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OPERATING MANUAL 

 
 

 

 
 

 

Summary of Contents for Jester

Page 1: ... OPERATING MANUAL ...

Page 2: ... to comply with the limits for a Class A digital device pursuant to part 15 of the FCC rules These limits are designed to provide reasonable protection against harmful interference when the equipment is operated in a commercial environment This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instruction manual may cause harmful i...

Page 3: ...and Displays 5 Turning on the Desk 5 Numeric Entry 5 Preset Mode 6 Two Preset Operation 7 Wide Mode 9 Program Mode 11 Scene Memories 13 Chase Memories 16 Run Mode 20 Fixture Control 27 Setup Mode 33 MIDI Control 43 Other Features 45 Online Help 45 Software Updates 45 Glossary A to Z of the JesterML 46 Technical Specification 61 Index 63 ...

Page 4: ...tions on the SETUP functions and the technical specification of the desk Certain functions notably Presets and Submasters are only available on the larger JesterML24 desk For clarity this manual refers to both desks as simply JesterML where differences exist between the two desks these will be noted in the text The JesterML The JesterML lighting desk is a compact user friendly memory desk which re...

Page 5: ...ulti function button which adapts to the mode in which the desk is currently set In Preset Mode the button is inactive although when set to wide mode it functions as a preset store button and is coloured yellow In Program Mode the PROGRAM GO button functions as a program record button and is coloured red In Run mode the PROGRAM GO button acts as a go pause button and is coloured green Turning on t...

Page 6: ... individual channels 1 12 and 12 PRESET B faders which control individual channels 1 12 or channels 13 24 if the faders are switched to wide mode CHANNEL FLASH BUTTONS JesterML24 only There are 24 CHANNEL FLASH buttons corresponding to the 12 PRESET A and 12 PRESET B faders These are used to flash individual channels By selecting SPECIAL these buttons can be disabled or switched to SOLO mode A MAS...

Page 7: ...t levels of the desk changing 3 Set the B MASTER to full The scene set up on PRESET B is output live mixed with the scene on PRESET A 4 To remove the scene on PRESET A bring the A MASTER to zero Manual Fading between Scenes 1 Ensure that the fade time press SPECIAL and use the middle wheel is set to Snap 2 Set up a scene using the PRESET A faders 3 Set the A MASTER to full and the B MASTER to zero...

Page 8: ...without affecting the outputs 9 To crossfade to the scene on PRESET A quickly move the A MASTER to full and the B MASTER to zero The scene on PRESET A will fade in and the scene on PRESET B will fade out in the set fade time The STORE button will blink yellow while the dipless crossfade is taking place Flashing Channels Two Preset Mode 1 Ensure that the Flash function is active this is set using t...

Page 9: ... Fading Scenes 1 Set the A MASTER and GRAND MASTER to full and the B MASTER to zero Press SPECIAL and set the fade time to Snap using the middle wheel 2 Ensure that the Main LCD indicates A FADERS B STORED if there is no indication on the Main LCD you re not in Wide mode and if the Main LCD indicates B FADERS A STORED press the PROGRAM GO button 3 Set up a scene using the PRESET A and PRESET B fad...

Page 10: ... individual CHANNEL FLASH button The buttons below the PRESET A faders control channels 1 12 those below the PRESET B faders control channels 13 24 The corresponding channel is then added to the scene at the level set on the GRAND MASTER Dependant on the flash mode the other channels may or may not be affected see below 3 Release the CHANNEL FLASH button All channels return to their previous level...

Page 11: ...lso be recorded onto Submaster faders These faders allow you to fade in scenes or chases on a single fader whilst in Run mode Pressing a Channel Flash button whilst in Program Mode allows you to select the required submaster for programming The JesterML24 has 2 pages of 12 submasters totalling 24 In Program mode PRESET A represents submasters 1 12 and PRESET B represents submasters 13 24 Low Memor...

Page 12: ...y and the output levels CLEAR This button is used to clear a memory submaster or palette or to clear a step from a chase memory submaster Hold the button for 1 second to delete a scene step or palette hold for 1s with SHIFT to delete a chase and tap to backspace when entering names PROGRAM GO In Program Mode this button is used to save the output levels and fade times into the selected memory or s...

Page 13: ...s a scene memory but can be converted to a chase easily The up or down cursor buttons are used to select the required memory number to program Scene Memories Programming a New Scene Memory 1 Set up the desk for programming as described above 2 Use the up or down cursor buttons to select an unprogrammed memory 3 Use the fixture controls and PRESET faders JesterML24 only to set the required look 4 P...

