Tiger Electronics 59792 Instruction Manual Download Page 8

TM

TM

Fun and Games

Ottobot

 is filled to the brim with all sorts of interactive fun including

games, jokes and riddles.  These are accessed 3 different ways.

1. Independently

Ottobot

 will often offer up games to play or a joke to share.  He is also 

able to remember what your favorite game is and invite you to play.

2. Game and Activity menus

Ottobot's

 control panel allows for very intuitive access to all of his games

and content.  By pressing the Red or Green buttons three times you will
access the 

Game

 and 

Activity

 menus respectively.  Each menu gives you

easy access to 4 options that 

Ottobot

 will verbally detail illuminating the

corresponding button to allow for direct access.

3. Quick launch codes

In addition to the menus there are easy button codes that the user can 
press at any time to immediately access content.

Games

Copycat

TM

 

(

Quick launch code -

 Yellow/ yellow/ yellow)

Copycat

TM

 is the classic electronic memory game.  Using the light-

up 

Control Panel

Ottobot

 will display a pattern of buttons that you

must remember and repeat.  If you respond correctly, 

Ottobot

 will

increase the difficulty by repeating the previous pattern and adding
another button.  Is your memory up to the challenge?

1)

Ottobot

 will say, “Ok, do what I do!” and the game begins.

2)

Ottobot

 will start by lighting one single color of his control panel and

wait for you to repeat it.  If you have gotten it correct he will follow 
by flashing the same button again and then add a second.  It is up to

you to try to repeat the pattern and progress as far as you can with 

Ottobot

 continuing to add another button each time.

3) If you press the wrong button 

Ottobot

 will let you know with a “Blatt!”

and then flash the correct button.  

Ottobot

 will then tell you how far 

you progressed and ask whether you care to play again.

4) Play with yourself or challenge a friend.  Who can get the highest score?

Programmed Walking 

(

Quick launch code -

 Yellow/ yellow/ blue)

Although 

Ottobot

 is able to walk wherever he wishes, he also enjoys

a game where he goes exactly where you tell him.  By pressing the
direction buttons on his control panel in the order and number of
steps you desire, 

Ottobot

 will walk anywhere you direct him to.

1)

Ottobot 

will say, “Where do you want me to go?” and wait for you to 

input instructions.

2) Using 

Ottobot’s

 control panel, press the colored buttons that correspond

with the directions you wish him to go.

Yellow -

Front 

Blue  - Back

Green

-

Left

Red

- Right

3) Be sure to press the buttons in the order that you wish 

Ottobot

 to follow

including how many steps you wish him to take.  If you want 

Ottobot

 

to walk for a longer time in any particular direction, press the same 
button the amount of times that you would like him to walk.  

Ottobot 

will repeat how many steps you have chosen for him.

4) Please note that 

Ottobot

 does not walk the same number of steps as 

you program him to.  

Ottobot’s

 “steps” are actually a short period

of time that he will go in the chosen direction.

Summary of Contents for 59792

Page 1: ...es to Play TM 2001 Tiger Electronics All rights reserved 980 Woodlands Parkway Vernon Hills IL 60061USA www tigertoys com MADE AND PRINTED IN CHINA Instruction Manual AGES 6 UP PROJECT NAME DESCRIPTION REV DATE PAGE TO ANGI JEFF JASON FM SANDIE OTTOBOT 04 09 06 2001 24 FILE 59792INS4 FH8 INSTRUCTION 200102210IWTI 02 Item No 59792 ...

Page 2: ...hat you stay close and prevent him from getting into situations where he might get hurt Ottobot can walk on most surfaces but works best on hard flat surfaces and short carpeting Ottobot is always willing to try anything but you may wish to keep him in areas where you know he will be safe About Ottobot Ottobot can t wait to be your friend but before you can play with him he will first need batteri...

Page 3: ...de and be careful not to misplace them 4 Insert four 4 AA or LR6 batteries not included into the battery compartments two 2 into each foot Be careful to follow the correct battery positions Replace the covers and tighten the screws Battery installation should be done by an adult 5 Slide the power switch to on position and Ottobot will wake up and be ready to play To ensure proper function Do not m...

Page 4: ...ses and loves them often joining in with his own noises Light Sensor Ottobot can tell whether it is light or dark and will respond accordingly By covering and uncovering his light sensor Ottobot will know that you wish to play Tilt Sensor This sensor helps Ottobot know when you are holding him or moving him around Ottobot enjoys this as he assumes you are taking him someplace new to explore Invert...

Page 5: ...or clap controlled walking where he will go only where you direct him to Object and edge detection Ottobot is equipped with an array of sensors that help him detect most objects and edges and avoid them Ottobot will first try to walk around obstructions but if he isn t able to then he will stop and walk backwards to find a safer path Please note that some surfaces may interfere with his sensors ca...

Page 6: ...on Control Panel Located on the top of Ottobot s head are four colored buttons that make up his control panel This is Ottobot s most useful sensor as it allows you to choose and play many different games It is very easy to access any game or activity that you would like to play by pressing the red or green buttons three times Ottobot will then ask you what game you would like to play allowing you ...

Page 7: ...is batteries and will not respond to pressing of his buttons or noises To play with him again just turn Ottobot upside down and give him a shake to wake him up see Tilt and Invert If there is no response please switch to off and on to restart Ottobot Please note it may be necessary to turn Ottobot completely upside down and hold him this way for 2 3 seconds before he responds and wakes up Reset bu...

Page 8: ...gotten it correct he will follow by flashing the same button again and then add a second It is up to you to try to repeat the pattern and progress as far as you can with Ottobot continuing to add another button each time 3 If you press the wrong button Ottobot will let you know with a Blatt and then flash the correct button Ottobot will then tell you how far you progressed and ask whether you care...

Page 9: ...r that amount then Ottobot will merely beep When you have chosen the amount you wish press Ottobot s left hand to signal that you are done and he will start the game Yellow 1 s Blue 10 s Green 100 s Red 1000 s 3 Round and round and round he goes the game begins and the lights on Ottobot s control panel swirl around until you press the button of the color you choose 4 Be sure to time your press car...

Page 10: ...ows older But the riddles are tricky and it helps to hear them more than once Try to remember them and quiz your friends Ask Ottobot Quick launch code Left hand right hand left hand right hand Ottobot is all knowing and can answer your yes or no questions on all manners of subjects Ask away but Ottobot is not responsible for answers you don t like He is merely a conduit of wisdom your destiny is u...

Page 11: ...aunch code Left hand right hand blue This is the faster way to make Ottobot sleep and to store the information Fun facts and tongue twisters Ottobot is filled to the brim with random bits of trivia and fun tongue twisters You never know what he will say next Rubber Baby Buggy Bumpers Rubber Baby Buggy Bumpers Rubber Baby Buggy Bumpers IR Communication Ottobot is able to communicate and react to ot...

Page 12: ...ce or use or other causes not arising out of defects in materials or workmanship During this 90 day warranty period the product will either be repaired or replaced at Tiger s option without charge to the purchaser when returned with proof of the date of purchase to either the dealer or to Tiger Product returned to Tiger without proof of the date of purchase or after the 90 day warranty period has ...

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