![SK E1EP User Manual Download Page 74](http://html1.mh-extra.com/html/sk/e1ep/e1ep_user-manual_1286317074.webp)
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Game
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Accessing Game
1. (WWW)[Menu]+(4)[Game]+(1)[Brain Force]/(2)[PUZBUZ]
- See Volume in Sound (P.59) for how to adjust volume.
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BRAIN FORCE
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Story mode
: The brain force story is unfolded if you press (Under) and (OK).
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Pair Match
: You can select one of the five characters and play matches with other
characters. The game is cleared if you win all other characters.
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Survival mode
: You can select one of the five characters and play matches until your
energy goes down to ‘0’. The number of characters you won is displayed on the upper part
of the LCD screen. If you win, energy and rage gage increase.
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Options
: You can set the level, time and vibration.
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How to use techniques by character
When the anger gauge reaches a certain level, special techniques (techniques to use Anger
Gauge) can be used.
1. Chris.
Dash : 4-4, 6-6
Fist : 9
Triple Blow : 9-9-9
Aero Cannon : 5-6
Upper kick : 8
Lower kick : 7
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Techniques to use anger gauge
Atomic cannon: 5-2
Knee Bazoka : 6 -6-6
1. Mark
Dash : 4-4, 6-6
Fist : 9
Triple Combination : 9-9-9
Aero Cannon : 5-6
Upper kick : 8
Lower kick : 7
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Techniques to use anger gauge
Atomic cannon: 5-2
Knee Bazoka : 6-6-6
3. jin
Dash : 4-4, 6-6
Fist : 9
Triple Combination : 9-9-9
Aero Cannon : 5
Upper kick : 8
Lower kick : 7
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Techniques to use anger gauge
Atomic cannon: 6-2
- Jin can attack a fallen enemy.
4. Stacey
Dash : 4-4, 6-6
Fist : 9
Ultimate Chop Combo: 9-9-9
Psychic Needle : 5-6
Upper kick : 8
Lower kick : 7
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Techniques to use anger gauge
Rising Grinder: 6-2
- Stacey can attack a fallen
enemy.
5. Kimura
Body Block : 4-4, 6-6
Fist : 9
Lower attack : 8
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Techniques to use anger gauge
Front brain stimulus EOF: 5
-Defeat the enemy with frame.
5. Kimura