10
11
Lesson 5: Seat Drop
1. Review and practice of skills already learned.
2. Land in a sitting position with your legs parallel to the
mat.
3. Place your hands on the mat beside your hips.
4. Push with your hands to return to an erect position.
5. Half twist to the feet. Seat drop, knee drop, hand and knee
drop, repeat.
Lesson 6: Front Drop
1. To save time and avoid mat (bed) burns, all students should be
requested to assume the front drop position on the floor while
the instructor checks for faults. Suggested progression: from
hand and knee bounce, the body is extended for the landing in
the front drop position, and the rebound is made to the feet.
2. Start from a low bounce and land on the mat in a prone
position.
3. Keep your head up and your arms extended forward on the
mat.
4. Push with your arms to return to an erect position.
Lesson 8: Swivel Hips
1. Suggested progression: seat drop, feet, half twist, repeat; seat
drop, half twist to feet, repeat; seat drop, half twist to seat drop.
2. Start with a seat drop.
3. Turn your head to the left or right and swing your arms up in
the same direction.
4. Turn your hips in the same direction as your head and arms,
completing a twist.
5. Land in the seat drop position.
4. Keep your back parallel to the mat and your head up.
5. After completing a half turn, land in the front drop position.
Lesson 9
Once each of lessons are learned, the student should now be encouraged to design and organize routines, with emphasis on
good form. The instructor may judge or grade students and arrange groupings for further instruction accordingly. To stimulate
interest in competition, the game of “Trampoline Horse” can be introduced. Before the game begins, students must count off. To
start the game, student number 1 performs a stunt. Student number 2 then mounts the trampoline, performs the same stunt and
adds a second stunt. Student number 3 mounts and performs stunts 1 and 2 and adds a third stunt. Thus the series of stunts is
continuously lengthened. The first person to miss a stunt in the series assumes the letter “H” and starts a new series with a stunt. If
a person misses again, he assumes the letter “O.” When a person accumulates “H-O-R-S-E,” he or she is eliminated from the game.
The last remaining contestant is the winner. Lesson planning from this point on should be facilitated by contacting a certified
trampoline instructor.
Lesson 7: Half Turntable
1. Review and practice the skills already learned.
2. Start from the front drop position and push to the left or
right with your arms to begin turning your body in the
opposite direction.
3. Turn your head and shoulders toward the direction that
your body is turning.
4. Keep your back parallel to the mat and your head up.
5. After completing a half turn, land in the front drop posi-
tion.
ASSEMBLY PART
IDENTIFICATION
Before beginning assembly, refer to the drawings below to identify all the parts used. The numbers in the
circles to the left(key numbers) of each part will be used to help differentiate the parts in the instructions. Take
inventory and ensure you have all parts before beginning assembly.
11
1
2
3
4
5
6
7
8
9
10
Handle swedged
Handle unswedged
Hand foam (left)
Hand foam (right)
Frame unswedged
Spacer
Mat with pad
M6x32mm bolt
M6x61mm bolt
M6x85mm bolt
11
12
14
M6 washer
End cap
Spring with ball
x1
x4
x1
x1
x1
x4
x6
x4
x4
x24
x10
x1
Frame swedged
Elastic with ball
x1
x32
M6 nut
15
16
13
x12
x3