- 3 -
GETTING STARTED
If you are familiar with simple hand-held
calculators, the
I
keyboard looks
similar, with one exception: the 6 gray and green
keys are used to enter dimensions of
Foot-inch-
Fraction
(or
fif
). Detailed functional definitions
for these and other keys are found on pages 5 -
9. However, the best way to get to know your
I
is to start off by solving a simple
dimensioning Problem.
2'- 9 11/16" + 17'- 5 3/4" = ??
Turn
I
on with the switch located to
the right of the label. The mode indicator in the
upper left corner of the display indicates it's in the
Foot-Inch-Fraction
mode.
The blinking
"FT"
is prompting you to enter the
number of
FEET
in the first dimension.
Press:
2
and
ENTER
to move to the
INCH
field.
The display shows the number of
FEET
and the
blinking
"IN"
is prompting you to enter
INCHES
:
- 4 -
GETTING STARTED
Press:
9
and
ENTER
to move to the
NUMERATOR
field.
Now both the
FOOT
and
INCH
digits are showing
in the display, and the
numerator
(upper half) of
the
FRACTION
is blinking:
Press:
1
1
and
/ 16
to complete the
entry.
The first dimension,
2'- 9 11/16"
, now appears in
the display, just as you would write it. The function
and second dimension are entered in the same
left-to-right order, beginning with the function sign:
Press:
Answer:
1
1
7
ENTER
5
3
5
/ 4
ENTER
7
16
20- 3
'
''
- 5 -
KEY PAD INFORMATION
GENERAL PURPOSE KEYS
on
off
Turns calculator ON and OFF. To save
the battery, calculator will turn off
automatically after about 5 minutes
of non use.
CE
C
Pressing this key once clears the
current entry. Pressing it twice clears
display to "0". Memory register is not
affected.
STO
Stores the value displayed to the
memory register, where it remains
until another value is stored.
"MEMORY"
label on the display
signals a value is in the memory
register. Values stay in memory even
after calculator is turned off. To clear
memory label store "0" into memory.
Note:
The
[STO]
function is not
available for
Number
mode
calculations.
2nd
FN
STO
RCL
Recalls to the display the value stored
in memory register, without clearing
that value.
0
9
to
Enters the numbers 0 thru 9 into the
display.
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