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How to Play
At the beginning of each game in
Learning Adventure
and
Learning Zone
, a
“How to Play” screen shows you the game settings and controls.
Status Bar
For each game, the status bar appears onscreen to show how you are
doing.
Energy:
Shows the number of chances remaining to complete the game.
You can increase your life status by collecting pixie dust.
Score:
Shows the points you’ve earned during the current game. You
can increase your score by answering questions correctly, and by
collecting berries.
Timer:
Shows how much time you have left in the game.
Learning Adventure
Dewdrop Decorating
Tinker Bell is the newest fairy in Pixie Hollow.
Upon arrival, she discovers her talent—she’s
a tinker fairy. But Tink wants to learn another
talent—a more exciting talent. Tinker Bell asks
Silvermist to show her how to be a water fairy.
Silvermist begins by showing Tink how to put
dewdrops on spider webs.
Game Play
Silvermist needs to collect dewdrops to place on
a spider web. Help her collect the correct color
to complete the pattern shown on the web.
Curriculum: Patterns & Sequencing
Easy Level:
Simple matching sequence, with 1 color missing from a 4-
part pattern.
Difficult Level:
Difficult matching sequence, with 1 color missing from an
8-part pattern.
ACTIVITIES
Energy
Timer