background image

Before initial programming,

press 

✽ 

and 

#

together

until keypad stops flashing. This erases previous
programming and returns unit to unprogrammed factory setting. When
programming to more than one door, do not clear keyless after a successful
programming of the first door.

7 MULTI-CODE • 8 STANLEY

Locate your systems code switch positions from an original hand held remote or
the motor unit receiver.  If the switch is 

“on”

or 

“up”

, place a 1; 

“off”

or 

“down”

,

place a 2 in the corresponding box in the 

TABLE

below.

Choose a 4-digit Personal Identification Number 

(PIN)

.  Any combination of

numbers from 0 to 9 may be used.

Write 

PIN

here:

Before initial programming,

press 

✽ 

and 

#

together until keypad stops flashing. This erases
previous programming and returns unit to unprogrammed factory setting. When
programming to more than one door, do not clear keyless after a successful
programming of the first door.

To test enter 

PIN

followed by any 5th additional number.  

Note:  Do not use the 

star or # pound keys as a 5th number.

If programming is unsuccessful:

• Clear and start over.
• Check to be sure code from table above matches switch positions.
• Reverse code from table above (change 1 to 2; 2 to 1)
• Stanley brands try as Multi-Code, Multi-Code brands try as Stanley.

Determine if your system has code switches or a smart-learn button.  If your
system has code switches they can be found in an original hand held remote or
on the motor unit receiver.  The receiver can be mounted on the side or back
panel of the motor unit or could be mounted on the ceiling or wall (locate the
small gray wire antenna).  If you have code switches proceed to Section 1.

Note:  Systems that have a yellow, white, or gray smart-learn button will have
code switches in the original hand held remote. If you do not have any
programmed remotes, choose a random 9 digit code using the box below.

If your hand held remotes do not contain code switches, your system will have a
green or orange 

smart-learn button

.  Proceed to 

Section 2 and 3

.

If the switch is in the 

plus (+)

position place a 1, 

neutral (0)

position place a 2,

negative (-)

position place a 3 in the corresponding box in the 

TABLE

below.

If you do not have an 8th or 9th switch on your codes, switches 8 & 9 are in the
(0) position.

Exception:

If your original hand held remote has 3 buttons and you are using the

small button on left, place a 1; center button, place a 2; large button place a 3 in
box 1 in the table above.  Boxes 2 through 9, place number that corresponds with
switch position.

Choose a 4-digit Personal Identification Number 

(PIN)

.  Any combination of

numbers from 0 to 9 may be used.

Write 

PIN

here:

Before initial programming,

press 

✽ 

and 

#

together until keypad stops flashing. This erases
previous programming and returns unit to unprogrammed factory setting.When
programming to more than one door, do not clear keyless after a successful
programming of the first door.

To test, enter 

PIN

followed by any 5th additional number.  

Note:  Do not use the 

star or # pound keys as a 5th number.

If programming is unsuccessful, Check to be sure the code from 

TABLE

above

match’s switch positions from your system.  Clear and start over.

Step 1

Door 1, Enter 1 2 3 4 and the 

key.

or 

Door 2, Enter 5 6 7 8 and the 

key.

Step 2

Enter your PIN and the 

key.

Step 3

Enter your 

PIN

and the 

#

key.

Step 4

GREEN LEARN BUTTON 

Enter 2 and the 

#

key.

or ORANGE LEARN BUTTON

Enter 3 and the 

#

key. Wait 10 seconds.

Step 5

Press and release 

smart-learn

button on motor unit. (indicator light

next to 

smart-learn

button should turn on.)

Step 6

Enter your 

PIN

into the keypad.

Step 7

Press and 

HOLD

any additional number on the keypad until the

indicator light next to the 

smart-learn

button blinks. 

Note: Do not use the 

or # keys as a 5th number.

Programming is complete. Wait 10 seconds.

CLICKER MODEL CLK1

Wireless Keypad - For use with Garage Door Openers

THE CLICKER IS NOT COMPATIBLE WITH SOME ROTATING CODE SYSTEMS
SUCH AS GENIE INTELLICODE OR STANLEY SECURE CODE GARAGE DOOR
OPENER SYSTEMS DEVELOPED BY SEVERAL MANUFACTURERS SINCE 1996.

