
Power Puck Fever GMP Manual
09/27/2022
21
7.2 Test
Locate IO board and press S3 to enter machine test.
(Notice: A=Green Digital Tube
;
B=Red Digital Tube
;
J=Game round Digital Tube)
Test Item.
(
J
)
Test Content
Function Key S2/S3
Digital Tube
A/B
1
Digital Tube, Chase
‘--’,‘--’
2
Button, Dial Code
Switch
‘Key Value’,’Key Value’
Please refer to 7.2.1
3
Coins In A
、
B
‘A Coins in,’B Coins in’
4
Ticket Refund A
、
B
S1-Player A refund 3 tickets
S2-Player B refund 3 tickets
A=player A tickets
waiting refund
B=player B tickets
waiting refund
5
Solenoid Value A
、
B
S1-Player A OFF
S2-Player OFF
‘--’,‘--’
6
Light of puck
release test
S1-Buzzer BEE rings 1 time, meter
skips 1 time, green side light on.
S2-Fan is on 3s
,
Red side light on
‘--’,‘--’
7
Puck release test
S1
、
S2-Motor 3 pucks out
A/B=Pucks haven't
auto-out
8
Exit Test
S1, S2-Exit Test
‘--’,‘--’
7.2.1 Test Item. 2 Instruction
Test Item. 2 Dial Code
Switch Action
Key Value
S1-S2-S3
41 - 42
CN2-CN3-CN4-CN5
1 - 10
SW1_1-SW1_7
11 - 18
SW2_1-SW2_7
21 - 28
SW3_1-SW4_7
31 - 38
Test Item. 2 Dial Code Switch
Action(3 Players)
Key Value
INA1-INA2-...-INB3-S1-S2-S3
41 - 49
CN2-CN3-CN4-CN5
1 - 10
SW1_1-SW1_7
11 - 18
SW2_1-SW2_7
21 - 28
SW3_1-SW4_7
31 - 38