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IMP ENG -/IMP ENG +
-
While in IMPULSE MODE, these buttons will control the
impulse engines on the ship. There are five settings for the impulse engines. OFF, 1/4,
1/2, 3/4, and FULL. Use these buttons to cycle the intensity of the impulse engine effect.
NOTE: Impulse engines are automatically turned off while the ship is in WARP MODE
and these buttons will not be available.
WARP
–
This button will engage and disengage the WARP MODE for the ship. Once
warp mode is engaged, the deflector will automatically adjust from whatever setting to
blue “Active Mode” (if it’s not already blue) and the impulse engines will ramp down
from their current setting (if they’re on) before the ship enters warp mode. If it is the
first time the ship enters warp after the startup sequence is complete, the ship will
enter the “Long Warp Sequence” with narration from the helmsman. After the ship has
completed its warp sequence, the next press of this button will disengage the WARP
MODE and return the ship to IMPULSE MODE. (warp engines will ramp down and the
impulse engines will ramp up to 1/2 impulse power) Pressing the WARP button again
will return the ship to WARP MODE, but with a shorter warp sequence with no narration
until the board has been reset.
DEF MODE
–
This button controls the mode of the forward deflector and impulse
crystal. During the startup sequence, the deflector automatically comes on in “Standby
Mode” in a copper color. (Except in TSFS mode where it begins in the blue “Active
Mode” as seen in the film) After the startup is complete, the deflector can be cycled
through “Standby” and “Active” modes with a color transition by pressing the DEF
MODE button. After two cycles, the deflector will ramp down to off and reset the
sequence again.
RCS THRUST -/RCS
-
After the startup sequence has completed,
the RCS Thrusters will be on at full intensity. This button is used to adjust the intensity of
the RCS Thrusters at the various locations around the ship. As with the impulse engines,
there are 5 settings to choose from.
SHUT BAY
–
This button toggles the shuttle bay lights and running light board. (If
installed) These are automatically turned on when the ship is initialized and
automatically turned off again when the ship goes into its startup sequence. They are
also turned off automatically when entering WARP MODE but may be turned back on
while in WARP MODE after the Warp Sequence has completed.
BRIDGE SOUND
–
This button allows you to turn on/off the ambient bridge sound
at any time when not in a timed effect sequence. The ambient bridge sound lasts
roughly 15 minutes if left to play.
RED ALERT/
”
0
”
–
This button will activate the ship’s emergency alert system. Upon
first press, the ship enters “YELLOW ALERT MODE” and it will play a Yellow Alert Sound.
The second press will enter the ship’s “RED ALERT MODE.” This will automatically dim
the ship’s interior lights (the interiors can be adjusted again while in RED ALERT MODE
Summary of Contents for REFIT SIGNATURE Series
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