Snap-Back Shuffleboard TAVERN User Manual Download Page 6

 

5

 

SNAP

BACK

 

SHUFFLEBOARD

 

RULES

 

OF

 

THE

 

GAME

 

The

 

object

 

of

 

the

 

game

 

is

 

to

 

reach

 

the

 

Game

 

Goal

 

before

 

your

 

opponent.

 

 

HOW

 

TO

 

START:

 

  ‐ 

A

 

coin

 

toss

 

decides

 

who

 

starts

 

the

 

game.

 

The

 

winner

 

of

 

the

 

coin

 

toss

 

also

 

decides

 

if

 

the

 

game

 

will

 

start

 

from

 

the

 

left

 

or

 

the

 

right.

 

  ‐ 

The

 

first

 

weight

 

(Blue)

 

is

 

slid

 

from

 

the

 

front

 

of

 

the

 

table

 

towards

 

the

 

back,

 

so

 

that

 

it

 

bounces

 

from

 

the

 

back

 

bumper

 

onto

 

the

 

other

 

side

 

of

 

the

 

playing

 

surface.

 

  ‐ 

The

 

opponent

 

then

 

slides

 

his/her

 

weight

 

(Red)

 

so

 

that

 

it

 

bounces

 

from

 

the

 

back

 

bumper

 

to

 

try

 

to

 

bump

 

off

 

the

 

blue

 

weight

 

or

 

to

 

place

 

his/her

 

weight

 

beyond

 

the

 

Blue.

 

  ‐

The

 

players

 

continue

 

to

 

take

 

turns

 

until

 

all

 

the

 

8

 

weights

 

are

 

played.

 

  ‐ 

At

 

this

 

point,

 

the

 

players

 

determine

 

which

 

team

 

scores

 

and

 

add

 

the

 

score

 

from

 

this

 

round

 

to

 

the

 

game

 

score.

 

  ‐ 

The

 

game

 

then

 

continues

 

from

 

the

 

other

 

side,

 

with

 

the

 

player

 

who

 

scored

 

last

 

starting

 

the

 

play

 

in

 

the

 

next

 

round.

 

    ‐ 

Play

 

continues

 

by

 

alternating

 

sides

 

until

 

the

 

total

 

game

 

score

 

of

 

one

 

of

 

the

 

opponents

 

reaches

 

or

 

exceeds

 

the

 

Game

 

Goal.

 

 

SCORING

 

OF

 

POINTS:

 

Snap

Back

 

Shuffleboard

®

 

is

 

normally

 

played

 

to

 

a

 

Game

 

Goal

 

of

 

21

 

points,

 

although

 

the

 

goal

 

can

 

be

 

a

 

different

 

number

 

upon

 

mutual

 

consent

 

of

 

the

 

contestants.

 

‐ 

When

 

a

 

weight

 

comes

 

to

 

rest

 

on

 

a

 

scoring

 

(Black)

 

line,

 

that

 

weight

 

scores

 

the

 

smaller

 

number.

 

The

 

weight

 

must

 

clear

 

the

 

first

 

line

 

completely

 

to

 

score.

 

‐ 

If

 

a

 

weight

 

comes

 

to

 

rest

 

before

 

entering

 

the

 

scoring

 

surface

 

area,

 

it

 

must

 

be

 

removed

 

from

 

the

 

playing

 

surface

 

before

 

the

 

opponent

 

plays

 

the

 

next

 

weight.

 

‐ 

If

 

a

 

weight

 

is

 

overhanging

 

the

 

front

 

of

 

the

 

playing

 

surface

 

(4

 

points

 

area),

 

that

 

weight

 

has

 

a

 

score

 

of

 

5

 

points.

 

‐ 

Only

 

one

 

player

 

can

 

score

 

points

 

in

 

a

 

round.

 

‐ 

Point

 

total

 

for

 

a

 

round

 

is

 

the

 

sum

 

at

 

the

 

points

 

for

 

each

 

weight

 

that

 

is

 

closer

 

to

 

the

 

front

 

end

 

of

 

the

 

playing

 

surface

 

than

 

any

 

of

 

the

 

opponent's

 

weights.

 

 

Example

 

A:

 

lf,

 

after

 

throwing

 

all

 

8

 

weights,

 

there

 

is

 

a

 

Blue

 

weight

 

and

 

a

 

Red

 

weight

 

in

 

the

 

4

 

point

 

section,

 

but

 

the

 

Red

 

weight

 

is

 

ahead

 

of

 

the

 

Blue,

 

only

 

the

 

Red

 

scores

 

points.

 

 

Example

 

B:

 

If

 

there

 

are

 

2

 

Blue

 

weights

 

ahead

 

of

 

the

 

Red

 

weights,

 

the

 

2

 

Blue

 

weights

 

score

 

points,

 

and

 

the

 

Red

 

weights

 

do

 

not

 

score.

 

 

STRATEGY:

 

An

 

effective

 

strategy

 

would

 

be

 

to

 

slide

 

your

 

weights

 

into

 

scoring

 

position,

 

then

 

to

 

shield

 

those

 

weights

 

from

 

your

 

opponent

 

by

 

using

 

later

 

turns

 

to

 

block

 

them

 

from

 

being

 

knocked

 

out

 

of

 

scoring

 

position.

 

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