WARNING

CAUTION

WARNING

WARNING

ATTENTION

AVERTISSEMENT

AVERTISSEMENT

AVERTISSEMENT

To prevent possible SERIOUS INJURY or DEATH from a moving gate or garage door:
• ALWAYS keep keypads out of reach of children. NEVER permit children to

operate, or play with remote control transmitters/keypads.

• Activate gate or door ONLY when it can be seen clearly, is properly adjusted,

and there are no obstructions to door travel.

• ALWAYS keep gate or garage door in sight until completely closed. Never

permit anyone to cross path of moving gate or door.

Identify Your Garage Door Opener Brand

Determine your brand from an original hand held remote or locate the motor unit
receiver. The receiver can be mounted on the back or side panel of the motor unit
or could be mounted on the ceiling or wall.

You must choose a 4-digit Personal Identification Number (PIN) when
programming the CLK1.  After programming is complete, your PIN plus any
additional number must be entered to activate your system.

If an incorrect PIN is entered, the keypad flashes. When flashing stops, just re-enter
the correct PIN followed by any 5th additional number. (Do not use the 

or 

#

Key)

Clear and start over:  

Press 

and 

#

together until keypad stops flashing 

(5 one second flashes). If both keys are not pressed down at the same time, the
keypad flashes 10 1/2 second flashes, followed by 5 one second flashes. This
erases previous programming and returns unit to unprogrammed factory setting.

Keypad will flash:

During certain programming sequences - when pressing the 

or 

#

key or an incorrect PIN is entered. 

To program a second garage door opener brand after successfully programming
the first:  

Determine brand, then follow the brand steps, choosing a different PIN

and in step 1 enter 5,6,7,8 instead of 1,2,3,4. If unsuccessful, wait until keypad
stops flashing, then begin at step 1.  Do not clear and start over as first door
programming will be erased.

Keypad will light steadily for 5 seconds:  

After pressing any key or after entering

a correct PIN. Once programmed, the keypad remains active for 15 seconds.
During this time you may stop, reverse or reactivate the door by pressing any
number on the keypad.

MOUNTING THE CLK1

Select a smooth vertical surface.  Mount the keypad out of the path of the moving
garage door, but within sight of it.  At least 4 inches of clearance is needed above
the keypad in order to slide the cover up.

Slide outside cover up and remove.  Remove battery cover.  Take battery out of
compartment (it is not necessary to disconnect it).  Mount the keypad using the
two mounting holes and screws supplied, then reinsert battery, replace battery
cover, and slide outside cover down.

CHANGING YOUR PIN

It is not necessary to reprogram the CLK1 to change the existing PIN.

To change your 

PIN

:

■ 

Enter existing 4-digit 

PIN

and the 

key.

■ 

Enter new 4-digit 

PIN

and the 

key. 

To test, enter new 4-digit PIN followed by any 5th additional number.  

Note:  Do not use the 

or # keys as a 5th number.

SECTION   BRAND

1

Chamberlain, Sears, LiftMaster, Master Mechanic, Do It - 

(

9 Code Switch Systems, Yellow, White or Gray Learn Button)

Chamberlain, Sears, LiftMaster, Master Mechanic, Do It - 

(

Green Learn Button)

Chamberlain, Sears, LiftMaster, 
Master Mechanic, Do It - 

(

Orange/Red Learn Button)

4 Linear, 

Moore-O-Matic

5 Genie 

(

9 Code Switch Systems)

6 Genie 

(

12 Code Switch Systems)

7

Multi-Code

8

Stanley

Helpful Hints

1

2 3 4

5 6

7 8

9

Step 1

Door 1, Enter 1 2 3 4 and the 

key.

or 

Door 2, Enter 5 6 7 8 and the 

key.

Step 2

Enter your 

PIN

and the 

key.

Step 3

Enter your 

PIN

and the 

#

key.

Step 4

Enter 1 and the 

#

key.

Step 5

Enter code in sequence from the 

TABLE

above and the 

#

key.

Programming is complete.

CODE SWITCH SEQUENCE

0

PROGRAMMING

BATTERY REPLACEMENT

Replace the 9-volt battery when the keypad light becomes dim or does not light
up. Slide the outside cover up, unscrew the battery cover and replace battery.  It
may be necessary to reprogram the keypad after battery is replaced.

