RS_Color liquid crystal display controller (CLCD)
RM0082
744/844
Doc ID 018672 Rev 1
33.5.5 RAM
palette
The RAM-based palette is a 256 x 16 bit dual-port RAM physically structured as 128 x 32
bit. This allows two entries to be written into the palette from a single word write access. The
least significant bit of the serialized pixel data is used to select between upper and lower
halves of the palette RAM. Which half is selected depends on the bytes ordering mode. In
little-endian mode, the LSB being set selects the upper half, but in big-endian, the lower half
of the palette is selected. WinCE byte ordering is little-endian, so the former case applies.
Pixel data values can be written and verified through the AMBA AHB slave interface.
[25]
0
p1 - Green4
p1 - Green4
p1 - Blue1
[24]
0
p1 - Green3
p1 - Green3
p1 - Blue0
[23]
p0 - Blue7
p1 - Green2
p1 - Green2
p1 - Green3
[22]
p0 - Blue6
p1 - Green1
p1 - Green1
p1 - Green2
[21]
p0 - Blue5
p1 - Green0
p1 - Green0
p1 - Green1
[20]
p0 - Blue4
p1 - Red4
p1 - Red4
p1 - Green0
[19]
p0 - Blue3
p1 - Red3
p1 - Red3
p1 - Red3
[18]
p0 - Blue2
p1 - Red2
p1 - Red2
p1 - Red2
[17]
p0 - Blue1
p1 - Red1
p1 - Red1
p1 - Red1
[16]
p0 - Blue0
p1 - Red0
p1 - Red0
p1 - Red0
[15]
p0 - Green7
p0- Intensity bit
p0 - Blue4
0
[14]
p0 - Green6
p0 - Blue4
p0 - Blue3
0
[13]
p0 - Green5
p0 - Blue3
p0 - Blue2
0
[12]
p0 - Green4
p0 - Blue2
p0 - Blue1
0
[11]
p0 - Green3
p0 - Blue1
p0 - Blue0
p0 - Blue3
[10]
p0 - Green2
p0 - Blue0
p0 - Green5
p0 - Blue2
[09]
p0 - Green1
p0 - Green4
p0 - Green4
p0 - Blue1
[08]
p0 - Green0
p0 - Green3
p0 - Green3
p0 - Blue0
[07]
p0 - Red7
p0 - Green2
p0 - Green2
p0 - Green3
[06]
p0 - Red6
p0 - Green1
p0 - Green1
p0 - Green2
[05]
p0 - Red5
p0 - Green0
p0 - Green0
p0 - Green1
[04]
p0 - Red4
p0 - Red4
p0 - Red4
p0 - Green0
[03]
p0 - Red3
p0 - Red3
p0 - Red3
p0 - Red3
[02]
p0 - Red2
p0 - Red2
p0 - Red2
p0 - Red2
[01]
p0 - Red1
p0 - Red1
p0 - Red1
p0 - Red1
[00]
p0 - Red0
p0 - Red0
p0 - Red0
p0 - Red0
Table 671.
RGB Mode data format (continued)
DMA FIFO
output bit
24 bit RGB
16 bit 1:5:5:5 RGB
16 bit 5:6:5 RGB
16 bit 4:4:4 RGB