29
Credits
28
Series Reference
While retaining all the basic systems
of the first game, the sequel adds on
features such as the Berserk Attack
and stage routes to improve the play.
The most interesting addition to the
series can be seen in the dragon itself.
In Zwei, Lagi (the dragon) is subject to
grow (level up) by defeating enemies
during combat.
Story wise, the second installment of
the series takes us to a time before
Keil’s battle. The narrative of the
series is improved by the emphasis on
dramatic movie takes and graphics.
A young soldier, Edge is called upon to battle with the
dragon this time while the story develops centering on a
mysterious girl named Azel.
Unlike the two previous
games, the third installment
of the series is developed
in a unique RPG style. The
change in the genre
allowed the game to
emphasize the world and
characters of Panzer
Dragoon like never before.
Although an RPG, 3D
shooting that is the
trademark of the series is
incorporated in the
battle sequences.
PANZER DRAGOON II ZWEI
Released: April 16, 1996
PANZER DRAGOON SAGA
Released: April 30, 1998
Sega of America
VP of Product Development
Jin Shimazaki
Localization Manager
Osamu Shibamiya
Localization Producer
Klayton Vorlick
Director of QA
Deborah Kirkham
QA Manager
Arnold Feener
Lead Tester
Shawn Dobbins
Testers
Brian Matt
Cecil McGriff
Bruce Dumlao
Alex Erwin
Tyson McCann
Vice President - Entertainment
Marketing
Mike Fischer
Senior Product Manager
Rich Briggs
Product Manager
Noah Musler
Public Relations
Kirsten Merit
Bryce Baer
Creative Services Art Director
Bob Schonfisch
Creative ServicesProject Manager
Erica Forte
Graphic Desinger
Vicki Moraweitz
Creative Services Specialist
Arianne McCarthy
Advertising
Caroline McNiel
Teri Higgins
Publishing Partnership Manager
Roxana Hui
Summary of Contents for Panzer Dragoon Orta
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