Creating
New Sounds
The Voices and Performance setups in the DX are stored as digital information in a
computer-like memory. And, like computer memory, the memory of the DX can be altered
for different uses. In other words, voices do not exist as unchangeable presets (as they do
in electronic organs), but rather as streams of data. This data can be changed (edited) to
create new sounds and Performance setups. To find out how this works, read on.
Editing and Edit Mode
Editing is the process of changing various settings of a Voice or Performance memory. In
the DX, this is accomplished in Edit Mode. Usually, you will use Edit Mode to create a
new sound or Performance setup, but you can also use it to find out the parameter values
for the factory preset Voices and Performance setups.
Most of the buttons on the DX's front panel have multiple functions. You can see this by
looking at the way the buttons are labeled on the front panel. For example, the +1 button
also functions as YES and ON. On most cases, the buttons will have different functions in
different operating modes.
The 32 number buttons are no exception: In the Play Modes, they are used to call up
various Voice and Performance memories; but, in the Edit Modes, they are used to access
the various parameter values that make up a sound.
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Summary of Contents for DX7 II FD
Page 1: ...YAMAHA AUTHORIZED PRODUCT MANUAL DIGITAL PROGRAMMABLE ALGORITHM SYNTHESIZER ...
Page 2: ...YAMAHA DIGITAL PROGRAMMABLE ALGORITHM SYNTHESIZER OWNER S MANUAL ...
Page 6: ......
Page 7: ...Playing the DX7 II FD D 1 ...
Page 24: ...Creating and Storing New Sounds 17 ...
Page 33: ...Using the New Performance Features 27 ...
Page 37: ...Button 29 LCD Displays Button 30 LCD Displays 31 ...
Page 47: ...Entering the Micro Tuning Edit Mode Editing Micro Tuning Data Storing Micro Tuning Data 41 ...
Page 48: ...Using the New Voice Features 43 ...
Page 51: ...Button 10 LCD Displays Button 11 LCD Display 46 ...
Page 52: ...Button 12 LCD Display Button 13 LCD Display Button 23 LCD Displays 47 ...
Page 53: ...Button 24 LCD Displays Button 25 LCD Displays 48 ...
Page 54: ...Button 26 LCD Displays 49 ...
Page 60: ...Editing Fractional Scaling Data Storing Fractional Scaling Data 55 ...
Page 61: ...Memory Functions 57 ...
Page 64: ...Button 15 LCD Displays 60 ...
Page 65: ...Button 16 LCD Displays 61 ...
Page 73: ...Formatting a RAM Cartridge 69 ...
Page 79: ...MIDI Functions 75 ...
Page 82: ...Button 32 LCD Displays 78 ...
Page 89: ......