17
ZOMBIE REVENGE
RAISING GAME
This game requires the use of a VMU.
Character raising contains three elements: “MEAL,” “GAME (2 types)” and
“PARAMETER.”
●
CHARACTER RAISING
If the raised character’s energy becomes zero, training is finished and the
player will be able to use their character in Fighting Mode. Go to the
Parameter Screen in the Training Room, select “SAVE FILE” and press the
A
Button to enter. (Continue to feed the character for about a week for
this to occur.)
MODE SELECT
Once the Title Screen appears on the VMU, press the
A
and
B
Buttons simultaneously to display the Mode Select Menu.
Use
*@
to select a mode and press the
A
Button to enter.
MEAL
Use food items acquired in Original Mode to feed your character.
Different types of food have different effects on the character’s
parameters. The character’s level of attack and defense in
Fighting Mode will gradually increase.
Use
$^
to select a type of food and press the
A
Button to
enter. Whether or not the character will eat the food depends
on their level of hunger.
ZOMBIE REVENGE
RAISING GAME