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Flying Guide

Wind: 

Basically, these are (approximately) 1/40th scale helicopters. Full sized helicopters can’t fly in high 

winds – and neither can the models. If a full sized helicopter has difficulty overcoming 50mph winds, 
then the model will have the same difficulty with 1~2mph winds (i.e. 1/40th as much). There’s nothing 
that can be done about this, it’s just physics. 

Air conditioning:

 Hot air rises and cool air falls – this creates movement in the air, leading to an 

effect called “wind shear”. Basically, this is when there’s a column of hot air going up next to cold air 
going down. Many full-scale aircraft accidents have been caused by wind shear. Air conditioners create 
heaps of wind shear. If the helicopter flies through wind shear, it will seem to suddenly fly up or down 
(depending on the direction of the wind shear).

The Ground Effect:

 When the helicopter is near the ground, the air it pushes down with its rotor has 

nowhere to go – the ground is in the way. Some of this air bounces back, this pushes the helicopter 
up. When the helicopter is near the ground, it will get slightly more lift than it normally would. This is 
something to keep in mind when landing.

The Ceiling Effect:

 Conversely to the ground effect, when you fly too close to a ceiling, a small pocket 

of low pressure is created above the helicopter, and it will be sucked upwards. This could be bad – if 
you hit the ceiling, the helicopter will stall, fall and possibly be damaged.

Multiple Helicopters:

 If you’re using more than one helicopter in a space at once, be very careful 

when setting the controller band and pairing them to the helicopters. You may find that the more than 
one helicopter will be controlled by a single controller, and this can lead to crashes, accidents, injuries 
or other very undesirable outcomes.

When using more than one helicopter at a time, ensure that each controller is  

set to a different band using the Band Selector switch on the controller.

Places to Fly:

 Because high winds can be a problem, we recommend flying indoors. However, you 

really do need a bit of space to get the most out of the helicopter. Some places which are good for 
flight include large garages (whilst the car’s not parked there), indoor sports areas, aircraft hangars, 
secret underground submarine pens and so on (though why you’d fly a toy helicopter in your secret 
underground submarine pen is beyond us). Or a large lounge room with delicate items stashed 
somewhere out of the way - whatever you’ve got.

Operating Instructions

Summary of Contents for Missile Strike

Page 1: ...ower Light Rudder Trim Adjustment Dial Power Switch Left Trigger Infrared LEDs Balance Bar Upper Rotors Lower Rotors Landing Skids Power Switch Charging Socket Missile Tail Rotor Left Stick Throttle Right Stick Forward Back and Rotation Tail Rotor Speed Select Button Right Trigger ...

Page 2: ...SB Plug the USB end of the charging cable into a USB port on your computer or to a stand alone USB charger Then connect the other end to the helicopter Never connect the helicopter to a USB port supplying anything other than 5V 500mA There is an LED in the USB plug which will go out when the helicopter is charging The LED will light up when charging is complete or the helicopter isn t attached to ...

Page 3: ...peed of the tail rotor by using the Tail Rotor Speed Select Button To rotate the helicopter move the right stick to either side This will cause the two main rotors to change their speeds causing the body of the helicopter to spin on the spot By using the right stick at different angles and positions you can design and execute some graceful arcing turns On the other hand quick thrusts of the stick ...

Page 4: ...p in mind when landing The Ceiling Effect Conversely to the ground effect when you fly too close to a ceiling a small pocket of low pressure is created above the helicopter and it will be sucked upwards This could be bad if you hit the ceiling the helicopter will stall fall and possibly be damaged Multiple Helicopters If you re using more than one helicopter in a space at once be very careful when...

Page 5: ...ving backwards You ll get a feel for it pretty quick To alter how fast the helicopter moves backwards and forwards use the Tail Rotor Speed Select Button on the controller When the button is pushed in the helicopter is in SLOW mode When the button is up it is in FAST mode Firing Missiles To load missiles into the helicopter align the missile with the firing tube on the side of the helicopter and p...

Page 6: ...ight there is a risk that the battery may overheat ignite and or explode Do not disassemble modify heat or short circuit the battery Don t place it in fire or leave in hot places or near heat sources Do not drop the battery or subject it to strong impacts Do not allow the battery to get wet Only charge the battery from the supplied charging equipment Using other charging equipment will void your w...

Page 7: ...p hands hair and loose clothing away from the rotors when the power switch is turned on Turn off controller charger and helicopter while in use Remove batteries from the controller when not in use Parental guidance is required for younger users Keep your helicopter close and within line of sight if the line of sight to the controller is lost you will lose control of the helicopter For best perform...

Page 8: ...n pull it out 5 Turn the helicopter ON You ll see some LEDs light up 6 Move the left control stick from minimum to maximum and back to minimum 7 Fly Controlling the Helicopter Moving up down Use the left stick on the remote control Turning Left Right Move the right stick left or right Moving forward back Move the right stick forward or back Shoulder Buttons Fire missiles Adjusting Trim Rudder Use ...

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