The Clicker can be
programmed to operate
with different brands of
garage door openers.

It is compatible with most
garage door opener
systems manufactured by
Chamberlain, Do It, Genie,
LiftMaster, Linear, Master
Mechanic, Moore-O-Matic, 
Multi-Code, Sears and
Stanley.

7

4

1

0

8

5

2

#

9

6

3

Dip Switches or 
Smart-Learn 
Button

5 GENIE (9 CODE SWITCH SYSTEMS)
6 GENIE (12 CODE SWITCH SYSTEMS)

Locate your systems code switch positions from an original hand held remote or
the motor unit receiver.  If the switch is 

“on”

or 

“up”

, place a 1; 

“off”

or 

“down”

,

place a 2 in the corresponding box in the TABLE below.

Choose a 4-digit Personal Identification Number 

(PIN)

.  Any combination of

numbers from 0 to 9 may be used.

Write 

PIN

here:

Before initial programming,

press 

✽ 

and 

#

together until keypad stops flashing. This erases
previous programming and returns unit to unprogrammed factory setting. When
programming to more than one door, do not clear keyless after a successful
programming of the first door.

To test enter 

PIN

followed by any 5th additional number.  

Note:  Do not use the 

star or # pound keys as a 5th number.

If programming is unsuccessful:

• Clear and start over.
• Check to be sure code from table above matches switch positions.
• Reverse code from table above (change 1 to 2; 2 to 1)

©2004, Clicker Corporation

114A2517C 

All Rights Reserved

Printed in Mexico

TECHNICAL SUPPORT:  800-442-1255  

(MONDAY-FRIDAY 6AM-7PM CST; SATURDAY 8AM-6PM)

Chamberlain, LiftMaster and Moore-O-Matic are Trademarks of Chamberlain Group. Genie is a Trademark of Overhead Door Corporation. Linear and Multi-Code are Trademarks of Linear

Corporation. Master Mechanic is a Trademark of TruServ. Sears is a Trademark of Sears & Roebuck. Stanley is a Trademark of The Stanley Works. Do It is a Trademark of Do It Best Corporation.

1

2 3 4

5 6

7 8

9 10 11 12 

CODE SWITCH SEQUENCE

ON/UP

OFF/DOWN

Step 1

Door 1, Enter 1 2 3 4 and the 

key.

or 

Door 2, Enter 5 6 7 8 and the 

key.

Step 2

Enter your 

PIN

and the 

key.

Step 3

Enter your 

PIN

and the 

#

key.

Step 4

GENIE (9 Code Switch Systems)

- Enter 5 and the 

#

key.

or GENIE (12 Code Switch Systems) 

- Enter 6 and the 

#

key.

Step 5

Enter code in sequence from the 

TABLE

above and the 

#

key.

Programming is complete.

PROGRAMMING

Once programmed, the keypad remains active for 15 seconds. During this time you
may stop, reverse or reactivate the door by pressing any number on the keypad.

To test enter 

PIN

followed by any 5th additional number. 

Note: Do not use the 

or # keys as the 5th number.

PROGRAMMING

Step 1

Door 1, Enter 1 2 3 4 and the 

key.

or 

Door 2, Enter 5 6 7 8 and the 

key.

Step 2

Enter your 

PIN

and the 

key.

Step 3

Enter your 

PIN

and the 

#

key.

Step 4

MULTI-CODE

- Enter 7 and the 

#

key.

or STANLEY 

- Enter 8 and the 

#

key.

Step 5

Enter code in sequence from the 

TABLE

above and the # key.

Programming is complete.

PROGRAMMING

1

2 3 4

5 6

7 8

9 10

CODE SWITCH SEQUENCE

ON/UP

OFF/DOWN

4 LINEAR AND MOORE-O-MATIC

Locate your systems code switch positions from an original hand held remote or
the motor unit receiver.  If the switch is 

“on”

or 

“up”

, place a 1; 

“off”

or

“down”

, place a 2 in the corresponding box in the 

TABLE

below.

Choose a 4-digit Personal Identification Number 

(PIN)

. Any combination of

numbers from 0 to 9 may be used.

