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Checkers 

 

Checkers

 (or 

Draughts

) is the classic strategy board game popular with cultures all around 

the globe.  Steeped in history, games similar to 

Checkers

 were played by the early Egyptian 

Pharaohs (c.1600 BC) and were even mentioned in the works of the Greek writers Homer 

and Plato.  Around the time of the 12

th

 century AD, an early form of the game was adapted 

to the current 8 x 8 checkerboard, with the rules to the modern game of 

Checkers

 

essentially being formed around the 16

th

 century. 

 

The game of 

Checkers

 is deceptively simple yet full of intricacy and this version from 

ZingMagic Limited allows players of all abilities to enjoy a challenging and stimulating 
game. 

 
This chapter describes the main features of the 

Checkers

 application and how they are 

used to play and display the game. 

Rules of the Game 

The object of the game of 

Checkers

 is to capture all of your opponent’s pieces.  Pieces 

move one square at a time diagonally towards the opposite side of the board and always 
remain on the same coloured squares. 

 
When you first start 

Checkers 

or begin a new game, the initial board will be displayed and 

the player with the darker coloured pieces makes the first move. Moves then alternate 
between the two players. 

 
Checkers must always be moved diagonally forward to an adjacent dark square.  If you 

manage to negotiate a path to the first row of the opponent’s side of the board, your 
checker is promoted to a King and this is indicated by a crown on that piece. The King 

moves in the same way as a standard checker piece, but it is given the added advantage of 
being able to move either backwards or forwards. 

 
The aim of the game is to capture all of your opponent’s pieces.  Once a piece is captured, 

it is removed from the board.  Capturing is achieved when there is an opposing checker 

adjacent to one of your checkers with the opportunity to jump to a vacant dark square 
directly beyond it (going forward with a standard checker and either forwards or backwards 

with a King).  If there is an opportunity to capture an opponent, this move must be made, 
even if this subsequently places you in a position to be captured – capturing is compulsory.  

If after capturing an opponent’s checker this offers you the chance to take another of your 
opponent's checkers, this move must also be made. 

 
The game ends when all of your opponent's pieces have been captured or when one player 

is unable to move. 
 

Tip:

   The simplicity of 

Checkers 

allows everyone of all ages and abilities to play the game.  

However, it is advisable for the novice to play with a defensive strategy, trying to 

ensure that the checkers move up the board, protected by a flanker.  This defensive 
approach will hopefully make it more difficult for the opponent to capture your 

pieces.

 

Running Checkers 

When you first run 

Checkers

, a title screen is displayed briefly and a

 

new game called “My 

first game” is automatically created. By default this game pits you (playing Black) against a 
computer opponent (White) set at beginner level.   

Summary of Contents for Checkers

Page 1: ...Checkers for the S60 version 3 platform User Guide ...

Page 2: ...of Symbian Ltd Graffiti HotSync and Palm OS are trademarks of Palm Computing Inc 3Com Corporation or its subsidiaries PocketPC and Windows CE are trademarks of Microsoft Corporation ZingMagic Limited acknowledges other references may be registered trademarks belonging to third parties Contact Information ZingMagic is a leading developer of entertainment and lifestyle applications for Mobile Wirele...

Page 3: ...our checker is promoted to a King and this is indicated by a crown on that piece The King moves in the same way as a standard checker piece but it is given the added advantage of being able to move either backwards or forwards The aim of the game is to capture all of your opponent s pieces Once a piece is captured it is removed from the board Capturing is achieved when there is an opposing checker...

Page 4: ...ternate between players with the computer opponent taking its turn automatically Making moves Use the arrow keys or multi way jog dial to move the cursor around the board Once the cursor has reached the piece you wish to move use the space or enter keys to select the piece Use the arrow keys or multi way jog dial to move the selected piece around the board Press the space or enter keys to place th...

Page 5: ... Taking Back Moves If you wish to undo a move select the Undo menu option Select Undo all if you would like to undo all moves made since the start of the game To continue the game select Resume game menu option You are now given the option of resuming the game from the Displayed position i e from after all the undone moves or from the After all moves position i e from the board position before any...

Page 6: ...ckers allows you to play a game against other users via SMS To start your first SMS game you need to take the following steps 1 Set up a SMS opponent To create an opponent against whom you are able to play a SMS game select the Players menu option followed by New player Enter a name by which you would like to refer to the player To play against this player via SMS Checkers needs to know the phone ...

Page 7: ...est altogether 5 Play Once the game has been initiated simply make moves as you would normally do when playing against a local computer opponent All moves are automatically sent to the opponent via SMS The moves are automatically displayed on the opponents board No SMS messages are sent without user interaction Since all moves are sent as standard SMS you may incur a charge from your network opera...

Page 8: ...inst a human opponent the choice list will include Bluetooth Once you have opted to play a game via bluetooth a new game request will be sent to that opponent s mobile phone via bluetooth Your opponent should ensure they have set up their Listen for new game preferences to allow them to accept the bluetooth message that you send Choose bluetooth to play via bluetooth 4 Accept reject ignore a new g...

Page 9: ...ic or its suppliers and is protected by English copyright laws and international treaty provisions Therefore you must treat the SOFTWARE like any other copyrighted material e g a book or musical recording except that you may either a make one copy of the SOFTWARE either for backup or archival purposes or b transfer the SOFTWARE to a single removable media provided you keep the original solely for ...

Page 10: ...ncluding but not limited to warranties of merchantability and fitness for a particular purpose with respect to the SOFTWARE the accompanying written materials and any accompanying hardware This limited warranty gives you specific limited rights You may have others which vary from jurisdiction to jurisdiction NO LIABILITY FOR CONSEQUENTIAL DAMAGES To the maximum extent permitted by applicable law i...

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