Stern Pinball STAR WARS Pin Series Setup Manual Download Page 10

10

SERVICE MENU CONTINUED

DIAGNOSTICS

SWITCH

Switch Test:  Close each switch by hand and observe the display. If the 

switch is working properly it will display the name and corresponding number 

of the switch when it is actived.

Active Switch Test:  Shows all active switches on the playfield. This test is 

useful for identifying if a switch is stuck.

The Diagnostics Menu is used to access various tests to verify that your 

machine is working properly or to help diagnose potential problems.

COIL

Coil Test:  Used to test individual coils on the playfield. Use the left and right 

flipper buttons to select a coil to test. Press the start button to fire the coil.

CAUTION: Keep hands clear from playfield while testing coils.

Cycle Coil Test:  Automatically cycles through all coils on the game to 

verify complete functionality. Observe the playfield and make sure each 

corresponding coil fires as the game cycles through each.

LAMP

LED Test:  Selects individual lights to flash on the playfield. Use the left and 

right flipper buttons to cycle through all the lights on the game. The corre

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sponding light flashes as it is displayed on the screen.

All LED Test:  The CPU will illuminate all LEDs on the playfield. Useful for 

identifying possible non-functioning LEDs without cycling through every light.

G.I. (General Illumination):  Lights the three general illumination areas of the 

playfield at the lower, middle, and upper areas of the game. Use the flipper 

buttons to cycle through each.

NODE

Node Test:  Checks the status of the node boards. In this case the CPU 

Node 0 and the Playfield Core Node 8.

Summary of Contents for STAR WARS Pin Series

Page 1: ...roduct Each machine will have variations in appearance resulting from differences in the machine s particular wood parts digital art and mechanical assemblies Stern Pinball has inspected each game ele...

Page 2: ...c shock do not expose apparatus to rain or moisture 16 DO NOT expose the pinball machine to dripping and splashing DO NOT put objects filled with liquids such as vases on the machine 17 The DPDT rocke...

Page 3: ...ITIAL SETUP 4 VOLUME ADJUSTMENT 9 SERVICE MENU 9 SERVICE MENU ADJUSTMENTS 12 PLAYFIELD CABINET ELECTRICAL 13 DRIVER REFERENCE 13 SWITCH REFERENCE 15 LIGHT REFERENCE 18 PLAYFIELD TOP ASSEMBLIES 22 PLAY...

Page 4: ...G LEVELERS ARE FULLY SEATED INSTALL BOTH FRONT LEGS EACH USING 2 OF THE BOLTS SUPPLIED WITH THE GAME UNBOX GAME 1 2 OPEN CARTON CAREFULLY TILT CARTON FORWARD ONTO THE FLOOR TAKE HOLD OF THE CABINET AN...

Page 5: ...ON A STURDY SUPPORT OBJECT UNTIL THE FRONT LEGS ARE ON THE FLOOR INSTALL AND TIGHTEN BOTH BACK LEGS USING 2 BOLTS EACH SUPPORT HERE 7 8 SECURING THE BACKBOX TO THE REST OF THE CABINET UNTIL IT IS IN...

Page 6: ...S SLIGHTLY TOWARDS THE BACKBOX THEN PARTIALLY LIFT UP THE FRONT MOLDING SLIDE PLAYFIELD GLASS COMPLETELY OUT FROM THE FRONT AND CAREFULLY PLACE IN A SAFE AREA IF ACCESS TO THE PLAYFIELD IS NEEDED SLID...

Page 7: ...MB BOB AND RETIGHTEN NOTE THE VERTICAL POSITION OF THE PLUMB BOB AFFECTS TILT SENSITIVITY HIGHER MAKES THE GAME MORE SENSITIVE TO TILTING LEVELING ADJUST THE FRONT OR REAR LEVELERS AS NECESSARY TO POS...

Page 8: ...AINST THE BACKBOX PLAYFIELD SHOULD STOP SLIDING AT A NOTCH ABOUT A FOOT AWAY FROM THE BACK OF THE CABINET CAUTION TAKE CARE AS PINBALLS COULD FALL OUT OF THE BALL TROUGH WHILE LIFTING THE PLAYFIELD PL...

Page 9: ...ght red button to increase the volume of the game Press the left red button to decrease the volume The current volume will be shown on the main display Open the door on the front of the machine to gai...

Page 10: ...yfield while testing coils Cycle Coil Test Automatically cycles through all coils on the game to verify complete functionality Observe the playfield and make sure each corresponding coil fires as the...