Page 14: ...ers JesterML24 only to set the required look If a channel is higher than the current fader level push the fader up to grab the level then pull it down to the required level Channel levels are displayed at the bottom of the monitor output 5 To save the edits back to the original memory press the EDIT button again The outputs remain unaltered 6 To save the edits to a different location use the curso...

Page 15: ...in LCD and monitor will ask you to confirm whether you d like to overwrite the memory or make the memory into a chase Select Overwrite and press ENTER NOTES Overwriting The JesterML has four methods of overwriting a memory Press PROGRAM then press ENTER at the prompt Press PROGRAM then press PROGRAM again at the prompt Hold PROGRAM for a few seconds Press SHIFT and PROGRAM together Deleting a Scen...

Page 16: ...sk will increment to show step3 as the next available step 7 Repeat steps 5 and 6 until all steps in the Chase have been programmed 8 Press the left cursor button to move away from the Step field and back to the memory submaster number 9 Press EDIT and the chase will start to run sequentially Ensure CHASES is selected and adjust the speed by using the middle wheel If required you can also adjust t...

Page 17: ...r live 4 Press the PROGRAM GO button to save the output levels and fade time s into the new memory The asterix disappears from the Main LCD and the next memory is selected Inserting a Step 1 Use the up or down cursor buttons to select the required chase memory 2 Press the right cursor button to select the step field 3 Use the cursor up or down buttons to select the step before the one you wish to ...

Page 18: ...ill be renumbered accordingly For example if you start with a 10 step Chase and delete step 5 original steps 6 10 become steps 5 9 Inserting Steps The INSERT button can only insert a step after the current step If you wish to insert a step before Step 1 of a Chase then following actions must be performed Select Step 1 and press the EDIT button Insert a new step after Step 1 using the INSERT button...

Page 19: ...DMX output Channels which are patched to the Preset Faders JesterML24 only are mixed highest takes precedence Channels which are patched to the Fixtures are ignored for this reason it is recommended that when using as a backup console that no fixtures are patched When a memory or submaster is recorded with a DMX input present the memory or submaster will store all 512 channels including any unpatc...

Page 20: ...s which control individual channels 1 12 There are 12 PRESET B faders which control submasters CHANNEL FLASH BUTTONS JesterML24 only The 12 CHANNEL FLASH buttons corresponding to PRESET A are used to flash presets 1 12 or 13 24 depending on the Page A setting The 12 CHANNEL FLASH buttons corresponding to PRESET B are used to flash submasters 1 12 or 13 24 depending on the Page B setting By selecti...

Page 21: ...used to initiate a crossfade between the memory currently being output and the next memory as indicated by the Main LCD Pressing the PROGRAM GO button automatically increments the memory number in the Main LCD and the selection on the monitor Pressing PROGRAM GO with SHIFT held down acts as a PAUSE button stopping the crossfade which is currently active The crossfade can then be restarted by press...

Page 22: ...e monitor highlighted with a green bar Outputting a Programmed Memory The cursor up or down buttons are used to select the next memory to be output The PROGRAM GO button is used in Run Mode as the GO button which will initiate a dipless crossfade between the current memory and the next memory The Main LCD automatically selects the next programmed memory and changes the current C memory to the one ...

Page 23: ...d using the Flash Mode set under SPECIAL As the desk has two pages of submasters 1 12 13 24 the PAGE B button is used to switch between the two pages When you switch to a new page of submasters the faders remain outputting from the previous page until brought down to zero at which point they change to the new page The LED in the submaster flash button will blink to indicate that the submaster is o...

Page 24: ...Keys Once this is done press the INSERT button twice once on each down beat of the music to override the speed of the chase running on the memory stack If a chase is running on a submaster JesterML24 only and you wish to set a beat set the Flash Mode to Beat then use the channel flash button under the required submaster to set the beat The JesterML measures the time between one button press and th...

Page 25: ... types of chase The brightness attack for dimmer channels and fixture intensities can be set using the Multi Function Keys to one of the following when CHASES is selected Snap Snap on Snap off Ramp Down Snap on Fade off Ramp Up Fade on Snap off Cross Fade Fade on Fade off The attack for colour beamshape position can be individually set using the Multi Function Keys to one of the following when CHA...

Page 26: ...e a monitor connected an indication of the desk channel levels in a submaster can be obtained by previewing the submaster To do this press and hold SHIFT CHANNEL FLASH button under the submaster you wish to preview The Preview field above the Outputs field displays the desk channel levels in the selected submaster ...

