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Quantum FighterPad 
I-22-009

 

 

 
INTRODUCTION 

Thank you for purchasing the Quantum FighterPad™ for the Sega Dreamcast™ Entertainment 

System. The Quantum FighterPad features a thumb-control analog mini-stick, digital directional 
pad, 6 digital fire buttons on the controller face, 2 analog shoulder buttons, programmability and 

auto-fire. The Quantum FighterPad has LED indicators to aid in programming and for setting 
auto-fire.  
 

Your Quantum FighterPad package should include the Quantum FighterPad, instruction manual, 
registration card and warranty card. If you are missing any of these items, please contact 

InterAct Accessories Customer Service at (410) 785-4064. Please take this time to fill out your 
registration card so you can receive updates and information about new products from InterAct.  
 

CONTENTS 

• 

PRODUCT DESCRIPTION  

• 

FUNCTION DESCRIPTION 

• 

AUTO FIRE  

• 

PROGRAMMING METHOD  

• 

TROUBLE SHOOTING & CARE FOR THE UNIT  

 

PRODUCT DESCRIPTION  

1.  Thumb-controlled analog stick for 3D directional control.  
2.  Thumb controlled digital pad (

,

,

,

) for directional control.  

3.  Six fire buttons (X, Y, Z, A, B, C). Fire Buttons X, Y, A, B are the four standard buttons of a 

Conventional Dreamcast controller. Fire Buttons Z and C are extra, they are set as X and A. 

4.  Two analog buttons (L, R). These buttons are not programmable.  
5.  PROGRAM button, which activates the programming function. Pressing the PROGRAM button 

will cause to the PROGRAM LED to start flashing. Pressing it again will turn off the PROGRAM  
function. 

6.  AUTO button, which sets the auto-fire function 
7.  START button for starting or pausing games. Aside from starting and pausing a game, START 

is also used as a "space" when programming a sequence of fire buttons. (e.g. combination 

moves) 

8.  Visual Memory Card and Rumble Pak slot.  

 

FUNCTION DESCRIPTION  

AUTO-FIRE - 

The AUTO button activates the auto-fire function. The auto-fire function can be 

set to individual fire buttons. To assign or remove auto-fire from a button, simply press the AUTO 
button and the button you wish to assign or remove auto-fire from.  

During normal game play, the AUTO LED serves to indicate that:  
 

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