4
Scoring Rules
Segment
Result
Single segment
“Single” - one base
Double segment
“Double” - two bases
Triple segment
“Triple”- three bases
Bull’s-eye
25 Score
Double Bull’s-eye
Double 25 score
BUTTON DEFINITION
•
Use
“GAME/POWER”
button to choose games (G01
—G18). The
button can be also used to
exit game and back to beginning status. When the dart is running, press and hold button for 3
seconds to force a shutdown. When dart is turn off, press button to turn on.
•
The
“OPTION/Eliminate”
button can be used to choose a sub-game. (G01
—G18), Also it is
used to clear or resume the score of current dart.
•
Use
“PLAYER/MISS”
button to choose the number of players before playing, the default
value is 2. Also, it is used to throw dart when you play.
•
The
“SOUND/GEN”
button is to choose volume level (OFF/1/2/3/4/5/6/7), the default value is
5, default value is English, it will remember your last choice.
•
The
“DOUBLE/SCORE
button is only used for G02, please see game operating instructions
for details. Also, it is used to check the
current players’ scores during playing.
•
The
“START/NEXT”
button is used to start a game or change to next player.
SOUND INDICATION
•
“Laser”
--- Sound represents the Single Segments was hit.
•
“Double”
--- Sound represents the Double Segments was hit.
•
“Triple”
--- Sound represents the Triple Segments was hit.
•
“Score”
--- Sound represents the scoring.
•
“Close”
--- Sound represents Scoring Segment closed.
•
“Open”
--- Sound represents Scoring Segment opened.
•
“Too High”
--- Sound represents the points are subtracted.
•
“Winner”
--- Sound represents the first winner appears.
•
“Bull’s-Eye”
---
Sound represents the Bu
ll’s-Eye was hit.
•
“Next/Player”
--- Sound indicates next player to play after the previous player threw three
darts.
•
“Ye”
--- Sound represents the target segment is hit.
•
“Sorry”
--- Sound represents
the target segment isn’t hit.
Summary of Contents for WJ200
Page 1: ...USER MANUAL EN IN 7847 Electronic Dartboard WORKER WJ200...
Page 13: ...13...