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Mute:
Mutes the layer's audio (zero volume) but continues processing of its
sound. For CPU saving purposes change the midi channel (see above) instead.
Transpose:
Transposes the layer's pitch scale up or down by semitones to a
maximum of +/- 24 (2 octaves).
Fine Tune:
Adjusts the layer's tuning by +/- fractions of one semitone, for detune,
ensemble and ‘beating’ effects with several layers slightly detuned.
6.8 Tips &Tricks
Avoid very long releases when they are not needed, since this can result
unnecessary CPU usage and currently sounding notes being "stolen" by
newly played notes.
When using the layer multimode filter in LP mode, be careful with lower
frequency cuts. If you hear some distortion or over saturation, try to lower
the volume or slightly adjust the ADSR settings, for example, raise the
sustain level or lower the envelope release.
Use ‘shift + left mouse click’ to fine tune the ADSR sliders, this is very
useful for precise Attack, Decay and Release times. ‘Shift + left click’ can
also be used on any EVE 2 parameter; likewise ‘ctrl + let mouse click’
returns each parameter to its default setting, and ‘alt + left mouse click
toggles between circular and linear dial control.
In order to avoid aliasing that can be caused in the upper keyboard range,
you can use ADSR level key tracking control high harmonics by fading out
right layers towards the upper range of the keyboard. To achieve this, just
turn the KEY dial to the hard left with the KEY switch on Level, so the
volume for that layer will go gradually to zero at the key zone upper limit.
By using the SYNC and INV LFO options for PAN on each layer - for
example layer ‘A’ with SYNC and ‘B’ with INV - you can make sounds
crossfade from left to right in the stereo field for a great stereo effect.
Using host automation or midilearn, great effects can be created by
making