Page 11: ...tivated switches Press the start button to activate the autolauncher and remove pinballs from the trough It is a good idea to do this before intending to lift the playfield DOT MATRIX Dot Matrix Test...

Page 12: ...TIE Figher Multiball Champion 100 000 2 000 000 200 000 19 TIE Fighter Multiball Champion Award CREDIT 20 TIE Fighter Multiball Champion Awards 0 3 0 30 Custom Message ON 31 Knocker Volume LOW 32 Gam...

Page 13: ...20 7008 00 8b n a Serial 16 LED Board Playfield 520 6831 01 8c n a Trough Serial Opto Receiver Extension Playfield 520 7001 00 ID Name Node Connector Ret Pin Ret Wire Voltage V Pin V Color Location Ty...

Page 14: ...14 Driver Location Map...

Page 15: ...1 520 5344 00 tx 520 7001 00 rx 18 Trough 4 8 8c CN4 Playfield Opto 8 SW 42 520 5344 00 tx 520 7001 00 rx 19 Trough 3 8 8c CN4 Playfield Opto 8 SW 43 520 5344 00 tx 520 7001 00 rx 20 Trough 2 8 8c CN4...

Page 16: ...16 Switch Location Map...

Page 17: ...520 8115 00 tx 520 8116 00 rx 50 Leia Orbit 8 CN12 5 WHT YEL 10 BLK RED Playfield Rollover 8 SW 11 500 9935 03 51 Right Luke Orbit 8 CN12 6 WHT GRN 10 BLK RED Playfield Rollover 8 SW 12 500 9935 03 52...

Page 18: ...te 8 LP 15 520 7008 00 22 Bonus 40 8 8a LED9 Playfield Feature White 8 LP 16 520 7008 00 23 Bonus 8 8a LED10 Playfield Feature White 8 LP 17 520 7008 00 24 25 2x 8 8a CN3 2 YEL BRN 1 RED Playfield Fea...

Page 19: ...19 Light Location Map...

Page 20: ...a CN7 8 BLU VIO 1 RED Playfield Feature White 8 LP 48 520 7011 00 64 TIE Fighter Multiball 8 8a CN7 9 BLU GRY 1 RED Playfield Feature White 8 LP 49 520 7011 00 65 TIE Fighter Hurry Up 8 8a CN7 10 BLU...

Page 21: ...520 8059 00 POPS 520 5307 00 TOP GI 87 Playfield GI 3 8 CN15 7 BLU BLK 3 YEL BLU Playfield G I White 8 LP 2 112 5034 WW 88 89 90 91 92 93 94 Millennium Falcon Optional 8 8a CN6 7 ORG GRN 1 RED Playfie...

Page 22: ...1 4 515 2077 00 Right Wireform Ramp 1 5 626 5057 01 Rubber Pad 2 6 510 1017 00 Left Ramp 1 7 510 1018 00 Right Ramp 1 8 511 2775 00 Spinner Assembly 1 9 535 9051 00 Shooter Lane Ramp 1 10 511 7989 00...

Page 23: ...23 1 10 3 9 4 7 8 5 12 13 2 6 11 5...

Page 24: ...ND Left Flipper Assembly 1 4 500 6543 03 ND Right Flipper Assembly 1 5 500 9920 01 Left Slingshot 1 6 500 9920 01 Right Slingshot 1 7 520 7011 00 3 LED Board 9 8 520 7008 00 L8 Center LED Board 1 9 5...

Page 25: ...25 1 3 4 2 5 6 8 9 10 11 11 11 7 7 7 7 7 7 12 7 7 7...

Page 26: ...6 50 Black 545 5348 02 3 1 3 4 50 Black 545 5348 04 4 3 1 50 Black 545 5348 05 5 2 1 1 2 50 Black 545 5348 07 6 3 2 1 2 50 Black 545 5348 09 7 3 7 16 50 Black 545 5348 17 ID Qty Description Color Part...

Page 27: ...27 1 3 2 5 6 9 7 5 6 7 4 6 4 1 10 4 10 10 10 10 10 10 7 8 8 1...

Page 28: ...STAR WARS 500 55L8 01 MANUAL 780 50L8 00 780 50L8 00 1 800 KICKERS PARTS SERVICE STERNPINBALL COM WWW STERNPINBALL COM FACEBOOK COM STERNPINBALL...

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