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GAME TEST MODE

Configures volume settings and checks operation of speakers/gimmick output devices. 

3-7  OUTPUT ADJUSTMENT

CONTROLS

-   Press the SERVICE button or Subtrigger / Select lever to select an item.

-  Press the TEST button or Trigger to change the setting values or confirm the selected item.

-  Select EXIT and press the TEST button to return to the GAME TEST MENU screen.

OUTPUT ADJUSTMENT

 

 SPEAKER TEST

 

  FRONT LEFT SPEAKER 

OFF

 

  FRONT RIGHT SPEAKER 

OFF

 

  REAR LEFT SPEAKER 

OFF

 

  REAR RIGHT SPEAKER 

OFF

 

  CENTER SPEAKER 

OFF

 

  WOOFER SPEAKER 

OFF

 

  XTREME AUDIO SPEAKER 

OFF

 

 GIMMICK OUTPUT TEST

 

   SEAT VIBRATION 

OFF

 

   STEP VIBRATION 

OFF

 

   AIR GIMMICK 

OFF

 

   P1 CONTROLLER VIBRATION 

OFF

 

   P2 CONTROLLER VIBRATION  

OFF 

 

 ALL SOUND VOLUME 

15/20

 

  ADVERTISE SOUND VOLUME 

10/10

 

  SENSOR VOICE VOLUME 

10/10

 

  WOOFER VOLUME 

10/10

 

 GIMMICK

 

  SEAT VIBRATION 

10/10

 

  STEP VIBRATION 

10/10

 

  AIR GIMMICK 

10/10

 

  P1 CONTROLLER VIBRATION 

10/10

 

  P2 CONTROLLER VIBRATION 

10/10

 

-> EXIT

SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON

OUTPUT ADJUSTMENT screen

3

Summary of Contents for House Of The Dead Scarlet Dawn

Page 1: ...oduct or in a convenient place for easy reference when necessary Refer to Owner s manual for information on installation operation maintenance inspection transportation parts and wiring In the event t...

Page 2: ...l below Indicates an important detail when installing operating or maintaining inspecting the product To ensure the safe operation of this product be sure to read the following before usage After care...

Page 3: ...nspection and replacement of units expendable parts Other qualified professionals Persons employed by amusement equipment manufacturers or involved in design production testing or maintenance of amuse...

Page 4: ...1 4 3 ITEM SELECT 5 1 4 4 GAME 6 1 4 5 CONTINUE 7 1 4 6 RANKING 8 1 5 AUTOMATIC REBOOTING PROCESS 8 2 TEST MODE CONTROLS 9 2 1 SWITCH UNIT 9 2 2 CONTROLLER 10 3 GAME TEST MODE 11 3 1 GAME TEST MENU 1...

Page 5: ...TABLE OF CONTENTS v LIST OF THIRD PARTY RIGHTS 37 SEGA AMUSEMENTS OFFICES 43 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26...

Page 6: ...vi 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26...

Page 7: ...a realistic gameplay experience One or two people can play at the same time There are two game modes STORY MODE and SELECT PATH MODE In STORY MODE players start the game from the beginning Recommended...

Page 8: ...r the left side seat P1 P2 START button START button for the right side seat P2 Xtreme audio button Extreme audio Lights up off when pressed to indicate explosion sound is ON OFF respectively REAR COV...

Page 9: ...m the beginning MODE SELECT See 1 4 2 STORY MODE GAMEPLAY SELECT PATH MODE GAMEPLAY CONTINUE See 1 4 5 Insert the minimum number of credits required to continue and press the START button to resume ga...

Page 10: ...lect and shoot which mode to play with the controller If there is no input within the time limit the game will proceed to STORY MODE MENU ITEMS STORY MODE In STORY MODE players start the game from the...

Page 11: ...ristics and restrictions such as ammo Select and shoot two items with the controller to display the confirmation screen 1 4 3 ITEM SELECT Shoot YES with the controller to proceed to gameplay See 1 4 4...

Page 12: ...ton on the vacant side starts blinking Join the game by pressing the blinking START button Note Credits can be entered by inserting coins or using the Swipe card anytime during gameplay GAME screen Cu...

Page 13: ...the player s LIFE becomes zero Insert a sufficient number of credits to continue Press the START button to continue once a sufficient number of credits have been inserted Note Credits can be inserted...