Page 27: ...et the selected fixtures to open their shutters etc Select the attribute required by pressing the relevant button and then adjust the parameters required using the three wheels The exact parameters displayed will depend upon the fixtures you have patched see the chapter on Setup for information on assigning and patching fixtures For fixtures with more than 3 Colour Beamshape or Position parameters...

Page 28: ...The current edit mode is indicated on the left hand side of the LCD above the wheels ABS for absolute and REL for relative If SHIFT is held down then a Shifted Wheel Edit Mode is used The type of Shifted Wheel Edit Mode selected is indicated on the left hand side of the LCD above the wheels ABS Absolute REL Relative FANF Fan First the lowest numbered fixture is locked and higher numbered fixtures ...

Page 29: ...aster can be programmed as normal Palettes When programming with moving lights it is often preferable to program Palettes as building blocks for your show A Palette is a small memory which contains information about how to create a particular aspect of the show for example the colour Red or the position Downstage Centre On the JesterML there are 30 each of Colour Beamshape and Position palettes st...

Page 30: ...8 Size X The horizontal movement element of the effect specifies the amount of the channel to use 0 100 Size Y The vertical movement element of the effect specifies the amount of the channel to use 0 100 Speed How fast the effect runs Offset Where in time in the effect the selected fixture starts 0 100 Rotation Allows you to rotate an effect 0 360 To start a basic effect set the Size X and Size Y ...

Page 31: ...her palettes may contain commonly used gobo rotation speeds Because both of these control parameters would normally be in the Beamshape attribute you need to ensure that only the desired parameters are tagged when each palette is recorded Untagged parameters are not recorded Tagging is different to fixture selection and it is important to understand the distinctions between the two Tagging is indi...

Page 32: ... LCD above the Multi Function Keys indicates that the tag state for the fixtures has changed NOTES 16 bit parameters The Most Significant Byte MSB and Least Significant Byte LSB of 16 bit parameters are tagged or untagged together It is not possible to tag or untag the MSB separately from the LSB ...

Page 33: ... select Save Show and press ENTER 4 Give the file an appropriate name using the Multi Function Keys and press ENTER You can also use the cursor up and down buttons to select a file already on the memory stick to overwrite All the show data including fixture assignment DMX patch palettes memories submasters and setup options are saved onto the memory stick 5 Once complete you can move to select OK ...

Page 34: ...igned to it The desk will not allow fixtures or desk channels to be patched where they would overlap other fixtures or desk channels The DMX patch may be changed at any time without affecting the fixture assignment or memory data stored in the desk The DMX patch is stored as part of the show data when the show is saved onto a USB memory stick Patching the Fixtures Use the cursor buttons to select ...

Page 35: ...o patch To automatically patch all fixtures sequentially according to their channel usage hold down the SHIFT and CLEAR buttons together for 1 second The previous patch will be cleared and a new patch automatically created On the JesterML the fixtures will begin at DMX address 1 On the JesterML24 the 24 desk channels will begin at DMX address 1 and the fixtures will begin at DMX address 25 Preview...

Page 36: ...ies from the main library you wish to load personalities from a file you have previously assigned fixtures from on the desk select Load User File at this point and select the filename using the left right cursor buttons Note that old files stored internally can be cleared from the Update Fixture Lib menu if required 6 Having selected the manufacturer of the fixture press the down cursor button to ...

Page 37: ...lour is All Beamshape All Channel When set to All if one beamshape parameter is changed by moving a wheel then all beamshape parameters for the currently selected fixtures are automatically also tagged by the desk When set to Channel only the adjusted beamshape parameter is tagged by the desk The default setting for beamshape is Channel Position All Channel When set to All if one position paramete...

Page 38: ...is locked then you will be prompted to enter the 4 digit unlock code using the Multi Function Keys If this is entered correctly then the desk will be unlocked and you will be returned to the Setup menu Changes to the recorded data can now be made as normal If you forget the lock code for your JesterML please contact Zero 88 Technical Support for assistance and have the desk s serial number to hand...

Page 39: ...wnload the file and unzip it to the root directory on a USB Memory Stick The USB Memory Stick must contain the IFT file the JesterML is not able to unzip a ZIP file itself nor navigate subdirectories Plug the USB Memory Stick into the desk then use the cursor buttons to select Update Library and press ENTER Now choose the correct IFT file using the up and down cursor buttons With OK selected press...

Page 40: ... move to OK and press ENTER again MIDI Setup The MIDI input can be configured in Setup Select the MIDI Setup menu option and press ENTER The Main LCD Monitor display three settings Enabled Disabled This option specifies whether the MIDI input is enabled Select this option using the cursor buttons press ENTER and use the up down cursor buttons to enable or disable MIDI Press ENTER when done Channel...

