Insert Hi-res Photo

 from the Edit menu. If more than one photo is aligned, choose the photo you wish to use and 

select 

Okay

. This will insert the full resolution photo onto the selected area of the model. Save the model. 

 

Create a person’s Viewpoint, e.g. a point 65in. (or any height) above a particular spot on the floor. 

o

 

Create a plane for the floor by selecting a region of the floor data in the range or model data, and then 

Create Plane from 

Region

. Name the plane, e.g. Floor or Bedroom Floor. 

o

 

Make the plane large enough to cover the point where the viewpoint will be located, either by dragging an endpoint or 
selecting the 

Match Plane to Model Bounds

 button. 

o

 

Select the plane in the model or in the scene tree. Select the 

Draw Perpendicular Line

 button.  

o

 

Holding 

Ctrl

, click on the spot on the plane where the person was located. A window will open. Enter the height of the 

viewpoint, in this case it would be 65. Click 

Okay

. A vertical line will appear at that point.  

Note: You can drag the point at the base of the line if you want to move it to a different spot. 

o

 

Select the 

Create Viewpoint

 button. Holding 

Ctrl

, select the top point of the perpendicular line. (If data is in the way, turn 

off the data by selecting the ‘d’ key, then create the viewpoint, then turn the data back on with ‘d’ again.) The view 
‘frustum’ will appear. Rename the viewpoint by right-clicking on it’s name in the scene tree. 

o

 

To lock to the Viewpoint, double-click on it. You can then rotate your view. To set the view frustum to the current 
viewpoint direction, right-click on the viewpoint in the scene tree and select 

Set Viewpoint Direction

o

 

To return to a standard view, select the ‘

t

’ key or 

Move Object

 in the View menu. 

 

Create a Viewpoint of a photograph, e.g. the camera’s position when the photo was taken. 

o

 

Align the photo (see quick guide to color alignment), but only up to step 

3:Apply

. Do not do 

4:Color

. Do save the scene. 

o

 

Right-click on the photo in the scene tree and select 

Create Viewpoint from Photo

. Rename if desired. See 3. above for 

using the Viewpoint. 

 

Hyper-Link a file to a point in a scene. 

o

 

Select the 

Create Landmark Point

 button and, holding 

Ctrl

, select the point in the model to hyper-link. 

o

 

When the Annotation Properties window opens, name the point with a 

Label

 or 

Description

. Select its 

Show

 box. 

o

 

Select 

Browse External

 to link a file on your computer or network that is not in the scene. Select 

Browse Internal 

to link a 

file that is in the scene. Select the file and select 

Open

o

 

Select 

OK

Содержание DeltaSphere-3000

Страница 1: ...DeltaSphere 3000 3D Scene Digitizer and SceneVision 3D Quick guides 3rdTech Inc 3rdTech Inc Copyright 2005 3rdTech Inc 9 23 2005...

Страница 2: ...tand Attach 4 cables o Attach the laptop power to a leg of the tripod Connect it to the laptop and to the power strip Use a tie wrap to collect any excess cable No slack is require o Attach the crosso...

Страница 3: ...cans Use a lower number if all you re trying to get is a simple room model or if you want a quick scan of the area Set resolution to 5 and then set the speed to 16 to do a scan in under 2 minutes 9 Se...

Страница 4: ...to the photos names o Set bracketing off or on and amount We recommend always bracketing and using 1 0 1 full f stop higher and lower This will take 3 photos at each location 11 Clear the area and sel...

Страница 5: ...nts and the alignment 10 If you re not satisfied you can move any of the current points and or add additional point pairs Note Make sure both points of a pair are on the same surface not one on a surf...

Страница 6: ...now aligned though not yet added to the range file o Look at the pairs of points If they are not near each other you can try moving them then steps 7 and 8 again 9 Select 4 Color Look at the resultin...

Страница 7: ...e As in the File menu o The resulting file will have a lot of overlapping areas The quick guide on Model Editing discusses how to reduce the overlap 6 You can also build up a model one file at a time...

Страница 8: ...ns with small triangles facing in multiple directions Note Be aware that this will also delete any hidden triangles behind o Turning on back facing triangles by hitting b can sometimes help Hit b agai...

Страница 9: ...ane e g Floor or Bedroom Floor o Make the plane large enough to cover the point where the viewpoint will be located either by dragging an endpoint or selecting the Match Plane to Model Bounds button o...

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