Write 

PIN

here:

Before initial programming,

press 

✽ 

and 

#

together until keypad stops flashing. This erases
previous programming and returns unit to unprogrammed factory setting.When
programming to more than one door, do not clear keyless after a successful
programming of the first door.

To test enter 

PIN

followed by any 5th additional number.  

Note:  Do not use the 

star or # pound keys as a 5th number.

If programming is unsuccessful:

• Clear and start over.
• Check to be sure code from table above matches switch positions.
• Reverse code from table above (change 1 to 2; 2 to 1)

1

2 3 4

5 6

7 8

CODE SWITCH SEQUENCE

ON/UP

OFF/DOWN

Step 1

Door 1, Enter 1 2 3 4 and the 

key.

or 

Door 2, Enter 5 6 7 8 and the 

key.

Step 2

Enter your 

PIN

and the 

key.

Step 3

Enter your 

PIN

and the 

#

key.

Step 4

Enter 4 and the 

#

key.

Step 5

Enter code in sequence from the 

TABLE

above and the # key.

Programming is complete.

PROGRAMMING

2 GREEN LEARN BUTTON
3 ORANGE/RED LEARN BUTTON
SYSTEMS WITH SMART-LEARN BUTTON

Locate your smart-learn button on your system.  It will be located on the side or
back panel of the motor unit (near the small grey wire antenna). 

The original hand held remote will not have code switches.

Choose a 4-digit Personal Identification Number 

(PIN)

.  Any combination of

numbers from 0 to 9 may be used.

Write 

PIN

here:

Circle your 

Brand and 

proceed to the

appropriate 

section.

CHAMBERLAIN, SEARS, LIFTMASTER, 
MASTER MECHANIC, DO IT - SECTIONS 1, 2 AND 3

1 CODE SWITCH SYSTEMS

If you did not have any remotes and you set a 9 digit random code and you have
a yellow, white or gray smart-learn button, press the smart-learn button and
release it. Enter your 4-digit pin number and hold any additional number, the door
should operate. Programming is complete.

NOTICE: To comply with FCC and or Industry Canada (IC) rules, adjustment or modifications of this
receiver and/or transmitter are prohibited, except for changing the code setting or replacing the
battery. THERE ARE NO OTHER USER SERVICEABLE PARTS.
Tested to Comply with FCC Standards FOR HOME OR OFFICE USE. Operation is subject to the
following two conditions: (1) this device may not cause harmful interference, and (2) this device
must accept any interference received, including interference that may cause undesired operation.

Summary of Contents for CLK1

Page 1: ...s supplied then reinsert battery replace battery cover and slide outside cover down CHANGING YOUR PIN It is not necessary to reprogram the CLK1 to change the existing PIN To change your PIN Enter existing 4 digit PIN and the key Enter new 4 digit PIN and the key To test enter new 4 digit PIN followed by any 5th additional number Note Do not use the or keys as a 5th number SECTION BRAND 1 Chamberla...

Page 2: ...s supplied then reinsert battery replace battery cover and slide outside cover down CHANGING YOUR PIN It is not necessary to reprogram the CLK1 to change the existing PIN To change your PIN Enter existing 4 digit PIN and the key Enter new 4 digit PIN and the key To test enter new 4 digit PIN followed by any 5th additional number Note Do not use the or keys as a 5th number SECTION BRAND 1 Chamberla...

Page 3: ...o de PIN correcto Una vez programado el teclado permanece activado durante 15 segundos Durante este lapso usted puede parar invertir o reactivar la puerta con sólo oprimir cualquier número en el teclado CÓMO MONTAR EL CLK1 Seleccione una superficie vertical uniforme Instale el teclado lejos del recorrido de la puerta de cochera móvil pero de tal manera que quede a la vista desde la puerta Es neces...

Page 4: ...o de PIN correcto Una vez programado el teclado permanece activado durante 15 segundos Durante este lapso usted puede parar invertir o reactivar la puerta con sólo oprimir cualquier número en el teclado CÓMO MONTAR EL CLK1 Seleccione una superficie vertical uniforme Instale el teclado lejos del recorrido de la puerta de cochera móvil pero de tal manera que quede a la vista desde la puerta Es neces...

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