Page 41: ... and set readable values USB Host The JesterML uses a CoProcessor to provide the USB Host functionality required for USB Storage You can see the version number of the USB Host CoProcessor by selecting UCB Host and pressing ENTER If the JesterML software contains an updated version of this firmware then an Upgrade button will appear Further instructions will be given in the software release notes i...

Page 42: ... DMX Input and Output ports will be tested this test may fail if a DMX Input source is present Shaded colour bar patterns are displayed on the monitor output MIDI test messages are transmitted if MIDI is enabled Press ENTER to leave test mode and return to the Setup menu ...

Page 43: ...fore starting to program the desk to respond in a particular way to MIDI commands Communication MIDI is a means of two way communication between musical instruments Transmit and Receive Channels MIDI has separate Transmit and Receive channels numbered 1 to 16 By setting Receive to a particular channel only the signals that are wanted will be received Alternatively Receive may be set to respond to ...

Page 44: ...ML is designed only to receive MIDI information It cannot transmit MIDI information to another device although a THRU port is provided to allow daisy chaining MIDI Received In Preset mode The first note of any octave will drive channel 1 the second note of any octave will drive channel 2 and so on The Receiving Channel is set to by default This means that the desk will accept commands on any of th...

Page 45: ...tures as well as critical updates when required To perform a software update on the JesterML first download the file from the Zero 88 website and unzip it to the root directory on a USB Memory Stick The USB Memory Stick must contain the JOS file the JesterML is not able to unzip a ZIP file itself nor navigate subdirectories Next boot the JesterML with the memory stick in the USB port and hold down...

Page 46: ...verse See Bounce B Master The master fader which controls the levels of the channels on Preset B Backlight The level of the light behind the LCDs Also a term for a light pointing downstage often used to create a halo effect on someone s shoulders Backward Running a chase in reverse order so that the steps are output 6 5 4 3 2 1 6 Beamshape Button This button turns the Multi Function Keys into Beam...

Page 47: ...series of states which are played back automatically in a loop On the JesterML a chase can be recorded as a memory in the stack On the JesterML24 a chase can also be recorded onto a submaster Modifiers such as direction speed and attack are available for chases Chases Button In RUN Mode and PROGRAM Mode this turns the Multi Function Keys and Wheels into controls for chase speed direction and attac...

Page 48: ...o adjust things DBO See Blackout Demux A device which splits a DMX signal into analogue control signals for use with older generation dimmers Desk A commonly used name for the lighting control equipment Also sometimes known as board or console Dimmer A device which takes a control signal and turns it into a dimmed mains voltage for controlling the brightness of a standard filament lamp The brightn...

Page 49: ...t will then appear on the outputs The LED in the button is then lit Pressing the button again will save the changes Alternatively select a new location using the cursor buttons and press the PROGRAM button to save the new look there instead Effect See Movement Effect Ellipse One of a number of Movement Effects available on the JesterML for fixtures with Pan Tilt The Movement Effect is selected usi...

Page 50: ...manufacturers It may be updated in Setup with a new version downloaded from the Zero 88 website Fixture Personality Profile The information needed by the JesterML to describe the DMX channel allocation of a fixture together with the default values of the parameters This is loaded from the Fixture Library stored on the desk or from user supplied data created with the Fixture Type Editor on a USB Me...

Page 51: ... before gaining control of it The function of the JesterML when a DMX input is added to the memory data in program mode Grand Master The master fader which controls the overall output of the JesterML s intensity channels Green The colour of the PROGRAM GO button when the desk is in RUN mode Help To obtain the Online Help for the JesterML press SHIFT LEFT and RIGHT at the same time The language can...

Page 52: ...ck of the JesterML is not isolated This is the preferred grounding topology of the DMX512 A standard Jack The connector used for the Audio In and Remote connectors on the JesterML The Jack used is the inch stereo variety JesterML 24 The lighting control desk JML The file extension that the JesterML uses for storing show data The format of the data is not published and the data is not compatible wi...

Page 53: ...mory A block of storage data containing information about all of the Jesters channels The JesterML has capacity for 500 memories Memory Master The master fader which controls the overall intensity level of the memory stack Memory Stack See Playback Memory Stick Another name for a Flash Disk MIDI Musical Instrument Digital Interface A signal from a keyboard or other musical sampling device can be u...

Page 54: ...at is applied to a Movement Effect from it s reference The offset of a Movement Effect is controlled by the wheels when the appropriate POSITION wheel group is selected for a fixture with Pan Tilt Output A single channel which is controlled by the JesterML Page A B The PAGE A and PAGE B buttons allow you to switch the function of the preset faders Page Up Down The PAGE UP and PAGE DOWN buttons all...

