PSR-S910/S710 Data List
37
Effect Type List / Liste der Effekttypen / Liste des types d’effet / Lista de tipos de efecto
DELAY
DELAY LCR1
Produces three delayed sounds: L, R and C (center).
5
16
DELAY LCR2
5
0
DELAY LR
Produces two delayed sounds: L and R. Two feedback delays are provided.
6
0
ECHO
Two delayed sounds (L and R), and independent feedback delays for L and R.
7
0
CROSS DELAY1
The feedback of the two delayed sounds is crossed.
8
0
CROSS DELAY2
8
16
TEMPO DELAY1
Tempo-synchronized delay.
21
0
TEMPO DELAY2
21
16
TEMPO ECHO
Tempo-synchronized echo.
21
8
TEMPO CROSS1
Tempo-synchronized cross delay.
22
0
TEMPO CROSS2
22
16
TEMPO CROSS3
22
17
TEMPO CROSS4
22
18
ER/KARAOKE
KARAOKE1
Echo for karaoke.
20
0
KARAOKE2
20
1
KARAOKE3
20
2
*1
ER1
This effect isolates only the early reflection components of the reverb.
9
0
*1
ER2
9
1
*1
GATE REVERB
Simulation of gated reverb.
10
0
*1
REVERS GATE
Simulation of gated reverb played back in reverse.
11
0
CHORUS
CHORUS1
Conventional chorus program with rich, warm chorusing.
66
17
CHORUS2
66
8
CHORUS3
66
16
CHORUS4
66
1
CHORUS5
65
2
CHORUS6
65
0
CHORUS7
65
1
CHORUS8
65
8
CHORUS FAST
65
16
CHORUS LITE
65
17
GM CHORUS1
65
3
GM CHORUS2
65
4
GM CHORUS3
65
5
GM CHORUS4
65
6
FB CHORUS
65
7
CELESTE1
A 3-phase LFO adds modulation and spaciousness to the sound.
66
0
CELESTE2
66
2
SYMPHONIC1
Adds more stages to the modulation of Celeste.
68
16
SYMPHONIC2
68
0
ENS DETUNE1 (Ensemble Detune 1)
Chorus effect without modulation, created by adding a slightly pitch-shifted
sound.
87
0
ENS DETUNE2 (Ensemble Detune 2)
87
16
FLANGER
FLANGER1
Creates a sound reminiscent of a jet airplane.
67
8
FLANGER2
67
16
FLANGER3
67
17
FLANGER4
67
1
FLANGER5
67
0
GM FLANGER
67
7
*1
V_FLANGER
A simulation on an analog flanger effect. The LFO has a random setting.
104
0
*1
T_FLANGER (Tempo Flanger)
Tempo-synchronized flanger.
107
0
*1
DYN FLANGER
Dynamically controlled flanger.
110
0
PHASER
PHASER1
Cyclically modulates the phase to add modulation to the sound.
72
0
*1
PHASER2
72
8
*1
PHASER3
72
19
*1
T_PHASER1 (Tempo Phaser 1)
Tempo-synchronized phaser.
108
0
*1
T_PHASER2 (Tempo Phaser 2)
108
16
EP PHASER1
Cyclically modulates the phase to add modulation to the sound.
72
17
EP PHASER2
72
18
EP PHASER3
72
16
*1
DYN PHASER
Dynamically controlled phaser.
111
0
DISTORTION
*1
V_DIST WARM (V Distortion Warm)
Distortion which simulates the sound of a vintage tube, fuzz effect, etc.
98
22
*1
V_DIST CLS H (V Distortion Classic Hard)
98
23
*1
V_DIST CLS S (V Distortion Classic Soft)
98
20
*1
V_DIST METAL (V Distortion Metal)
98
24
*1
V_DIST CRUNC (V Distortion Crunch)
98
18
*1
V_DIST BLUES (V Distortion Blues)
98
21
*1
V_DIST EDGY (V Distortion Edgy)
98
19
*1
V_DIST SOLID (V Distortion Solid)
98
25
*1
V_DST CLEAN1 (V Distortion Clean 1)
98
17
*1
V_DST CLEAN2 (V Distortion Clean 2)
98
26
*1
V_DIST TWIN (V Distortion Twin)
98
16
*1
V_DIST ROCA (V Distortion Rocabily)
103
18
*1
V_DST JZ CLN (V Distortion Jazz Clean)
98
27
*1
V_DST FUSION (V Distortion Fusion)
103
19
*1
ST AMP SOLID (Stereo Amp Simulator Solid)
Stereo amp simulator.
75
29
*1
ST AMP CRUNC (Stereo Amp Simulator Crunch)
75
30
*1
ST AMP BLUES (Stereo Amp Simulator Blues)
75
28
*1
ST AMP CLEAN (Stereo Amp Simulator Clean)
75
27
*1
ST AMP HARP (Stereo Amp Simulator Blues Harp)
75
31
*1
V_DIST HARD (V Distortion Hard)
Distortion which simulates the sound of a vintage tube, fuzz effect, etc.
98
0
*1
V_DIST SOFT (V Distortion Soft)
98
2
DIST HARD1 (Distortion Hard 1)
Hard-edge distortion.
75
16
DIST HARD2 (Distortion Hard 2)
75
22
DIST SOFT1 (Distortion Soft 1)
Soft, warm distortion.
75
17
DIST SOFT2 (Distortion Soft 2)
75
23
DIST HEAVY (Distortion Heavy)
Heavy distortion.
73
0
OVERDRIVE
Adds mild distortion to the sound.
74
0
Type
Description
MSB
LSB