Page 14: ...ith the controller and then shooting the END button to move to the ranking screen A cabinet is automatically rebooted if it is ON between 6 55 A M to 7 00 A M The process is not performed during gamep...

Page 15: ...e of convenience MENU ITEMS TEST button Used to enter GAME TEST MODE Used to confirm items and change values in TEST MODE SERVICE button Enters Service credits Coin meter does not increase Used to sel...

Page 16: ...MODE MENU ITEMS Subtrigger Used to select items move the cursor upward in TEST MODE Select lever Used to select items move the cursor downward in TEST MODE Trigger Used to confirm items and change set...

Page 17: ...tting See 3 5 CONTROLLER ADJUSTMENT Configures and checks crosshair alignment of each controller See 3 6 OUTPUT ADJUSTMENT Configures volume settings and checks operation of speakers gimmick output de...

Page 18: ...TOTAL COINS Total number of coins inserted in coin chute COIN CREDITS Number of credits for coins inserted SERVICE CREDITS Number of credits entered with the SERVICE button TOTAL CREDITS Total number...

Page 19: ...has been selected SELECT PATH MODE Number of times the SELECT PATH MODE has been selected TOTAL TIME Total operation time PLAY TIME Total play time from chapter selection to gameplay GAME TIME Total...

Page 20: ...he aim location for the Y direction on the controller It is working correctly if the value changes when the crosshair is aimed at the screen and moved up or down CONTROLLER SCREEN IN It is working cor...

Page 21: ...f it switches from OFF to ON when the back of the cabinet is approached SERVICE It is working correctly if it switches from OFF to ON when the SERVICE button is pressed TEST It is working correctly if...

Page 22: ...T button or Trigger to exit TEST mode and return to the GAME TEST MENU screen OUTPUT TEST P1 START LAMP OFF P2 START LAMP OFF XTREME AUDIO LAMP OFF P1 CONTROLLER HOLDER LAMP OFF P2 CONTROLLER HOLDER L...

Page 23: ...s BLUE FADE blinks WHITE FADE blinks P2 CEILING LAMP Checks the Ceiling lamp on P2 side Checks if it lights in the order of OFF lights off RED lights up GREEN lights up BLUE lights up WHITE lights up...

Page 24: ...18 GAME TEST MODE 3 XTREME AUDIO LAMP P2 CONTROLLER HOLDER LAMP P1 START LAMP P1 CONTROLLER HOLDER LAMP P2 START LAMP P1 CEILING LAMP FIGURE LAMP REAR COVER EYE LAMP REAR COVER LAMP P2 CEILING LAMP...

Page 25: ...gher the difficulty level Default setting NORMAL LIFE Configures player s life MAX LIFE Configures the maximum player s life Default setting 6 setting values 1 to 12 INITIAL LIFE Configures the player...

Page 26: ...me audio button Default setting DEFAULT DEFAULT Set to the Explosion mode at the start of the game REVERSE Starts the game with the Explosion mode to be OFF REAR COVER LAMP Select the pattern of the l...

Page 27: ...te The values displayed outside are the current values and the values displayed inside are the previous values values configured before the CONTROLLER ADJUSTMENT 3 6 CONTROLLER ADJUSTMENT CONTROLLER A...

Page 28: ...values respectively RIGHT Configures the correction value analog value for the right side limits of the X axis Aim at the mark at the right end of the screen with the controller and pull the trigger t...

Page 29: ...ame steps 1 Sit in P1 seat and hold P1 controller Sit down securely in front of the sticker backrest 2 Check that TOP on PLAYER 1 side in the Controller adjustment screen is selected If TOP is not sel...

Page 30: ...reen and then pull the trigger When doing this hold the controller upright without tilting it CONTROLLER ADJUSTMENT PLAYER1 PLAYER2 TOP TOP LEFT LEFT CENTER X CENTER X Y Y RIGHT RIGHT BOTTOM BOTTOM DE...

Page 31: ...then pull the trigger When doing this hold the controller upright without tilting it 4 Press the P1 START button to select LEFT CONTROLLER ADJUSTMENT PLAYER1 PLAYER2 TOP TOP LEFT LEFT CENTER X CENTER...

