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Controller Settings
The Controller Settings menu item allows you to make choices about what components
of the system will be used for the session. Below is the list of controller settings and
their functions.
General
Configuration:
Cycle through Configurations such as Strike Pods, Single, Mini, Single & Strike Pods, and
Mini & Strike Pods.
Strike Target Layout:
When a Configuration includes an image of Strike Pods, this option will appear.
Cycle through the Strike Pod Layouts for ideas and data tracking purposes. This Layout will display
when accessing the Free Activities Section under the “Play” tab.
Time
Fanfare Time:
Select the amount of time between the finished game and the next game.
Targets
Single/Mini Targets:
This will display the number of wired targets found by the CPU. This setting is
locked and predetermined based on the system being used.
Strike Pods:
This will display the number of wireless targets (Strike Pods) found by the CPU. This setting
is locked and predetermined based on the system being used.
RF Channel:
Select the RF radio band that drives the wireless pods (only change if conflicting with
another nearby RF system). Changing the channel means the Strike Pods must be changed as well.
RF Power:
Increase or decrease the RF radio band strength that connects the Strike Pods and CPU.
Game
Auto Restart:
With Auto Restart on, the game will display scores and then ready itself for the next
game to start. With Auto Restart off, the system will remain idle displaying the score of the last game
and only start a new game when the menu button is pressed.