Page 55: ...ity channels are always recorded default or must be tagged Patch The area of the JesterML where you can specify which DMX addresses each channel JesterML24 only and fixture can control By default on the JesterML24 fader 1 controls DMX 1 fader 2 controls DMX2 etc Pause In RUN Mode a crossfade between two memories can be paused by holding down SHIFT and pressing the PROGRAM GO button PC Personal Com...

Page 56: ... Unit The external box of electronics which lowers the supplied power voltage into the correct voltages for the JesterML Q See Cue Quad Quadrilateral more specifically a rectangle one of a number of Movement Effects available on the JesterML for fixtures with Pan Tilt The Movement Effect is selected using the wheels when the appropriate POSITION wheel group is selected Ramp Down A choice of attack...

Page 57: ...e the PROGRAM GO button is GREEN and activates a crossfade to the selected next memory Save See Program Setup The area of the JesterML where settings can be altered This is accessed via SHIFT MODE Shift Button An important button on the JesterML The SHIFT button provides access to additional functionality Size X Y The X and Y size of a Movement Effect The X and Y size of a Movement Effect are cont...

Page 58: ... coloured YELLOW and toggles between A FADERS B STORED and B FADERS A STORED Submaster Often abbreviated to simply Sub this is a scene or a chase stored on a fader for instant access when replaying a show Submasters are only available on the JesterML24 Tag Untag Button This button is used in conjunction with other buttons on the desk and with the wheels to tag or untag parameters for recording Tag...

Page 59: ... USITT United States Institute for Theatre Technology The originators of the DMX protocol which is now published as an ANSI standard VGA Video Graphics Array The monitor output on the back of the JesterML is VGA Text Mode 640x400 70Hz Wheel There are three control wheels on the desk which are used to adjust fixture parameters chase speeds and fade times The name and value of the item being control...

Page 60: ... with a 4 pin XLR to any other device unless they were built to be used together Different manufacturers use different voltages on these pins and misuse could result in damage to one or both devices 5 pin used for most DMX512 A devices Yellow The colour of the PROGRAM GO button when the desk is in PRESET mode Zero 88 The manufacturer of the JesterML ...

Page 61: ...ctor Audio In Tip Left Ring Right Sleeve Ground The desk has an audio port on the rear panel in the form of a stereo inch jack sockets This is used for the Sound Input functions on the desk Remote Input A jack connector provides a remote switch Short tip to sleeve to simulate a button push MIDI MIDI Input MIDI Thru Pin 1 Not Used Pin 1 Not Used Pin 2 Not Used Pin 2 Signal Ground Pin 3 Not Used Pin...

Page 62: ...r VGA text output VGA is non interlaced 80x50 visible characters 640x400 visible pixels 800x449 total pixels 31 5kHz line rate 70Hz frame rate negative H sync positive V sync 64 colours 25 175MHz dot clock DMX512 A Input Pin 1 Isolated Ground Pin 2 Signal Pin 3 Signal Pin 4 Not Used Pin 5 Not Used The desk has an opto isolated DMX512 A Input interface via 5 pin male XLR This is merged with the des...

Page 63: ...tures Multiple 28 Flash 8 10 Glossary 46 Grand Master 5 Help Language 41 Online Help 45 Home 29 HTP 23 Insert Button 25 Memories 17 Step 17 Steps 18 LCD 12 41 Load 33 Lock Unlock 38 Low Memory 11 LTP 23 31 Memories Inserting 17 Naming 16 Memory Master 20 Recovery 39 Stick 62 MIDI 43 61 Setup 40 Mode 5 Name 16 Output Chase 23 Memory 22 Overwrite 15 Scene 14 Step 17 Submaster 14 Palettes 11 29 Delet...

Page 64: ... 39 Run Mode 30 Run Mode 20 Save 33 Scene 11 13 Memory 13 Submaster 13 Setup 27 Shift 17 Solo 8 Sound Input 24 40 61 Speed 16 21 Step Inserting 17 Submaster 11 23 Submasters Naming 16 Tag 27 31 Untag 31 Tagging 11 Update Fixture Lib 39 Software 45 USB 62 VGA 62 Wide Mode 6 9 ...

Page 65: ...5 of 65 For news views and the latest software visit our website at www zero88 com Zero 88 Usk House Llantarnam Park Cwmbran Gwent NP44 3HD Tel 44 0 1633 838088 Fax 44 0 1633 867880 email sales zero88 com Web www zero88 com ...

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