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ENGLISH

TABLE OF CONTENTS

QUICK START
KEYS AND FEATURES

INTRODUCTION
1. GETTING STARTED: THE BASICS
1.1 Power On
1.2 Ready to Play? Here’s How!
1.3 The Computer Makes Its Move
1.4 Change Your Mind? Take Back!
1.5 Game Over? Start a New Game
1.6 Too Easy/Hard? Change Levels!
1.7 Voice On/Off? It’s Your Choice!

2. ADDITIONAL FEATURES
2.1 Whose Turn? Check the Display!
2.2 Captures and Special Moves
2.3 Illegal Moves
2.4 Check, Mate, and Draw
2.5 Need a Hint? Just Ask!
2.6 Interrupting the Search
2.7 Changing Sides
2.8 Book Openings
2.9 Thinking on the Opponent’s Time
2.10 Game Memory
2.11 Auto Power Down

3. PLAYING LEVELS
Setting a Playing Level
3.1 Fun Levels (1-60)
3.2 Casual Play Levels (61-70)
3.3 Tournament Levels (71-80)
3.4 Speed Chess Levels (81-90)
3.5 Problem Solving Levels (91-98)
3.6 Tactical Level (99)
3.7 Infinite Level (100)

4. TUTORIAL LESSONS
About the Tutorials

4.1 Selecting a Tutorial Lesson
4.2 Tips on Taking Tutorials

5. GAME OPTIONS
Selecting Game Options
5.1 Operation Mode Options

Auto Response
Sound Levels
Coach Levels
Clock Ticking
Countdown Clock
Play White from the Top

5.2 Playing Mode Options

Selective Search
All Opening Books
Individual Opening Books

5.3 Opening Rules Options

All Opening Rules
Individual Opening Rules

5.4 Rotating Display Options

6. GAME INFORMATION
Using Info Mode
6.1 Principal Variation
6.2 Search Information
6.3 Chess Clocks
6.4 Move Count/Game Moves

7. VERIFYING/SETTING UP
POSITIONS
7.1 Verifying Positions
7.2 Changing Positions

8. TECHNICAL DETAILS
8.1 The ACL Function
8.2 Care and Maintenance
8.3 Technical Specifications

TROUBLESHOOTING GUIDE

INTRODUCTION

Congratulations! You are now the proud owner of one of

the most unique and exciting chess computers ever! This
talking computer, with its vast array of special features and
interesting game options, is a real breakthrough in the field
of computer chess. The human-like interaction is guaranteed
to amaze you—this machine is unlike any other! Over three
hours of human voice will guide you, train you, and keep you
company while you learn more than you ever imagined you
could about the exciting game of chess. From the friendly
advice on what to do in a certain position, to the warnings
when you’re about to make a mistake, to the in-depth tutori-
als which take you by the hand and teach you as never
before—with this computer by your side, chess will never be
the same again!

See the “KEYS AND FEATURES” diagram for an
itemized overview of the computer’s main points!

Your computer knows and follows all the rules of chess.

For those who are new to the game, we have enclosed an
overview of the rules. We hope this will help you understand
the game better and get a feel for the strategies involved.
For more detailed information, we suggest a visit to your
local library, where you are sure to find a wealth of interest-
ing chess books!

1. GETTING STARTED: THE BASICS

1.1 

Power on

Your chess computer runs on six “C” (AM2/R14) batteries.

Insert the batteries as indicated in the 

Quick Start at the front

of the manual, making sure to observe the correct polarity.
Use fresh alkaline batteries for longer battery life!

 If you would rather not power your computer with batter-

ies, you may purchase an optional AC-DC adapter. Please
use only the adapter specified in Section 8.3, as using any
other adapter could damage the computer and will invalidate
your warranty. Please also read the precautionary informa-

tion regarding adapter use in Section 8.2. When using an
adapter, first plug it into a wall outlet, and then into your
computer. 

Important: To ensure that the computer’s memory

contents are not lost, keep good batteries installed in the unit
even when you are using an AC-DC adapter.

To turn the computer on, press GO/STOP. After a brief

start-up procedure, a welcome message will greet you,
signalling that the computer is ready to play! If the unit does
not respond, use a paper clip or another sharp object to
press down into the hole marked ACL in the base of the unit
for at least one second. This will reset the computer.

To conserve energy and extend battery life, an Auto
Power Down feature will cause the computer to turn
itself off automatically if left idle for about 15 minutes.

1.2 

Ready to Play? Here’s How!

Follow these steps to start a game:
a. Press GO/STOP to turn the computer on, if you haven’t

already done so.

b. Press YES/

?

