Score Selection
ESC ( -
Data Structure
ASCII
ESC "("
"-"
<3> NUL <1> <n
1
> <n
2
>
hex.
1B
28
2D
03
00
01
<n
1
> <n
2
>
dec.
27
40
45
3
0
1
<n
1
> <n
2
>
Description
This Escape sequence switches on and off the underscore, overscore and strike-through
modes. The lines can be single or double, broken or continuous.
n
1
= loc
n
2
= type
loc (n
1
)
The parameter n
1
indicates the location of the score to be printed.
The following values are avaiable:
1 (hex.01)
= underscore mode
2 (hex.02)
= strike-through mode
3 (hex.03)
= overscore mode
type (n
2
)
The parameter n
2
indicates the type of score to be printed.
The following values are avaiable:
0 (hex.00)
= cancel scoring selected by n
1
(loc)
1 (hex.01)
= single continuous line
2 (hex.02)
= double continuous line
5 (hex.05)
= single broken line
6 (hex.06)
= double broken line
This command can be used more than once to activate the underscore, strike-through
and overscore modes at the same time with different line types.
This mode cannot be used to underscore, strike-through or overscore block graphic char-
acters.
40
Character
Styling
Summary of Contents for Matrix Printer
Page 1: ...Programmer s Manual Matrix printer 7265 ...
Page 79: ...Programmer s Reference EPSON Emulation ...
Page 202: ...Appendix A Summary of Possible Codes ...
Page 212: ...Appendix B Character Sets ...
Page 231: ...Programmer s Reference Tally ANSI MTPL Emulation ...
Page 335: ...Appendix A Summary of Possible Codes ...
Page 348: ...Appendix B Character Sets ...
Page 351: ...Programmer s Reference Tally ANSI Barcode and LCP ...
Page 355: ......
Page 404: ...Appendix Character Sets ...