Page 4 of 20
Doc. 6001036
Rev B
3 - BASIC PROGRAMMING RULES
One aspect of the Horizon system's flexibility is that it can be programmed using any one of three
programming sources: (1) a handheld alpha numeric data entry terminal connected to the unit, (2) the 12
button keypad on the faceplate of the unit, or (3) a terminal/modem combination hooked via telephone into the
optional built-in modem.
Programming is similar for all three of these sources. Due to space limitations, this document will
focus primarily on the most common methods, the handheld data entry terminal (referred to as "handheld"
hereafter) and a terminal/modem combination hooked via telephone to the system's optional built-in modem
(referred to as "terminal" hereafter). Differences between these two programming methods and the remaining
programming method are covered in section 10.
This section covers some general rules about programming the Horizon system. If you master these
few basic rules, you will have little trouble programming the system correctly:
-
Before you can begin programming, your programming source must be activated. If you are using the
handheld, you must first open the Horizon cabinet and plug the cable into the pins in the upper right-
hand corner of the main circuit board that is labeled "HANDHELD PROGRAMMER". The pin on the
handheld programmer's connector which is closest to the red stripe on the ribbon cable is considered
pin 1. Connect pin 1 on the connector to pin J3 on the main processor board. The ribbon cable should
extend down from the connector.
-
To enter programming with the use of the handheld, press any key on the programming keypad.
When you enter the programming mode, you will see the prompt shown below:
IN PROGRAMMING - AREA NUMBER _ _
-
To enter programming with the use of a terminal/modem, dial the telephone number that is connected
to your system. When the system answers the line and the terminal displays the “<CONNECT>“
message, enter a “
✱
“ and the six-digit programming access code. To see a menu of the programming
areas that you can access, enter "88" plus the "ENTER" button at the programming prompt. This
menu is also shown on page 6.
-
After you complete your entries in any area, you will be asked "DO YOU WISH TO CONTINUE IN
THIS AREA? (1=YES, 0=NO)". If you press the "1" key, the system will return to the prompt in which
you specify the door(s) to which the programming is addressed. If you press the "0" key, the system
will return to the menu prompt.
-
When you have entered your response to a prompt, press the "ENTER" key. If you have entered the
correct number and type of characters in the correct format, the system will display the next prompt.
No entry is recorded in memory until all prompts in an area are completed.
-
If you realize in the middle of an entry that you have made an error, press the "ESCAPE" key (on some
keyboards, this key only says "ESC"). Your entry will remain on the screen in most cases, but you will
be given a "clean" prompt, allowing you to begin your entry again. You also press the "ESCAPE" key if
you are at the beginning of any prompt and want to leave that programming area completely. This will
take you back to the menu prompt. If you wish to exit the programming mode completely, press the
"ESCAPE" button when the menu prompt is on the screen.
Summary of Contents for HORIZON
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