2
however, it may cause the marker to read switch bounce as additional pulls, falsely
generating shots or near full automatic fire. The setting ranges from 1 to 50 and is
defaulted at 5. Debounce is only used in fire modes 1 and 2 (semi-automatic
unlimited and capped). In modified NXL/PSP mode the debounce is locked at a
high setting.
Dwell
–
The amount of time the solenoid is energized each time the marker is
fired. The default is 15 ms. The range is 10 to 30 ms. Too low of a dwell may lead
to inconsistency or drop off. Too high of a dwell can cause bad air efficiency.
Loader Delay
– Adds a slight delay after the eye has seen a ball and the bolt is
cycled, causing the gun to fire. If not using force fed loaders, it may be necessary
to increase this setting to prevent chopping. A setting of 1 means no loader delay,
hich is the fastest. The default is 2 and may be set from 1 to 50.
w
Fire Mode
– Included are three different fire modes (default is 1):
1.
Semi-automatic, unlimited rate of fire
2.
Semi-automatic, capped rate of fire at 15 bps
3.
Modified NXL/PSP, capped rate of fire at 15 bps
Setting 1 is normal semi-automatic with an unlimited rate of fire while the eyes are
enabled. When the eyes are turned off, the max rate of fire is set to 20 balls per
second.
Setting 2 is semi-automatic with a capped rate of fire. It simply limits the
maximum balls per second that can be fired. The cap is set to 15 balls per second.
Setting 3 is a modified NXL/PSP fire mode that works as follows:
•
The first 3 shots of a string are semi-automatic
•
After the 4
th
shot the marker will add shots as long as the user continues
to pull the trigger
•
If the trigger is released, the marker will stop firing immediately
•
If the trigger is not pulled after releasing within 1 second, the 3-shot
semi-automatic count starts over
In normal operation, continually pulling the trigger faster than 5 to 6 pulls per
second will effectively give the user full automatic at 15 balls per second. If the
user stops shooting then resumes within 1 second, the marker will return to the
max rate of fire. If the user stops shooting for more than 1 second, the next 3 shots
will be semi-automatic. On the 4
th
shot it will resume a faster fire rate.
Additional Features
Force Shot
–
In the event the eyes are enabled, the breech is empty, and the user
wants to fire a clearing shot, a force shot can be initiated by pulling and holding
the trigger for ½ second. This is useful with force fed loaders that sometimes push
a ball slightly into the detents where the eyes are unable to see it. After force
firing, the next ball will load, and operation will continue as normal.
ABS
– ABS (anti-bolt stick) programming helps to eliminate first shot drop off.
First shot drop off occurs when the lube and o-rings settle or “stick” inside the
marker after it has been sitting. The next shot fired will be lower in velocity
because the bolt has to break free. ABS will slightly increase the dwell to
compensate if the marker is left sitting for 15 seconds. Due to the design of the
Matrix, this should not increase velocity if the low pressure regulator is set
correctly and all o-rings are intact.
Additional Information
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