Page 32: ...ine with the marker displayed at the center of the screen and then pull the trigger CONTROLLER ADJUSTMENT PLAYER1 PLAYER2 TOP TOP LEFT LEFT CENTER X CENTER X Y Y RIGHT RIGHT BOTTOM BOTTOM DEFAULT DEFA...

Page 33: ...arker displayed at the right side of the screen and then pull the trigger 10 Press the P1 START button to select BOTTOM CONTROLLER ADJUSTMENT PLAYER1 PLAYER2 TOP TOP LEFT LEFT CENTER X CENTER X Y Y RI...

Page 34: ...he marker displayed at the bottom of the screen and then pull the trigger CONTROLLER ADJUSTMENT PLAYER1 PLAYER2 TOP TOP LEFT LEFT CENTER X CENTER X Y Y RIGHT RIGHT BOTTOM BOTTOM DEFAULT DEFAULT CANCEL...

Page 35: ...sshair disappears proceed to step 13 15 Refer to step 12 and check the settings 13 Press the P1 START button and select a setting to change from TOP LEFT CENTER XY RIGHT and BOTTOM 14 Pull the trigger...

Page 36: ...TEST FRONT LEFT SPEAKER OFF FRONT RIGHT SPEAKER OFF REAR LEFT SPEAKER OFF REAR RIGHT SPEAKER OFF CENTER SPEAKER OFF WOOFER SPEAKER OFF XTREME AUDIO SPEAKER OFF GIMMICK OUTPUT TEST SEAT VIBRATION OFF S...

Page 37: ...then repeated in a loop ALL SOUND VOLUME Configures all volume The closer to 20 20 the louder the volume Default setting 15 20 Setting values 20 20 to 1 20 OFF Note SEAT VIBRATION STEP VIBRATION AIR...

Page 38: ...32 GAME TEST MODE 3 Air gimmick Seat Step Front left speaker Center speaker Front right speaker Rear left speaker Rear right speaker Controller Controller Left woofer Right woofer...

Page 39: ...er the message is displayed confirm YES CLEAR to delete backup data Press the TEST button or Trigger to return to the GAME TEST MENU screen Confirm NO CANCEL to return to the GAME TEST MENU screen wit...

Page 40: ...creen Furthermore the displayed items cannot be selected when they are blinking Wait until the light turns solid Refer to the ALLS UX with Sound Board Service manual for more details For each setting...

Page 41: ...ls available turn the power off immediately and contact the office listed in this manual or the point of purchase for this product If problems other than those covered in this manual arise or if no im...

Page 42: ...board Cause Network communication with the I O board failed Measures Check the connection with the I O board See Chapter 19 WIRING DIAGRAM in the Owner s manual Display LED Board Not Found Cause Netwo...

Page 43: ...LOADING INSTALLING COPYING OR OTHERWISE USING UNICODE INC S DATA FILES DATA FILES AND OR SOFTWARE SOFTWARE YOU UNEQUIVOCALLY ACCEPT AND AGREE TO BE BOUND BY ALL OF THE TERMS AND CONDITIONS OF THIS AGR...

Page 44: ...tion arising out of or in connection with the use or performance of this software A large portion of the dictionary entries originate from ICOT Free Software The following conditions for ICOT Free Sof...

Page 45: ...g All rights reserved Please replace year with the value from the FreeType version you actually use Legal Terms 0 Definitions Throughout this license the terms package FreeType Project and FreeType ar...

Page 46: ...following disclaimer in the documentation and or other materials provided with the distribution Neither the name of the copyright holders nor the names of contributors may be used to endorse or promot...

Page 47: ...NO EVENT SHALL THE OpenSSL PROJECT OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT INDIRECT INCIDENTAL SPECIAL EXEMPLARY OR CONSEQUENTIAL DAMAGES INCLUDING BUT NOT LIMITED TO PROCUREMENT OF SUBSTITUTE G...

Page 48: ...RUPTION HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY WHETHER IN CONTRACT STRICT LIABILITY OR TORT INCLUDING NEGLIGENCE OR OTHERWISE ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE EVEN IF ADVISED...

Page 49: ...aarcade com U S A Telephone General Parts 1 224 265 4287 General Tech 1 224 265 4283 Facsimile 1 630 860 7775 SEGA Interactive Co Ltd 1 2 12 Haneda Ohta ku Tokyo 144 8531 Japan Sega Logistics Service...

Page 50: ......

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