?

?

?

?

 and NO/X simultaneously to reset the

computer for a new game of chess. You’ll hear 

New

Game as a confirmation! Set up the pieces in their
starting positions, with the White pieces nearest to you,
as shown in the 

Quick Start.

c. To make a move, lightly press down on the piece you

want to move until you hear the voice identify that
square. The sensory board registers your move, and
the light in that square turns on. The display also shows
the color, the piece, and the square that was pressed.

d. Take the piece and press it down on the square to

which you are moving. That square will be announced,
and the computer will start thinking about its move.

At the beginning of a game, the computer’s reply is often

instantaneous on many levels, because it is playing moves
which are stored in its openings library (for details, see
Section 2.8).

1.3 

The Computer Makes Its Move

When the computer moves, it says 

Move ready and

shows its move in the display. It also turns on the light in the
square it is moving from. Press the indicated piece down
gently on the from square until the square is announced and
the light in the to square comes on. Move that piece to the
to square and press the piece down to complete the
computer’s move.

Depending on the sound and coaching options currently

in effect, you may also hear other game information during
these early moves. The computer might identify the opening
line and refer you to a tutorial for that specific opening! Or, if
it thinks you need help with rules or strategies, it may offer
advice, referencing related tutorials. You simply couldn’t ask
for a more helpful, patient, and knowledgeable chess tutor!

1.4 

Change Your Mind? Take Back!

To take a move back for either side, simply retract the

move on the board by moving the piece back to the square
from which it came, pressing down on the squares as you
go. The take-back is announced, the display shows you the
move, and the board lights alternately turn on the to and
from squares to guide you through the take-back. After you
take back one move, the computer will indicate the next
move that can be taken back. You can take back up to 64

Learn about
opening lines,
opening rules,
and so much
more…

Be sure to check out
Section 4 for all the
Tutorial Lessons!

Summary of Contents for Chess Academy

Page 1: ...rchase an optional AC DC adapter Please use only the adapter specified in Section 8 3 as using any other adapter could damage the computer and will invalidate your warranty Please also read the precau...

Page 2: ...e Rook s indicated from and to squares to finish the castling move A Kingside castle is displayed as 0 0 and a Queenside castle as 0 0 0 Pawn Promotion When you promote a pawn first press your pawn do...

Page 3: ...ts openings library The computer s library includes most major openings and many positions from grandmaster play If the current board position is in its library the com puter plays a response to that...

Page 4: ...ey give away material less consistently They progressively start to consider the material worth of pieces more and more and eventually only occasionally give pieces away On the higher Fun Levels the c...

Page 5: ...mputer announces this e g Black loses on time and flashes timE along with the elapsed time to show that the game is over If you select a Speed Chess Level you may want to set the clocks to display cou...

Page 6: ...ollowing Tutorial Lessons can be changed at any time If you change in the middle of a tutorial that lesson is discon tinued and the new one begins To view the current Tutorial Lesson at any time press...

Page 7: ...85 FAmE 86 Famous games tu 86 FAmE 87 Famous games tu 87 FAmE 88 Young and wild Kramnik tu 88 YOUnG 89 Young and wild Topalov tu 89 YOUnG 90 Young and wild Anand tu 90 YOUnG OPENING SYSTEMS II LESSON...

Page 8: ...moved Auto Response remains off and you can continue play Note that this option will automatically go back to its default setting of Aut whenever you start a new game by simultaneously pressing YES a...

Page 9: ...2 Predicted variation to depth 3 rd 3 rd 3 Predicted variation to depth 4 rd 4 rd 4 Search depth move examined rd d rd d Evaluation value rd E rd E Nodes searched per second rd n rd n Time per move r...

Page 10: ...the computer to see combinations that would otherwise take much longer to compute Turning this option off by choosing SEL makes the program switch to a powerful Brute Force algorithm This search meth...

Page 11: ...lete descriptions of these options and full details on exactly how to interpret the displays go on to Section 6 6 GAME INFORMATION In a normal game of chess you would never ask your opponent what move...

Page 12: ...are always reset to 0 00 00 6 4 Move Count Game Moves Press HINT INFO a fourth time to show the move num ber in the game so far You can then use the BACK key to cycle back through the moves of your ga...

Page 13: ...com puter asks for confirmation with End press YES to return to normal play with your new board position Note that any legal board position can be set up using the above procedures The computer will n...

Page 14: ...piece The computer is waiting for you answer a question or give some input during a tutorial The computer is reminding you to do something for example to put a captured piece back on the board after a...

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