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BOOKKEEPING AND EVALUATION TOTALS (Functions 1-7) 

 
1.

 

In game over mode, set switch to AUTO-UP and depress ADVANCE. The CRT indicates 

Function 1 and total left chute coins. 
 
2. 

Records audit totals and depress ADVANCE for functions 1-7. To review a total that 

has been advanced past, set switch to MANUAL-DOWN and

 

depress ADVANCE. Functions are 

displayed one at a time as follows: 
 

Function 

Tota1* 

Description 

(Total) COINS LEFT 

(Total) COINS CENTRE 

(Total) COINS RIGHT 

TOTAL PAID (Games) 

(Total Bonus) SHIPS WON 

TOTAL (Play) TIME (Minutes) 

TOTAL SHIPS (Played) 

* Factory Settings 

 
3.

 

Operate ADVANCE to display Function 28, SPECIAL FUNCTION. From Function 28 you can 

return to game over or zero audit totals and return to game over. 
 
4. 

With switch set to AUTO-UP, perform a. or b. as desired. 
a. To return to game over depress ADVANCE. 
b. To zero audit totals and return to game over, operate HIGH SCORE RESET to 
indicate "35" on CRT for Function 28 and then depress ADVANCE. 

 

GAME ADJUSTMENTS (Functions 8-21) 

 
l. 

In game over mode set switch to AUTO-UP and depress ADVANCE. The CRT indicates 

Function 1 and total left chute coins. 
 
2. 

To raise Function number on CRT, operate ADVANCE pushbutton with switch set to 

AUTO-UP. To lower Function number operate ADVANCE with it set to MANUAL-DOWN. 
 
3.

 

With desired Function indicated, raise adjustment value by operating HIGH SCORE 

RESET with switch set to AUTO-UP;  1ower value by operating HIGH SCORE RESET with it set 
to MANUAL-DOWN. Value left on CRT is new setting. For values, see below and, for pricing, 
Table l. 

Function 

Tota1* 

Description 

10,000 

BONUS SHIP LEVEL(O=No Bonus ships) 

SHIPS PER GAME  

10 

COINAGE SELECT 

11 

LEFT COIN MULT 

12 

CENTER COIN MULT 

13 

RIGHT COIN MULT 

14 

COINS FOR CREDIT 

15 

COINS FOR BONUS 

16 

MINIMUM COINS 

17 

FREE PLAY (Set to 1 for Free Play) 

18 

STARTING DIFFICULTY: O=LIB; 5=MOD; 10=CONS 

19 

15 

PROGRESSIVE WAVE DIFFICULTY LIMIT, 5-30 

 

 

e.g. 05=LIB; 15=MOD; 25=CONS 

20 

NOT USED 

21 

PLANET RESTORE WAVE NUMBER 

22 

NOT USED 

23 

NOT USED 

24 

NOT USED 

25 

NOT USED 

26 

NOT USED 

27 

NOT USED 

28 

SPECIAL FUNCTION 

* Factory Settings 

 
4.

 

Repeat steps 2 and 3 until all desired adjustments have been made. 

 
5.

 

Operate ADVANCE until 28 0 SPECIAL FUNCTION is indicated on CRT. From Function 28 

you can return to game over or restore factory setting. Perform step 6 or 7 as desired. 
 
6.

 

To return to game over, depress ADVANCE with switch set to AUTO-UP. 

Summary of Contents for Defender 16P-3001-103 R-T

Page 1: ...AL DOWN 2 Depress ADVANCE to display Function 28 3 Set switch to AUTO UP and depress ADVANCE GAME OPERATION GAME START Insert coins credits are displayed on CRT Press 1 or 2 player start PLAYER CONTROLS UP DOWN Switch maneuvers player ship REVERSE Switch reverses player ship direction THRUST Switch controls player ship speed FIRE Switch activates laser gun HYPERSPACE Switch warps rocket to another...

Page 2: ...t chute coins 2 To raise Function number on CRT operate ADVANCE pushbutton with switch set to AUTO UP To lower Function number operate ADVANCE with it set to MANUAL DOWN 3 With desired Function indicated raise adjustment value by operating HIGH SCORE RESET with switch set to AUTO UP 1ower value by operating HIGH SCORE RESET with it set to MANUAL DOWN Value left on CRT is new setting For values see...

Page 3: ... settings by adjusting only Function 10 For other price settings set Function 10 to 00 and set Functions 11 through 16 to the values indicated in the chart Table 1 Standard and Custom Price Settings 7 To restore factory settings and zero audit totals a Operate HIGH SCORE RESET in AUTO UP to indicate 45 on CRT for Function 28 b Depress ADVANCE The game returns to Audit Function l c Set switch to MA...

Page 4: ...C8 IC9 IC10 IC11 IC12 RAM DIAGNOSTICS TEST 2 From ROM Diagnostics depress ADVANCE in AUTO UP RESULT CRT INDICATION LED INDICATION CORRECTIVE ACTION TESTING Random Pattern Depress ADVANCE in AUTO to bypass test PASS ALL RAMS OK l 1st LED blinks twice FAIL RAM FAILURE xy l 1st LED lights Replace RAM see following or depress ADVANCE in MANUAL DOWN x Bank y Chip No Bank Indicated l 1 l 2 l 3 Depress A...

Page 5: ... BLUE Band of magenta Band of blue intensity variance or washout 4 LIGHT GREEN Band of green Band of dark green or washout 5 GREEN Band of light green Band of faint green Band of darker green 6 DARK GREEN Band of washout CRT SEQUENCES THROUGH 8 COLOURS 2 SECONDS EACH VERTICAL BAND INDICATES COLOUR RAM FAULT l 4TH LED REMAINS LIT DURING TEST Note that a blank sequence or two sequences with same sha...

Page 6: ...ENTA The color bar pattern is also analyzed to detect color RAM faults If Color RAM Test 4 indicates no faults a double width band half width bands transposition or missing bands indicates a fault in 2E 1C or 2C chips To return to game over l Depress ADVANCE in AUTO UP Audit function 1 is displayed 2 Set switch to MANUAL DOWN and depress ADVANCE Special Adjustment Function 28 is displayed 3 Set sw...

Page 7: ...This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instructions manual may cause interference to radio communications As temporarily permitted by regulation it has not been tested for compliance pursuant to Subpart J of Part 15 of FCC Rules which are designed to provide reasonable protection against such interference Operation ...

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